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it tried to render a texture using code that doesn't exist.
I'm not sure what could be causing it. However, as PPM/2 is out, I highly recommend it over the steaming mass of spaghetti PPM has become.
I will find out how to fix it soon, thanks for the help anyway.
I can't htink of anything that would've broken a working system like this.
I don't know. This only just started happening after PPM/2 was released. It is also happening with regular PPM.
There's a chance your ponydata was copied from a custom version of PPM with its own extra settings added to your files, in which case everything breaks. PPM is a nightmare of an addon, honestly.
To be honest, I've personally stopped supporting this addon. PPM/2 is out now, and you can find it if you know where to look. I'd argue it's better than anything we have here.
1. drawfunc - lua/ppm/render_texture.lua:232
2. CreateTexture - lua/ppm/render_texture.lua:53
3. v - lua/ppm/render_texture.lua:161
4. old_hook_call - lua/includes/modules/hook.lua:84
5. unknown - lua/includes/modules/momo/compat.lua:23
Mind explaining what this means?..
If anyone would like to try their luck, the problem occurs when the "Select Image" button is pressed, which executes its OnClick function [github.com]. This in turn calls PPM.ImageToBinary [github.com]
and PPM.SaveToCache [github.com] in that order.
By uploading your addons to Steam Workshop you agree that anyone can download and use your uploaded content, anyone is allowed to edit it ( though not redistribute it without your consent, edited or not ).
That last line is just enforcing the GPL. If you edit our code or just blatantly reupload it, you must disclose your source like we did or not do so at all respectively.
on top of that I reccomend
you read the workshop rules for garry's mod
https://wiki.garrysmod.com/page/Steam_Workshop_Rules