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I thought the author was joking that the harm was low, but the fact is that the harm is indeed low.
Overall, it's interesting and I hope it can be further improved
i hope someone makes a gun like that in the future
take a gun or a turret, give it a super fast firing speed, a big muzzle scale and a interrestingly looking color
mayby remove the ammo and give it an awesome sound, there you go, you got a terrifyingly looking laser of doom
Also Added "Emerald", and tuned parameters.
Now These are:
Garnet: Long range, Low damage.
Emerald: Middle range
Sapphire: Short range, High damage, High drain.
build infoによると、射程は 1.72 km / 363 mです。ただし、実際にその距離で有効であるかは未確認です。また、それは今後の調整により変更される可能性があります。
According to the build info, the range is 1.72 km / 363 m. However, it is unconfirmed whether it is actually effective at that distance. Moreover, it may be changed by future adjustment.
I hope you manage to tweek all the little bugs and stuff but its great all the same.
lasers slicing through ships and stations is what space combat is really about hehe :)
Warning: The use of beams on the planet places a heavy burden on the client.
あなたは間違ったアイコンを選択しています。あなたのショートカットを確認してください。ビームカノンはユニークなIDを持っていますので、それはイオンスラスターを置き換える事はありません。しかし私はアイコンを変更していませんでしたので、それは間違えられやすくなっています。
You have selected the wrong icon. Please check your shortcut. Beam canon has a unique ID, so it will not replace the ion thruster. But I have not changed the icon, so it is easy to make a mistake.
私はスライダーを有効にするためにスラスター出力を必要としました。しかしそれはとても小さい。あなたがどうやってそのように軽い船を建造したか教えてくれませんか?
I needed a thruster output to activate the slider. But it is very small. Can you tell me how you built such a light ship?
Production of beam depends on post-processing. In Blue Nebula (Fixed), it shines strongly (See capture.) In vanilla, the flash is slightly smaller. If post-processing is off or it is disabled by other MOD, the beam will be a bland line.