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This is just a warning (not an error, more like a information) from the game that you add a mod to a game which didn't have it enabled when you created this save and you should check if everything is fine before you advance much - best is to make a backup of your save before adding a mod. It is shown when adding most of the mods into existing games, not only this one.
When I enable/add your mod I get the warning: "Adding this mod may lead to unexpected results" - is this a false warning?
Savegame can be loaded and your stations can be placed - even people use it (did not check freight yet).
Well, first my mods have been upgraded for many version to take account feedback from players.
Second I do some upgrade frequently since I am using shared lib between my mods, it's nothing to do with "broken".
Third with my mods some bugs of the games are discovered, such as road connection auto-upgrade bug and maximal internals lens limit bug, or the limited menu system, and then I requested UG fixing them -- they are done, and gave other mods less buggy.
people gather at the station but no trains ever stop
Its realy useful indeed ^^
Thank you!
There are few more ALT+ keys also
What do you mean? You make electric connection exactly the same as in vanilla station.
Ich kann keine el. Verbindung erstellen, wäre dies möglich?
@Enzojz, ever heard of elevators? ;)
But is a cargo version possible too ?