RimWorld

RimWorld

Better Stockpile Designator
31 Comments
Seriously? 19 Jul, 2021 @ 8:54pm 
wow this mod would be so much better than the other shit half ass preset currently available things which force you to use their premade stockpiles rather than making your own setups...
Conkwell 25 May, 2020 @ 3:07pm 
I would love for this to come back. Stockpile presets is essential imo. Is there anything else that permits custom presets for stockpiles??
i8memo 5 Apr, 2020 @ 9:55pm 
version 1.1 please
mastice 24 Feb, 2018 @ 9:59pm 
Yep, it was an amazing idea and an amazing mod! One of my all time favorites. It's a shame the author never updated it. But it was the author's creation so it was his/her's to do with as they please I guess. :steamsad:
FranknSpank 24 Feb, 2018 @ 9:44pm 
I miss this mod so much! Please update!
groovybluedog 27 Dec, 2017 @ 8:29pm 
Such a fantastic idea, but abandoned by the looks of it. For A16, unfortunately not working in B18.
Acecool 9 Sep, 2017 @ 5:08am 
Does this work with A17?
mastice 22 Jul, 2017 @ 6:32pm 
One of my all time favorite mods. Any plans to update it to A17? No pressure, just curious. Thanks!
Alex 26 May, 2017 @ 10:33pm 
Looking forward to a17 update. Thanks!
Lauri7x3 26 May, 2017 @ 7:27am 
@vendan here the 3 lines.. worth of translation to german lol
https://drive.google.com/open?id=0B9BSE9s3xaQXanVwWThVeUt4QnM
Kai 18 Apr, 2017 @ 7:15am 
When you give haul and mine priority to a pawn they either only haul everything or mine everything out, and will not utilize their roles efficiency to multi-task both in a small area (like say mine out ores and put it in a nearby zone and repeat). You'd have to restrict these pawns in specific areas to get them to 'work' there, which is a pain at times.
Kai 18 Apr, 2017 @ 7:13am 
Is there a stockpile or dumping zone mod that lets your pawn drop off stuff there if it's close by, and not haul it back to the main stockpile, if he's a miner who is suppose to focus on mining?
oughtonaut 4 Apr, 2017 @ 7:31am 
It's strange, I've started receiving exceptions with this enabled now -_-;;
EchinusRosso 27 Mar, 2017 @ 7:15am 
I'm not sure exactly what's happening here, but I've noticed that sometimes my old stockpiles seem to change settings when I'm creating new ones. Eh.
Fumblesneeze 10 Mar, 2017 @ 4:29pm 
This mod seems to produce exceptions for things that are from other mods which aren't activated when the game loads.
Hypersapien 12 Feb, 2017 @ 7:40pm 
This is great. You should add the same functionality for growing areas.
SevWren 22 Jan, 2017 @ 8:43pm 
does this have the capability for filtering dead man's gear?
FooBar 22 Jan, 2017 @ 10:54am 
This is a really great mod - thanks!
Fuglypump 20 Jan, 2017 @ 10:36am 
Suggestion: Add renaming as part of presets, a small text box where you add a default name for the zones, so The preset with the rename set to "Food" would name each zone "Food 1", "Food 2" and so on. Or alternatively you could just make it use the name of the preset instead of making a new text box.
GrenadesAndHamm 16 Jan, 2017 @ 11:06am 
How do you change what goes in the stockpile and save it? And how do you save your own? I'm a bit confused. Every time I try to save a stockpile it just shows everything is allowed.
EAST 15 Jan, 2017 @ 7:15pm 
http://i.imgur.com/NALh9Db.png
I looked at this mod and got a idea. How about adding a little bit of this mod to create or add a custom resource view
hipergo 15 Jan, 2017 @ 2:09pm 
EasierGrowingZones + BetterStockpileDesignator Fix
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=843334450
hipergo 15 Jan, 2017 @ 11:39am 
This mod conflicting with "Easier Growingzones"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=784123492
Seems like you both roughly change "Zones" tab, cause works the one wich loaded the last.
hipergo 15 Jan, 2017 @ 4:38am 
@Vendan very useful for those who like to starts new colonys
There is a suggestion:
When you create a stockpile from a preset, it should be named as his preset.

@DangerousB What options diasappear? I am using both and it works fine for me.
someonesneaky 10 Jan, 2017 @ 12:51am 
Would you happen to know if there's a way to get this to work with Recolor Stockpile? I love the idea of both, but it seems like I'll have to pick one or the other. :<
[ATS] Theaq 9 Jan, 2017 @ 2:51pm 
Love this idea so much!!
DangerousB 8 Jan, 2017 @ 10:26am 
Unfortunately it looks like this doesn't work with Fluffy's manager mod. All the options from his menu disappear
Luinithil 7 Jan, 2017 @ 11:27pm 
Not compatible with theubie's Recolor Stockpile mod, right?
Vendan  [author] 7 Jan, 2017 @ 8:52pm 
Doesn't actually use the storage tab, so won't conflict, but you also won't be able to put those advanced setting in the presets. I'll look into supporting them.
alexander_q 7 Jan, 2017 @ 8:51pm 
Any notes on compatibility with other mods that affect the storage tab?