The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

The Peeping
57 Comments
super m 19 Dec, 2022 @ 10:15am 
this looks pretty good.
Holly 24 Aug, 2022 @ 5:47pm 
'Cause when I wrote that, it was before I knew about Fiend Folio.
Before even the AB+ version.
COMPANION❤CUBE 12 Sep, 2021 @ 4:11am 
So why peeps asking this to be in rep? Ask the fiend folio
RedRachiz  [author] 11 Sep, 2021 @ 9:08pm 
Correct, it is in FiendFolio, I helped with that mod
COMPANION❤CUBE 11 Sep, 2021 @ 6:13pm 
Isn't this in fiend folio?
Holly 9 Jun, 2021 @ 12:35pm 
This could use a Repentance update, really.
A neat idea that just needs some more work put into it.
Steel, my beloved 2 Jun, 2021 @ 9:56pm 
This mod could do with some rep compatibility.
Basement_Dweller 23 Mar, 2021 @ 9:30am 
Groovy mod.
skapaloka 8 Mar, 2021 @ 10:29am 
oh boy this sure is outdated
unendingEmpathy 16 Dec, 2018 @ 6:53am 
There is a code you can put in the developer's console to force you to go to certain bosses
Autistic Fish 17 Jul, 2018 @ 3:02am 
Name: THE PEEPING.
Description: Description
♥Zhikajira.TTV♥ 14 Jul, 2018 @ 11:52am 
Why my Peeping hard?
Weenie Hut Jr, 22 May, 2018 @ 9:51pm 
its like wierd:steamfacepalm:
tobias real 16 May, 2018 @ 10:28pm 
oh...oh god. The lack of description kinda scares me of this thing.
Patatifique 8 May, 2018 @ 5:42am 
They made a coop baby out of your boss ! (502)
unendingEmpathy 10 Feb, 2018 @ 5:17pm 
I haven't had this guy spawn naturally yet. Is there something up with that?
tropicdave 30 Dec, 2017 @ 7:14pm 
For all of you knowing, no, this doesn't replace a boss.
Patatifique 2 Dec, 2017 @ 5:08am 
is this a new boss or does it replace someone ?

Dragon Stardust 18 Oct, 2017 @ 12:29pm 
When are you adding this boss to the bestiary?:steamhappy:
Noᄐᄂ 26 Sep, 2017 @ 5:44am 
Does it replace any existing boss?
Loudvary Mcpopturn 21 Jul, 2017 @ 7:11pm 
wa da fuk it do m8?
Flavour similar to vanilla 5 Jul, 2017 @ 8:41am 
The Peepining Is Coming
8Leo 4 Jul, 2017 @ 12:41am 
Very well made
JR3DFUL 7 Jun, 2017 @ 1:21pm 
Can I incorperate this into a mega monster modpack I'm making? You would be credited, linked to, and be made a contributor.
captN Bill 15 May, 2017 @ 11:38am 
It's a new boss ? Cool :reheart:
QWERTYww 24 Apr, 2017 @ 7:55pm 
cursed mod
ThatChainmecha 2 Apr, 2017 @ 9:12am 
SCARED
YevonL 30 Mar, 2017 @ 4:07am 
Maybe a description will be cool.
aleksander867956wer 29 Mar, 2017 @ 12:40pm 
so awesome :D
𝙻𝚊𝚟𝚎𝚗𝚍𝚎𝚛 14 Mar, 2017 @ 8:58am 
i had afterbirth+ finaly:steamhappy:
The Artificer 2 Mar, 2017 @ 2:11pm 
Do you all plan to make it spawn naturally?
Merot 1 Mar, 2017 @ 6:11pm 
someone says eye of chutulu?
Bustin 28 Feb, 2017 @ 12:18am 
Also I found a bug while trying to show you these screenshots, The Peeping's familiars do not disappear when Dilirium switches bosses. (They can still be killed they just have no knockback and just stand still and do nothing)
Bustin 28 Feb, 2017 @ 12:14am 
Yo Guys I made y'all a Delirium sprite for the moment I know you may change the art in the future though : https://www.reddit.com/r/bindingofisaac/comments/5wmu6s/spoiler_spoiler_spoiler_spoiler_spoiler_the/ I you like what you see i'll send the 2 sprite sheets and the familiar sprite. <3
TheWrathAbove 27 Feb, 2017 @ 4:23pm 
Delerium automatically transforms into custom bosses when you encounter them, so I'd reccomend adding a delerium sprite.
Axol 20 Feb, 2017 @ 2:38pm 
have you tried adding rooms with the boss in it and see if they spawn as a boss?
The Artificer 17 Feb, 2017 @ 4:47pm 
Does this spawn normally in the game or is it only spawnable from the dev console?
Draggonic 7 Feb, 2017 @ 3:29am 
needs more attacks (ik its wip dont get triggered) but other than that really really great mod!!!
Sid 2 Feb, 2017 @ 4:25am 
This is really cool! Like other people have mentioned the sprite looks a bit odd ingame, but the concept is a really neat one.

Oh, and if you don't mind me asking, where'd you learn to do the coding? I've been looking for ways to learn boss coding and I've had no luck so far.
Punished hamburger 29 Jan, 2017 @ 10:36pm 
Very good for a first sprite can't wait until this thing gets properly implemented into the game
RedRachiz  [author] 27 Jan, 2017 @ 10:53pm 
Oh yes, I will take that into some consideration!
Hyperinvox 27 Jan, 2017 @ 3:47pm 
Hey. While you're at it. Add some peeping sprites to Delirium. It turns out it can turn into custom bosses aswell!
RedRachiz  [author] 27 Jan, 2017 @ 3:13pm 
I will start to retexture the peeping! This guy was my first sprite ever, so thank you for the constructive criticism @Cattaneo!We are also waiting for the API to update to change the boss up!
BossFightDestroyer2012 25 Jan, 2017 @ 10:20am 
I wish there was more :(
Supernewtonbros 25 Jan, 2017 @ 10:15am 
Nvm,I found out I was just spawning it wrong.
St. Gibonus 24 Jan, 2017 @ 12:00pm 
Hey! Your code is awesome! Can I use the AI.prototype metaclass in my mod? It is a very good interface to make custom AI and I don't want to reinvent the wheel.
wormwood 22 Jan, 2017 @ 7:48pm 
@supernewtonbros404 Do you have any other mods enabled? They may be the reason its not working, so I recommend you disable them to play the boss.
Supernewtonbros 22 Jan, 2017 @ 11:37am 
For some reason,It doesn't do anything when I spawn it with the console,does it need to be spawned in a particular floor or am I doing something wrong?
Cattaneo 21 Jan, 2017 @ 10:45pm 
Cool mod! If I have one complain it would probably bee that it looks a little weird. I don't think it needs light reflections, I think the veins need to be a bit veiner and the eye should be less bloodshot. At the moment, to doesn't really fit the Isaac look all that well. Its really cool though, congrats on making one of the first upright just boss additions!
wormwood 21 Jan, 2017 @ 6:02pm 
*By bouncing off a wall, I meant giving the brimstone laser the "Rubber Cement" effect.