Insurgency

Insurgency

Thicket Beta 3
21 Comments
Erika 26 Jul, 2019 @ 2:58am 
Best map ever :3
Sparkie951 30 Jan, 2017 @ 7:02pm 
Looks good.. I ran it solo and is much improved on the Bots and Lighting... Once I get a group together will get you a better idea of what people thinkl
WaxyChicken  [author] 30 Jan, 2017 @ 1:03am 
updated to beta 3
WaxyChicken  [author] 15 Jan, 2017 @ 9:09pm 
re-submitted. and the dropbox link in the description includes the correction.
WaxyChicken  [author] 15 Jan, 2017 @ 8:52pm 
SPARKIE! THANK YOU! that T must be what's causing it to fail to download on the server i play on. you may of solved the problem for that part. it's been a major headache. I will re-release it with that corrected ASAP.
Sparkie951 15 Jan, 2017 @ 8:47pm 
Oops... I just missed a major point... The map would not auto download for my server, received a "Recursive Error". I noticed that the .nav file is lower case "T" and other 2 file names are upper case "T". This may work for Workshop, but it does not work when downloading from another server. I renamed all the files to all lower case and problem was solved. Just a heads up in the future user the Same case for the letters for all file names. (Not trying to be complaining, just trying to help).
Sparkie951 15 Jan, 2017 @ 8:42pm 
We had a good play with the map tonight and see great improvement, but as always there are a few things that we noticed:
1.) At re-spawn, we always spawn back at the front of the map, needs to be closer to the point.
2.) Bot Spawns way too close. Sometimes we get shot before we have time to aim.
3;) Need to do something for the Bots as they see thru the trees and we can't
4.) and just a nicety idea to the realism, With the wind blowing, it would be nice to see animated trees blowing in the breeze.

I did notice major improvements, The scopes are usable and the water looks much better as well as the building as a little more light now. Before, if you did not have a flash light you could not see anything. Keep up the good work and I certainly look forward to seeing this map grow... I have been looking for a map similar to this... Keep up the good work.
WaxyChicken  [author] 15 Jan, 2017 @ 5:45pm 
Let me know if the cube maps (refelctions on guns, etc) are working proper on your systems. I have a vid card that was cheap 4 years ago so i can't test both HDR/non-HDR settings.
Sparkie951 15 Jan, 2017 @ 3:55pm 
Looks much better... Have it in rotation, will give review later.
WaxyChicken  [author] 15 Jan, 2017 @ 11:20am 
beta_2 released to workshop. direct download (mirrors welcomed) https://www.dropbox.com/s/m8t88xyc1653cam/thicket_beta_2.zip?dl=0
Sparkie951 15 Jan, 2017 @ 5:27am 
Great idea... Please keep sharing it outside of the Workshop... I can also hosted on my Webpage if it will help you get it out ( http://www.savannahgroup.net )
WaxyChicken  [author] 14 Jan, 2017 @ 2:50pm 
"as requested by someone .... for those that can't get workshop to download it"
WaxyChicken  [author] 13 Jan, 2017 @ 11:20pm 
(as requested by someone) Thicket_Beta_1 for those that can't get workshop to download it:
https://www.dropbox.com/s/osrxhbny036puvp/thicket_beta_1.zip?dl=0

=BB= Pudfark 11 Jan, 2017 @ 10:19pm 
This looks interesting and I'm adding it to my server rotation. Thank You and I'll give feedback. :)
WaxyChicken  [author] 11 Jan, 2017 @ 4:25pm 
The map was renamed at some point, and this broke the cubemap. When i rebuild it with some updates it should fix the cubemap broblem.
WaxyChicken  [author] 11 Jan, 2017 @ 3:28pm 
I made it "ReleaseA" because i wasn't sure if i was uploading the entire map data (.nav etc..) through the in-game publisher. i'd hate to make a "Beta2" that matches "Beta1" because i had to re-upload the exact same bulid. So welcome to your opinion of what it "Should" be. there is no manual for that.
Dogman <<AD>> 11 Jan, 2017 @ 3:12am 
Plus the Mapcycle txt should be ( Thicket_beta_1) with out _releaseA
Dogman <<AD>> 11 Jan, 2017 @ 3:09am 
Same as Mamba Stated.....scope and shading needs work but thanks for your work.
WaxyChicken  [author] 10 Jan, 2017 @ 8:22pm 
Sparkie, Mamba, thank you for the feedback. i will try to correct the scope problem with on the next update. maybe a week.
Sparkie951 10 Jan, 2017 @ 6:19pm 
Same her Mamba... I have seen that before and not sure what the fix is. Map runs good, just can't use a scope!
Sparkie951 10 Jan, 2017 @ 7:52am 
Just loaded the map on my server. Looks good, only exception is that the scopes are fogged over and you cannot see your target. Works great without scopes... I like the look of this map and I look forward to seeing it grow!