XCOM 2
Unit Selection Order
50 Comments
King 5 Mar, 2023 @ 1:19pm 
I dont have WOTC, I tried this and it does nothing. No effect at all, game loads okay, press H nothing happens. Looked through keybindings, I cant see anywhere to change it. Doesnt do anything
Timbermaw 25 Jun, 2019 @ 4:43pm 
Tried using this with long war 2 but it causes a massive slowdown when on the world map screen, from 60 fps down to 7. Had to remove it, unfortunately.
Revanite 21 Sep, 2018 @ 8:01pm 
wish there was the option for multiple teams to simply select from as the case is with LW. For WOTC. Would be handy and awesome!
Kwic 25 Jan, 2018 @ 2:36pm 
Ok My bad :steamsad:
I didnt see it was 20 17 and not 18 !!!!

FYI, It makes my game crash...
Kwic 25 Jan, 2018 @ 12:07pm 
@Dragon 32
I just posted because I saw that it was updated few days ago, but , except if i missed it, it didn't tell what was the update. That is why I asked.

If I understand you, it seems it is now WOTC compatible:steamhappy:
Dragon32 25 Jan, 2018 @ 12:04pm 
@Kwic:
Look up at the top right, check the date this was last updated.
Kwic 25 Jan, 2018 @ 11:14am 
Is it working now with WotC?
Cahos Rahne Veloza 9 Dec, 2017 @ 7:46am 
Definitely requires a remake for WotC.
*****xcom 26 Nov, 2017 @ 10:43am 
Crashes WOTC!!!!!:steamsad:
Ciroth 20 Sep, 2017 @ 4:26am 
Failfish. Ok I read it wrong. Iwas reading Squad select. Sorry, my bad.
Lampros 20 Sep, 2017 @ 4:23am 
There is? Link it then?
Ciroth 20 Sep, 2017 @ 4:19am 
@godbossman update this mod for which? There is a WoTC mod for this already. Its a new mod
godbossman 20 Sep, 2017 @ 12:41am 
please, Please, PLEASE update this mod! I ADORE it!
Oldhip 17 Sep, 2017 @ 4:53am 
Kwic, so educated of you to make a statement like that.
Kwic 3 Sep, 2017 @ 5:56am 
This mod is f..ng good ! We need an update for WOTC ! :)
Lampros 2 Sep, 2017 @ 9:27am 
robojumper,

Are you planning to update your mods? A lot of folks depend on them ;)
Magixian 2 Sep, 2017 @ 9:02am 
Can confirm, it's not :-) Spend the last couple of hours looking though error logs and testing with and w/o mods in specific situations. The was one of the harder ones to track down.
robojumper  [author] 2 Sep, 2017 @ 8:43am 
@Harddk
This mod is probably not WotC compatible then.
Magixian 2 Sep, 2017 @ 8:21am 
WotC only
Magixian 2 Sep, 2017 @ 7:33am 
After nearing 150 restarts of the game I finally narrowed down a gamebreaking bug to THIS mod.
What happens is every time you send the squad out a mission, the game crashes while generating the map. What made the problem further obscure is after a crash, if you disable the mod, start the game, load, continue on squad select, map loads normally, so alt+f4. Reactivating this mod, then it game loads normally where it crashed before. For no logical reason. Happend 3 out of 3 missions for me so far. Works fine for Gatecrasher. Other can confirm thie report? Mod Launcher shows no conflict, but could be a compination of mods.
Lampros 22 Aug, 2017 @ 10:44am 
Will this be updated to be DLC-compatible?
NNNNNNaniTheFK 1 Aug, 2017 @ 2:42am 
holyshit 10/10
akeyno 19 May, 2017 @ 5:25pm 
@robojumper
Is it possible to make tab order absolute? Right now, the game tends to 'skip back' to the soldier closest to the selected unit when you click on tab. This is especially annoying when you just want to tab through all active units irrespective of their positions.
BladeofSharpness 16 Mar, 2017 @ 6:42am 
Is it possible or do you know a mod doing that, to disable the auto-select of the next soldier when the current one is done? Sometime it is a real bother, when you have say some rebels in one side and your squad in the other.
Fischy 16 Mar, 2017 @ 2:07am 
ty
robojumper  [author] 15 Mar, 2017 @ 12:18pm 
@Salkin51113
That's from the Paragon Class Rebalance Mod.
Fischy 15 Mar, 2017 @ 11:52am 
is this a costume psi class?
seen in the picture?
BladeofSharpness 26 Feb, 2017 @ 11:13pm 
As the new patch is out, can you confirm when it works fully?
Conefed 15 Feb, 2017 @ 8:06pm 
Doesn't always work. But it does mostly work!
Greymalkin 28 Jan, 2017 @ 2:55am 
@robojumper Though I get a lot of scripting warnings on the debugger, it seems to work with LW2 already.
robojumper  [author] 19 Jan, 2017 @ 7:42am 
This currently conflicts with LW2, which will be resolved in the next LW2 patch.
robojumper  [author] 16 Jan, 2017 @ 12:25pm 
This mod can also be disabled without issues. The game will warn you when trying to load a save, which you can remove using other mods or ignore.
WolfWhiteFire 16 Jan, 2017 @ 8:56am 
To my knowledge you can safely add pretty much any mod into the middle of a campaign unless you have another mod enabled that is incompatible with it, however you need to keep the mod active for the whole campaign once you enable it.
justcarver 15 Jan, 2017 @ 6:16pm 
Looks great. Can I use this in an existing save file or would I have to start a new game?
jztemple 14 Jan, 2017 @ 8:34pm 
I'll also say, this is a great mod that addresses something that has been bugging me. Thanks!
Pspritechologist 13 Jan, 2017 @ 9:42pm 
You magnificent bastard
redsky14 12 Jan, 2017 @ 6:41pm 
yes, great mod!! So easy and good!
dyk3h0und 11 Jan, 2017 @ 8:31pm 
This fixes the single thing that drives me crazy more than anything else in this game
Neonin 11 Jan, 2017 @ 2:29pm 
I think I love you. I was just playing and cursing the weird order tab shifted through my troops!
Zyxpsilon 11 Jan, 2017 @ 1:09pm 
I'll be a bit silly with this, but here goes anyway.
Anyone can already control the selection order (indirectly) by following a very simple deploy-formation cycle as shown by the linked "image" below which i've manually inserted in my LAByrinth mod as a tooltip.

http://s24.postimg.org/o3w8bommt/LABy_Optim_SKR.png

Essentially.. your squad loadout phase determines which soldiers occupy slots in a specific order.

PS; Robo's mod still has various other advantages though! Selection order matters & certainly can be monitored by other Mods such as this; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=630391471
Kexx 11 Jan, 2017 @ 12:21pm 
Awesome yet again! Thank you. Between you and RealityMachina, you're creating something special out of XCom2. Loving every bit of it.

Have you guys considered teaming up together for one mod? Would blow my mind to see what you guys could come up with.

Either way, thank you for another fantastic QoL mod. Great one!
Pegasatsu 11 Jan, 2017 @ 12:17pm 
sry was macht die mod genau?
Salt 11 Jan, 2017 @ 9:47am 
Holy shit thank you. I've been wanting something like this.
Kaboodle 11 Jan, 2017 @ 12:15am 
Thank you so much for this! Delighted with it
Nitewolf 11 Jan, 2017 @ 12:13am 
@robojumper, does it also affects overwatch shooting order?
NotSoLoneWolf 10 Jan, 2017 @ 6:10pm 
My list of "essential" mods just keeps growing! This mod works perfectly.

Side note, didn't think I'd find beagle here... Whatever, I'll take what chances I can get;
Ayy beaglerush, when's your modded X2 playthrough going up? I was there for the preview stream and it looked like the best volume of fire simulator I've ever seen.
($S360)Aeronautic ver.2.50668... 10 Jan, 2017 @ 6:01pm 
Cool! Can't wait to add it. Thanks robo!
Beagle 10 Jan, 2017 @ 5:08pm 
This is a brilliant idea, thank you robo.
=[NK]= Col. Jack O'Neil 10 Jan, 2017 @ 4:15pm 
Again robo delivers stuff you didn't know you needed!