RimWorld

RimWorld

[A16] Caravan Dogs
58 Comments
Kell 27 Jun, 2017 @ 8:21am 
tyvm!
RaRaRazuri  [author] 26 Jun, 2017 @ 2:31pm 
Caravan dog has been updated to 0.17 under a different link for backwards compatibility! If you want to use Caravan Dogs for 0.17, please subscribe to the following link:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=956579655
Ironstar 26 Jun, 2017 @ 10:04am 
A17?
Mr_Awesome88 19 Jun, 2017 @ 4:36pm 
A17?
thisistherevolt 17 Jun, 2017 @ 10:24am 
Seems to work fine for me.
ambi 15 Jun, 2017 @ 10:19am 
Does this work for A17?
onidlorah 7 Jun, 2017 @ 4:05pm 
could you be so kind and update this mod to a17
Averagedog 7 Jun, 2017 @ 11:19am 
Thank You for this mod. Seriously. It has been TWO IN GAME YEARS for my colony, No Muffalo has spawned. all I have is my cultured army of Huskies(a few with bionic parts due to... well... "heavy use" and 5 colonists.
Augger 7 Jun, 2017 @ 10:45am 
this mod still seems to work for me in a17.
Belhun 3 Jun, 2017 @ 11:48am 
cant wait till a17 Update for this mod.
Tythagoras 28 May, 2017 @ 3:26pm 
Don't worry folks, the indicator shows the author is in-game right now. No doubt getting the bugs out of the A17 version of the mod. Or just messing around, having forgotten all about us. No, definately the first scenario. Maybe.
Wolfgang Doghouse 25 May, 2017 @ 10:04am 
A17, please. <3
sakraf 25 May, 2017 @ 3:36am 
looking forward to the a17 version of this!
Granite 8 Apr, 2017 @ 12:59pm 
Cool, I am trying this out :)
DarkArtistryNKP 27 Mar, 2017 @ 7:26pm 
I'd love to see the Bears, Elks & Caribou as pack animals. Given that Caribou are pack animals for many nomadic peoples.
El3m3nTor 22 Mar, 2017 @ 7:47pm 
Please fix the food bug! i'm moving my base and it's kinda annoying when my main mule is made up of wargs and i cant see how many days i got worth of food
Slaunyeh 20 Mar, 2017 @ 6:40pm 
I love the idea but find the load the dogs can carry a bit high any "light" version. LOL
Deviette 14 Mar, 2017 @ 7:48am 
I've encountered a bug with this one where my warg has been carrying food (loads of food), but my caravan has "run out" of food. And the only person who because malnutrition-ed is the warg itself
alwaysteatime 17 Feb, 2017 @ 3:53am 
I love the little dog backpacks. Nice job.

There used to be a mod to let FF's German Shepherds be pack animals, but it was removed. I would love to see this mod pick that up with a patch for folks who have FF GSD too.
тетеря, блин 11 Feb, 2017 @ 5:25am 
does this work with German shepherds? If not, could I request it? :) [2]
Shadow 8 Feb, 2017 @ 7:02am 
will there be other animals who can transport as caravan animals? like bears?
Omega13 3 Feb, 2017 @ 4:42pm 
@crimson_fluf Do a search for "FF German Shepherd Caravan Dog," it's a version of the GS mod that allows you to use them as caravan dogs.
Cyclic Behavior 31 Jan, 2017 @ 1:38pm 
I feel like Wargs, being genetically engineered war machines should be able to carry more than a husky.
crimson_fluf 29 Jan, 2017 @ 4:41pm 
does this work with German shepherds? If not, could I request it? :)
iamzid 26 Jan, 2017 @ 8:44am 
i agree with 123Nick. the average timber wolf is at least a full hand larger than the average lab or husky and the wargs are basicaly slabs of meat and should be stronger than all the rest. i'm subscribe anyway because i need this mod in my life, but i hope for more balancing in the future.
123nick 25 Jan, 2017 @ 2:47pm 
also, shouldnt wolfs be able to carry more than dogs, and wargs even more than wolfs?
123nick 25 Jan, 2017 @ 2:46pm 
i think the husky and labrador should have carry weight tuned down by 5 KG. i mean, wargs are supposed to be like, very strong dogs, right?
McMuster 24 Jan, 2017 @ 11:48pm 
I think ive found a bug. Land based caravans who have dogs with them wont sell them now as theyre classified as pack animals (just like how they wont sell their muffalo)
Ace Of Swords 24 Jan, 2017 @ 7:00am 
GG m80 this is glorious
wet rag smell 22 Jan, 2017 @ 10:40am 
how about cows
they're pretty big
Ferm 19 Jan, 2017 @ 6:34pm 
SOMEBODY GIVE THIS MAN A COOKIE
Yonan 19 Jan, 2017 @ 5:16pm 
Great mod! Possible to add support for new dogs from other mods if those mods are enabled, like the shiba inu mod and FFGermanShepherd ? I've been hiking with my german shep who pulled her own weight so that would be amazing for me.
Eifer 19 Jan, 2017 @ 8:21am 
@HandsomeRandy - maybe you should read his mod description again. Specifically, the bottom part.
HandsomeRandy 18 Jan, 2017 @ 8:28pm 
Do you have plans to make other animals pack animals? I want elephants to actually be useful for something.
Dragoon_103 18 Jan, 2017 @ 8:07pm 
I have also linked to your mod in mine if people want dogs and or whatever you do in the future aswell
Dragoon_103 18 Jan, 2017 @ 7:59pm 
If you want to you can use my Packified Animals mod. feel free to do anything with it either include it in your mod or anything like that cause I won't be doing anything else with it and its just a very minor mod. I guess it will help speed things up if you want to use what I already have done for some of the large animals
hott_buttsecks 18 Jan, 2017 @ 4:35pm 
Capybaras!
Omega13 18 Jan, 2017 @ 11:56am 
There seems to be a definite side effect, both with this and with Packfied Animals, that any animal you transform into a pack animal is no longer available for sale from caravans that visit you. I've seen caravans with legions of labradors and grizzly bears but they never sell a single one, nor any muffalo either for that case, presumably because they're all flagged as pack animals. I am not sure if this is also an issue with the base game, but it probably is. Is anyone else experiencing this?
76561198321251055 18 Jan, 2017 @ 8:29am 
Would be great if you could keep a seperate version that is more realistic (no cats). Not too much work to alter it for myself I'm hoping.
Pants Shidding Man 56 18 Jan, 2017 @ 8:20am 
While Thrumbos wouldn't be balanced at all, it would still be hilarious.:melon:
Wiktor2807 18 Jan, 2017 @ 5:08am 
Man If U Would add Thrumbo
And Make It Op
Kell 17 Jan, 2017 @ 11:06pm 
Great Mod, but i would prefer to stay balanced and realstic. I love cats but you won't be able to make them carry your stuff.

Alpacas and caribous were great additions.
RaRaRazuri  [author] 17 Jan, 2017 @ 7:11pm 
@Tay yes you should be able to enable the mod at any time with no problems. If you want to disable it make sure any dogs you have aren't carrying any items and you should be fine.

In other news, thank you everyone for making Caravan Dogs one of the top 3 most popular mods this week! The cat update will be ready tomorrow, with possibly other animals ready to go as well!
Luke 17 Jan, 2017 @ 2:24am 
Save game compatible?
Omega13 16 Jan, 2017 @ 9:56pm 
My cats steal stuff off my desk and hide it under the bed all the time. For that reason alone they should have a 1 kg carry weight but freak around and go berserk if you put a backpack on them.
McMuster 15 Jan, 2017 @ 12:56pm 
Subbed, if anything because this is fucking adorable
ambi 14 Jan, 2017 @ 9:17am 
Excellent!
Popo Bigles 13 Jan, 2017 @ 1:52pm 
Dog meat. First thing that popped into my head when i saw this mod. Going to have this mod and the FalloutProject mod with this and have immersiuonsuasd8asdisdiss (immersion) :D.
Omega13 13 Jan, 2017 @ 7:42am 
Is there any reason this mod would conflict with the Packified Animals mod? It doesn't seem to hit any of the same critters and more options is always interesting.
LordZarmack 12 Jan, 2017 @ 4:45pm 
mad isnt it gari lol