Planet Coaster

Planet Coaster

Castle Babel Giga Coaster
24 Comments
Shaunie 3 Sep, 2024 @ 3:27am 
So far i have all dlc, but it still doesnt work :(
CaptainPannekoek 21 Apr, 2018 @ 1:55am 
Love the coaster and scenery! Only thing Im missing is a way to add a Priority queue, and the paths (just the queue) are rather difficult to place properly since I had trouble at the second 180 corner that goes down, seems to be "obstructed" and had to switch to a 2m queue, but otherwise great design!
yderijk83 24 Jan, 2018 @ 12:11pm 
Nice blueprint. Please check out my park to see how I have used it. Its huge and unplayable but really nice looking, also because of your ride. Thanx alot! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1280079412
Please if you can post your fps and set up is on this.
xaphor  [author] 27 Apr, 2017 @ 11:45am 
[EBLG] Krag, You are right and I noticed the trains could occasionally back up causing the mid-course break to kick in leading to the train stalling before the lift hill. I think a recent update must have the tweaked friction calculations as this is not the first coaster I had made run into issues recently after working perfectly fine preciously.

Regardless I made some adjustments on the timings and the track to ensure the trains run smoothly. I ran two copies of the attraction in both opened and testing mode at three times speed left for an hour of real time and neither appears to have encountered any issues so I am hopeful this update should alleviate any issues that were previously occurring. Thanks.
Krag 27 Apr, 2017 @ 9:21am 
So, First off, I absolutely love this coaster. The one thing I'm having a problem with is that the coaster isn't working 100%. I'll go do other things, and then find out that this coaster is broken (not in a mechanic state, but rather that it isn't working as intended). As the train cars leave the station, they get to a 180* turn followed by a chain hill. The train will basically drift backwards on this turn and the wheels pushing it forward do absolutely nothing to help. It honestly sounds like a bug of the game rather than a problem with your design, as the wheels SHOULD in theory work. Just thought I'd point out my particular issue with the blueprint as of now. Thanks for the hard work, and the amazing coaster, I just hope that the developer can fix this issue with their pushing wheels not working properly.
xaphor  [author] 23 Apr, 2017 @ 8:03am 
Wouter, I have just opened a new park and placed the blueprint. As long as Disable Coaster Collision is checked in the gameplay settings you can place this coaster. I have added a picture to the end of the slideshow above of the option you need to place this blueprint.

I have no idea why a blueprint created before collision was possible requires this setting, but that is what has happened since the update.
Wouter 23 Apr, 2017 @ 7:36am 
still cant place this. please fix your blueprint...
xaphor  [author] 19 Apr, 2017 @ 7:23pm 
mcp95, have you gone into the Gameplay Settings and checked "Disable Coaster Collision"? You must turn off coaster collision to place this ride as well as most blueprints created even before the update.
Wouter 12 Apr, 2017 @ 1:54pm 
Aight, ill check that
xaphor  [author] 12 Apr, 2017 @ 12:31pm 
Mater.b, I did check this blueprint for any fixes required after the update but did not notice anything. I will check again though and update if needed.
xaphor  [author] 12 Apr, 2017 @ 12:26pm 
Wouter, when placing the coaster try using the x-movement tool and rotating the blueprint slightly. This is a known bug and a bit of rotation has always worked for me.
Wouter 12 Apr, 2017 @ 9:48am 
You can't place this thing :/
Ap@lit0 12 Apr, 2017 @ 6:57am 
Mise à jour svp
DragonFire 3 Apr, 2017 @ 12:36am 
Hey i Made a Video about your Coaster i hope it is ok https://www.youtube.com/watch?v=KBeA-HzrEf0
ChronosDestrict 31 Mar, 2017 @ 12:36pm 
Love the design, the coaster was also very great! Keep up the good work, Love it!:steamhappy:
r.gossard 14 Feb, 2017 @ 2:17pm 
creative
r.gossard 14 Feb, 2017 @ 2:17pm 
The paths have to be the single biggest thing i struggle with. Do you have other tips to offer? I love this coaster design by the way. This was reative.
xaphor  [author] 12 Feb, 2017 @ 1:21pm 
I always start queues and exit paths from the station and make my way down to the ground. A few other path tips are to turn off curved slopes and when making stairs/slopes to place the section flat first and lower/raise it into place second.
r.gossard 11 Feb, 2017 @ 6:08pm 
Sorry I hit send before i meant to. Is it easier to attach the queue from the footpath or start frm the station?
r.gossard 11 Feb, 2017 @ 6:04pm 
I keep having the same problem
xaphor  [author] 8 Feb, 2017 @ 5:41am 
I added some more screenshots giving better detail as to the ride queue and exit paths. One issue I ran into when recreating them myself is that a path is automatically created between the restroom and first aid station when placing the blueprint. Just delete that path first, make the ride exit path and then go back and reconnect the stalls to your new path.
lnf730 23 Jan, 2017 @ 12:18pm 
I absolutely love it and am trying to use it in my park but I can't seem to figure out where to put the entrace and exit along with their respective paths. Every path I try to make ends up being obstructed :(
xaphor  [author] 22 Jan, 2017 @ 8:39am 
Of course; have fun
AaO|Headhunter 21 Jan, 2017 @ 8:55pm 
Can i use it and edit it to my theme.