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And there is no way to lock minimap position, keeping his interaction? I ask all of this because I play Wortox and it's annoying to move/drag away the map for error when I try to teleport at max camera range.
Ty for the fast answer!
Ty.
I need to check in your client_log.txt first.
It Wormhole Icons (Fixed as of Sept 2023) crash.
Get full crash log here
"C:\Users\user_name\Documents\Klei\DoNotStarveTogether\client_log.txt"
[Fixed]
* Fix full mod config page lag.
* Fix minimap not showing when pressed full map key.
* Fix shortcut bug when back from Alt+Tab.
* Change full mod config page button style.
There is a problem with "center minimap keybind" and it never works. I tried to change his keybind and more without solution.
just comment function old_RunInEnvironment
bottom of modmain.lua in mod folder
(type -- in front of each line)
--local old_RunInEnvironment = _G.RunInEnvironment
--_G.RunInEnvironment = function(fn, env, ...)
-- if env and temp_mark then
-- local fn_trans = old_kleiloadlua(temp_mark)
-- temp_mark = nil
-- local res = old_RunInEnvironment(fn, env, ...)
-- if fn_trans and type(fn_trans) ~= "string" then
-- local env_trans = {}
-- local status, r = old_RunInEnvironment(fn_trans, env_trans)
-- if status == true then
-- if env_trans.description then
-- env.description = env_trans.description
-- end
-- if env_trans.configuration_options then
-- env.configuration_options = env_trans.configuration_options
-- end
-- end
-- end
-- CheckPostModinfoEnv(env)
-- return res
-- end
-- local a,b,c = old_RunInEnvironment(fn, env, ...)
-- CheckPostModinfoEnv(env)
-- return a,b,c
--end
[API] Gem core
Trying to play with global pause ang catch crashing
crap, 3 hours of debugging...
https://paintdream.github.io/DontStarveLuaJIT/
When I teleport somewhere by console as the minimap opened for doing some testing, It may crash randomly.
My guess is that it will not crash when the minimap is enabled and hided. So ,the minimap is hided could be default?