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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2705601921
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but i have a problem with the transport system : the buses or train come out of the depot and a few seconds later all the lines shut down and the vehicules instantly go back the the depot.
do you know what's going on?
Thanks
Traffic manager does not work on this map
Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details
And then this is how the map looked like: https://i.imgur.com/OutlZZD.png
Don't know what to say other than the 'better bulldozer' mod worked for me. I never used it before. I just subbed to it yesterday, then was able to remove the line and then disabled the mod. There is a water connector 'dot' underground that I want to remove and then I should be all set. We'll see.
It really is a great map. I may try your suggestion though just to make a fresh one in the future should I need to if a game update ever causes an issue. So far, I've been rather fortunate. Haven't had to deal with a single 'broken game' caused by an update (knock on wood). lol.
The mod to remove those stations is definitely not "better bulldozer", in fact if I'm not mistaken, that issue was cased by that mod.
Another solution you can try is opening the plain map in the map editor, export the terrain heightmap and create a new one. The only downside of this is that you'll loose all of the trees, sand banks, fertile grounds, etc... but the topography should look exactly the same.
I've not had any problem whatsoever with this particular savegame aside from those annoying 'unconnected' flashing icons.
It's a GREAT map and if I have to start from scratch with a plain map (no roads), so be it. So do you know if the plain map has that bug?
I think there's a mod that solves this issue but I'm not 100% sure.
Yes the map should load fine without Roads United, but roads will look vanilla.