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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=946944965
I was wondering if I could have permission to also update your heroic and godly traits mod?
Also if you would like the to update this mod to A17, I can send you the code I modified so you can host it on this page and the forum.
Has no one noticed their ugly folks have been branded perverts.
Seems a shame they should have it even worse.
I'm currently occupied with some things in my personal life, so the mod hasn't been updated and probably won't be updated for A17.
at AlienRace.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
at Verse.PlayDataLoader.<DoPlayLoad>m__6F8 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733()
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
or a trait that makes skill degradation more, scatterbrained, 50% more skill degradation?
How about "Healing Factor" (think wolverine) where healing is increased by like 200% and immunty is boosted by like 100%.
on the flip side of that, how about "Always Sick" where healing speed is decreased by like 50% and immunity is decreased by 50%
It would also be nice if "Cold Tolerant" and "Heat Tolerant" were brought back.
On the flip side you could make "Cold Sensitive" and "Heat Sensitive"
I got a bunch more, if you're interested. BTW thanks for adding my idea careful surgeon, that makes surgery so much better!
Also, this conflicts with Grey morals mod (the one that makes the colonists not really care about the treatment of prisoners so i can , ahem, "pratice" lung, kidney, liver, heart, eye.. etc... surgeries... they are important to my bank acc... colonists well being :)
The talents are, Shooting professional, Atheletic, genius researcher i tthink is what its called?> (the research speed one) greenest thumb, persuasive, industrious.
HAREASY?
i dont fucking kno-FOR THE EMPORER!
At least, I believe so. I'm not sure; I haven't tested it myself. I haven't had any bug reports, so let me know if you do find an incompatibility issue and I'll add it to the mod description. Thanks!
I'm still hard at work at implementing the race mod, but it's taking a while. Thanks for your continued support!
I really enjoyed them..
Some of the traits that were substituted in place of the removed traits were vanilla and others were from your mod.
I still love your mod very much, thank you for working on it (especially the pervert trait). I like playing a colony of tribal casual nudists who intermittently wear clothes for special occasions.
Ironboy32, I didn't quite understand that. Could you rephrase that question?
Thanks!
With the presence of the gods removed from the game, professionals are a little less overzealous about their work (The values for their modifiers have all been toned down a bit. They're still really good at what they do... Just not as much as before.)
Because this update is not save-game corrupting as far as I know, I'll be pushing this update out immediately. Thanks for your continued support!
And a as a recomendation could you add demi god traits as a nerfed version of the god traits for varaiaty as i had several godlike opponents in an early raid and if several of the buffs wernt broken i would have been screwed XD
Love your work on this im looking forward to seeing more and ill need to try modding rimworld eventually.