Medieval Engineers

Medieval Engineers

Mushroom Farmer
87 Comments
Coggernaut  [author] 19 Apr, 2022 @ 7:07am 
@RamblinRick

Yes, you'll need the seedbag, it'll be just like how any other seedbag works. And you'll be able to craft it in the same location too. I'll be honest I'll have to boot up the game and double check to make sure... it's been years but I'm still giving these mods support
RamblinRick 19 Apr, 2022 @ 4:47am 
So, how do you use it? How many Mushrooms do I need to collect to start planting? Do I craft a Mushroom seed bag? If so, where?
titanius anglesmith 18 Dec, 2020 @ 2:45am 
nooiice
Coggernaut  [author] 17 Dec, 2020 @ 3:21pm 
It should, yes
titanius anglesmith 17 Dec, 2020 @ 1:50am 
work with 0.7 ?
Coggernaut  [author] 8 Apr, 2020 @ 10:33pm 
I'm fairly sure this mushroom farmer still works. If it doesnt, I'll update this one
Skallabjorn 8 Apr, 2020 @ 7:16pm 
Thanks Cog, will have a look ( the current berry farmer mod is very broken and not been updated in ages )
Coggernaut  [author] 8 Apr, 2020 @ 6:12pm 
At this current moment my motivation to work on Medieval Engineers is waning. Though mods that I have personally produced, I will attempt to keep up-to-date

Though, I'm almost certain you could copy what I did for this mod, and change some values to have it be a berry farmer mod
Skallabjorn 8 Apr, 2020 @ 5:22pm 
Would you be able to do something with the berry farmer mod?
ironsword40 24 Feb, 2019 @ 10:29pm 
thanks bro
Coggernaut  [author] 23 Feb, 2019 @ 8:38am 
Updated!
ironsword40 21 Feb, 2019 @ 9:39pm 
ok take your time I was just wondering if you were going to fix it becaus eif you weren't I will just delete it. thanks for the reply
Coggernaut  [author] 20 Feb, 2019 @ 10:35pm 
Became sick, which delayed me from doing any work. Hoping to update as soon as I'm finished with exams
ironsword40 15 Feb, 2019 @ 3:58pm 
thanks Cog
Coggernaut  [author] 15 Feb, 2019 @ 6:02am 
Yes! This weekend I will be able to :)
ironsword40 14 Feb, 2019 @ 11:56pm 
Are you going yo update this mods for the 0.7 update?
Coggernaut  [author] 21 Sep, 2018 @ 7:55am 
cool!
Guardian50 21 Sep, 2018 @ 6:19am 
yep is working, running on my DS
Coggernaut  [author] 20 Sep, 2018 @ 2:22pm 
Should still work, if it doesnt, could you tell me?
titanius anglesmith 20 Sep, 2018 @ 1:51pm 
this mod still work and good to use ?
WhoManBean 7 Apr, 2018 @ 9:59am 
We have been having some weird things with Mushrooms... they grow but aren't harvestable at times.

Also there maybe an issue with catagory tags or recipes since the latest update... We aren't able to craft Salads in inventory or Goulash at all on our server.
Guardian50 7 Mar, 2018 @ 12:44pm 
Yay, thx
Guardian50 6 Mar, 2018 @ 2:08pm 
what is the id of this mod`?
Coggernaut  [author] 1 Dec, 2017 @ 8:25am 
Yay :D

Glad it works :)
Jimmi 1 Dec, 2017 @ 8:24am 
Ok, it's a problem with the server. If no player is online, then the server pauses. I've tested it again and the mod works perfektliy!

Have a nice weekend
Coggernaut  [author] 30 Nov, 2017 @ 7:02am 
Interesting, I'll check it out the weekend :)
Jimmi 30 Nov, 2017 @ 2:09am 
Plants doesn't grow. They stay in the initial stage.
Jimmi 30 Nov, 2017 @ 2:07am 
Don't work on a DS!
Jimmi 29 Nov, 2017 @ 10:31am 
I'll try it on a dedicated server :D
Coggernaut  [author] 29 Nov, 2017 @ 10:31am 
Oh shit, you mean Dedicated Server, I dont see why it wouldnt work

But I believe growth times are vanilla
Coggernaut  [author] 29 Nov, 2017 @ 10:30am 
Nintendo DS?
Jimmi 29 Nov, 2017 @ 10:29am 
Does this mod works on a DS?
Coggernaut  [author] 29 Nov, 2017 @ 8:28am 
Updated! Thanks BSteurful!
Coggernaut  [author] 23 Nov, 2017 @ 7:58am 
Thanks! Your the best :D!
Zelestiah  [author] 23 Nov, 2017 @ 2:03am 
I'm allready working on it ;)
Coggernaut  [author] 22 Nov, 2017 @ 9:00pm 
I see, if their is anyone who would like to update this for me, please ask. Or hell, I'll teach someone how to update it. If that sounds interesting, please tell me in the comments.

Essentially, most of my time goes to School and repairing RoM: Realm of Mistvalin :/
TheBoot 22 Nov, 2017 @ 8:52pm 
Hope you have interest in updating this for 0.6! :)
Coggernaut  [author] 5 Aug, 2017 @ 2:07am 
UPDATED! Thank you BSteurful :D
KCThePandaman 7 May, 2017 @ 4:12am 
Yep thats the problem,
Coggernaut  [author] 6 May, 2017 @ 11:50am 
Oh? I must have forgotten to apply the update that fixed this. When I'm finished with finals I'll go ahead and fix the unlimited seed bug.


Though, just to make sure, the issue is the seed/tool does not degrade? As in the bar does not go from green --> yellow --> red --> degraded/destroyed?
KCThePandaman 6 May, 2017 @ 10:29am 
Seams like u get endless mushroom seed
Coggernaut  [author] 3 May, 2017 @ 8:42am 
Yea, I can do that

Got caught up in schoolwork, but I'll go ahead and get that started
Searusgaming 3 May, 2017 @ 3:59am 
hi can you pls make a mod to make berries farmable
System1024 13 Mar, 2017 @ 11:54am 
Verify integrity, if that doesn't work, try turning it on and off again.
tripodalt 9 Feb, 2017 @ 7:02am 
excelent
if you can do it for the red fruit too
sugestion is to add roots to the little tree
& little tree become tall tree too
& plants stop to respawn ever the exact same location middair where we digged the ground a cave in a house
like a fool at first i trusted the planet was random & procedural
Coggernaut  [author] 29 Jan, 2017 @ 12:22am 
Let me add you, It'll be easier
Kjeldar 29 Jan, 2017 @ 12:21am 
found the error after playing around with my installed mods.
removed these 2 - containers+accesoires,characters:letters+numbers - and all is fine.
thanks again for your effort *bow*
Coggernaut  [author] 28 Jan, 2017 @ 11:02am 
Welcome, working on the companion mod... I have the hitbox working now, I'll be uploading it to the workshop... I plan on adding more to that in the future
Devils_haircut 28 Jan, 2017 @ 10:46am 
thx for quick response and work btw