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The only place I really had some trouble was the processing machine. I had a bunch of items either get stuck on the cart or the girder/track leading to the shredder. Since that was a sealed area I had to cheat to clean them.
It took me 2:34 (I'm slow, I know) and I got 144%.
The machine worked fine though. Make sure you have the House of Horror dlc installed, if you do, then just unsub>run game (wait for uninstalled messge) and re-sub.
Unfixable holes removed.
Conveyor inside shouldn't get bloody anymore.
like use torches to make the meat balls.
Can't comment on the holes, I removed 3 dud ones during testing the rest were fine, could be an angle thing, try moving around a bit see if attacking them from other angles helps
Glad you liked the register, wasn't sure anyone would try it.
I sort of agree with the cool room, I found it was reasonable with a couple lanterns placed, the map is pretty small so I felt it needed at least one challenging part.
Thanks for feedback
http://images.akamai.steamusercontent.com/ugc/165906247205318147/835025EF8239A2E469F0D59D8CBCAC295E89BD8D/
A torso had managed to fall onto the back metalbeam in the meat machine.
Totally forgot about the decal options, I was messing with no splat volumes for like 2 hours lol.
few problems with the meat machine and few ideas on making it reliable=
disable static and dynamic decals on all meshes inside the woodchipper room=blood and stains wont happen:)
(it also get rid of the ghosting of bullet holes appearing twice
turn the elevator mesh around so the opening faces the woodchipper=more chance of it emptying into woodchipper
for now it fills up with bodies wont go in the woodchipper and they fill up and fall off and stain the floor:(
cool map just wonky meat machine
love how it makes cans from the meatballs=thats cool:)