Viscera Cleanup Detail

Viscera Cleanup Detail

Meat Processing
40 Comments
K R I S A N D R 30 Jul @ 6:36am 
i kill all my classmates in 42m 49s 100%:cupup:
BIGGIEMFCHEESE 30 Jan, 2024 @ 10:56pm 
Absolutely A+ work. I do have some small complaints like the occasional Jam in the meat grinder and the lighting in the cold storage being a bastard to find those last stains and bullet holes, but i know from reading all the other comments that you really tried your best to fix it so i cant say i blame you for these mistakes presenting themselves, especially considering the jam was avoidable as long as you put small items in a disposal bin before tossing it down the hole and i could use the sniffer in the meat locker to help make sure i don't miss anything. All in all id give it around a 4.5 or 5 / 5 stars, primo map and what i wish all custom maps for this game could bring to the table.
Skye 6 Jan, 2021 @ 3:00pm 
Great map! Very creative, and thanks for not making me pull all the crates off the shelves to stack elsewhere. Had me laughing too.... especially the duck picture. Lots of fun! Awesome job! Thank you!
cannonf0dder  [author] 26 Dec, 2020 @ 3:03am 
Thanks very much!
Leonardo 26 Dec, 2020 @ 1:27am 
Thats is one of the best workshop map. Not too huge or small, not many objects to grab. The lore is interesting. 4★
SumDooD 7 Apr, 2020 @ 2:02pm 
Nice
Puffin 15 Oct, 2019 @ 10:41am 
yes
Toma 17 Aug, 2019 @ 4:32pm 
This was a Very Nicely done map. Good size, good layout, nicely lit, nice big stacking areas (I hate having to try to stack lots in tiny areas), fairly easy to figure out cause of death for the victims, cool mechanic with the processing machine, and nothing overstayed it's welcome too much.

The only place I really had some trouble was the processing machine. I had a bunch of items either get stuck on the cart or the girder/track leading to the shredder. Since that was a sealed area I had to cheat to clean them.

It took me 2:34 (I'm slow, I know) and I got 144%.
Gamesjunkie 31 Jul, 2019 @ 7:06pm 
Great level!
Mediziner 7 Mar, 2019 @ 4:25pm 
Ahh... ;n;
cannonf0dder  [author] 7 Mar, 2019 @ 2:30pm 
God damn, y'know i've taken at least 5 bullet holes outta this map, guess the newest patch messes them up a bit. Just had to fix some in another map too.
Mediziner 7 Mar, 2019 @ 12:14pm 
Cannonfooooodddddeeeeeerrrrrrr-- There was another unfixable hole on the side of the processor. ;A; </3 :vcdbucket:
cannonf0dder  [author] 29 Jan, 2019 @ 1:20am 
Fixed the bullet hole, patch uploaded.
The machine worked fine though. Make sure you have the House of Horror dlc installed, if you do, then just unsub>run game (wait for uninstalled messge) and re-sub.
Dragon of Shadows 284284 28 Jan, 2019 @ 9:14pm 
couple of bugs i found. 1 bullet hole i could not weld and the meat processer never gave me cans of meat. i would like the files to install to replace what got downloaded
KOR_APUcard 23 Aug, 2018 @ 1:30pm 
wow, looks like a people of soylent green...
cannonf0dder  [author] 7 Jul, 2018 @ 12:38am 
Much appreciated
Polar 6 Jul, 2018 @ 11:45pm 
hey man! I just wanna say, I love this map great job!
cannonf0dder  [author] 9 Oct, 2017 @ 2:41pm 
Little update to fix those issues.
Unfixable holes removed.
Conveyor inside shouldn't get bloody anymore.
Sartana 9 Oct, 2017 @ 1:42pm 
All in all, a really good map. Creative, too. However, there are issues. There are a couple of bullet holes that can't be repaired. I have screenshots if you need them. Also, blood stains and small items in the conveyor can't be accessed. Maybe there's some way you can let the player into the conveyor area. And the boxes in the starting area could be "released", if you wanted to let the player stack those as well, but that's not a criticism, just an observation.
Ana 13 Aug, 2017 @ 10:50am 
how?
cannonf0dder  [author] 22 Apr, 2017 @ 9:00am 
The dlc is well worth it if you enjoy the game, not only do get the awesome dlc map but access to many more workshop levels so it's more than just 1 map your buying really
Ray Folf 21 Apr, 2017 @ 7:19am 
It's ok I'm selling stuff to enough money to buy the dlc and then sub to you
cannonf0dder  [author] 21 Apr, 2017 @ 2:49am 
No can do I'm afraid. Removing dlc assets would require a ton of rebuilding and texture hunting. Apart from that it'd kindda make the whole making food from bodies and the butcher shop just not work from a story point of view
Ray Folf 18 Apr, 2017 @ 3:52pm 
and make it slower pace with the mover
Ray Folf 18 Apr, 2017 @ 3:51pm 
can you make a meat processing plant where you dont need dlc
like use torches to make the meat balls.
cannonf0dder  [author] 15 Mar, 2017 @ 12:13pm 
I used the machine for all trash when testing, there's a volume on the floor that "burns" stuff that falls off so it shouldn't affect your score as they are considered disposed of.
Can't comment on the holes, I removed 3 dud ones during testing the rest were fine, could be an angle thing, try moving around a bit see if attacking them from other angles helps
creature feature 15 Mar, 2017 @ 6:09am 
Great map. It was a fun, simple little place. Although it took me 2 hours to beat. I got a 94%, but I think it was because I used the meat machine as a dumping ground for all the garbage, and a few items may have fallen into 'dead zones'. Only real problem I had was 2 of the bullet holes, the upper hole in between the center and left meat processor windows, and on the lower conveyorbelt. My game may have just been glitched, but every time I tried to fix them they'd just cause the flame effect. All in all though it was a great map, loved the work you did on the butchering machine.
Intruso 9 Mar, 2017 @ 10:15am 
You know what? I don't have anything else to do anyway..let's try this thing!
Dr_madPeanut 8 Mar, 2017 @ 5:44am 
OMG this map is crazy!
doordropping 26 Feb, 2017 @ 4:47pm 
i did it in 54 minutes i did have a look around like LeeSuss did in his videos btw it was a really fun map
:steamhappy:
cannonf0dder  [author] 8 Feb, 2017 @ 5:27pm 
Hmm. That glass should block everything, I'll take a look see if there's anything funny going on.
Glad you liked the register, wasn't sure anyone would try it.
I sort of agree with the cool room, I found it was reasonable with a couple lanterns placed, the map is pretty small so I felt it needed at least one challenging part.
Thanks for feedback
chompsy 7 Feb, 2017 @ 11:03pm 
This a well made map with a very cool idea. The conveyor belt that takes from the hole on the 2nd floor is such a cool idea to me. You also gave plenty of space for boxes which i can appriciate. As for complaints, the cooler room is just impossible with black soot, small bulletcaseing, fog, and the blue hue. And there was a glitch where i threw my arc through the glass in the conveyor belt and mistakenly hit the button deleteing it. Not sure if there is a way to stop that but it got me a 94% ;-;. I still really like the map and give it a 8/10. (forgot to say O like the cash registor aswell)
stevenstoresund 29 Jan, 2017 @ 12:30pm 
It would be nice if you could just put a bin at the end of the conveyer so you don't have to put them in one at a time.
cannonf0dder  [author] 24 Jan, 2017 @ 3:44pm 
oh yeah, shame I didn't think of it. I could have just remade that :steamfacepalm:
FoxdollKeba 24 Jan, 2017 @ 2:42pm 
Just seeing the image of what appears to be the shop and the name of the map reminds me a lot of that fishpacking plant in fallout 4
cannonf0dder  [author] 22 Jan, 2017 @ 4:56pm 
Fixed that, shouldn't be able to get anymore bits stuck
GunGoose22 22 Jan, 2017 @ 4:20pm 
Good map, but unfortently...

http://images.akamai.steamusercontent.com/ugc/165906247205318147/835025EF8239A2E469F0D59D8CBCAC295E89BD8D/

A torso had managed to fall onto the back metalbeam in the meat machine.
[T|★] Rake_Steel 21 Jan, 2017 @ 1:43pm 
I'll have to test this later on.
cannonf0dder  [author] 21 Jan, 2017 @ 3:18am 
Tweaked it a little, still a bit iffy but sending he machine again normally dislodges the item(s).
Totally forgot about the decal options, I was messing with no splat volumes for like 2 hours lol.
A JANITOR 20 Jan, 2017 @ 8:10pm 
interesting map:)
few problems with the meat machine and few ideas on making it reliable=
disable static and dynamic decals on all meshes inside the woodchipper room=blood and stains wont happen:)
(it also get rid of the ghosting of bullet holes appearing twice
turn the elevator mesh around so the opening faces the woodchipper=more chance of it emptying into woodchipper
for now it fills up with bodies wont go in the woodchipper and they fill up and fall off and stain the floor:(
cool map just wonky meat machine
love how it makes cans from the meatballs=thats cool:)