RimWorld

RimWorld

[TFB] Animal Kigurumi Party
39 Comments
LittleKatGC 26 Feb, 2023 @ 6:56pm 
I would love to add this mod but unsure if it works with 1.4
Spookbuster 5 Oct, 2021 @ 8:36am 
Is there a CE patch yet?
CaiganTTV  [author] 24 Jul, 2021 @ 11:38am 
1.1.9 CHANGELOG
Fixed error that occured when someone with a favorite color had a non-tintable kigu on and didn't understand what color it was.
CaiganTTV  [author] 20 Jul, 2021 @ 9:18am 
1.1.8 CHANGELOG
Updated to Rimworld 1.2 and 1.3 (was already compatible, but is more clearly now)
Updated workshop image
Alyfox 27 Feb, 2020 @ 5:23pm 
Can't wait for Fox :D
CaiganTTV  [author] 24 Feb, 2020 @ 12:49pm 
1.1.7 CHANGELOG
Updated to Rimworld 1.1
Decreased chance of Raiders grabbing a Kigu (again!)

This should work on both Rimworld 1.0 and 1.1. If the 1.0 version still breaks, let me know!
Mistletoe The Bard 26 Aug, 2019 @ 4:42am 
I like your mod list arrangements. I will take a look at them. Thanks!
stupidapril 20 May, 2019 @ 8:14am 
This is a lovely mod, I think. Besides, I think it will be welcomed around Chinese Players :D.So, I am here to solicit your consent. I really hope that you can allow me to publish a Chinese translation of this module in our forum. This translated version will be marked your name, will only be distributed between players, will not be used for commercial purposes, and will not be maliciously altered. then, will you allow me to post a translated version of this module in the forum? Thank you anyway~
Skade 19 Apr, 2019 @ 2:23am 
I'm still having problems with raiders and visitors mainly wearing the kigurumis - like in general it's 50%+ that are wearing them :)
Arxariss 21 Oct, 2018 @ 9:17am 
Прикольные костюмчики для пешек
CaiganTTV  [author] 20 Oct, 2018 @ 8:10am 
Thanks for letting me know about the stat issues! This should fix them and make the kigus a bit more useful. =)
CaiganTTV  [author] 20 Oct, 2018 @ 8:07am 
1.1.6 CHANGELOG
CHANGES :
+Changed heat insulation, cold insulation, and armor values of all kigu pieces
-- Due to a misunderstanding how some values worked, at some point I set heat/cold to negative values. This has been fixed. Sorry!
--Hood pieces now insulate a bit better than tuques, while Body pieces are similar to Parkas in stats
--Basic pieces give a rough 'average' of stats, while 'Tinted' piece stats are affected by the material they are made of.
--(These values will probably need tweaking later on)
+Increased mass of all kigu pieces
+All Kigu pieces have an equip delay now (previously used default of 1 second)
zmadz 20 Oct, 2018 @ 1:08am 
you might need to change some insulation values as my pawns are getting hypotermia due to -5 insulation for warm that should be in positive values
CaiganTTV  [author] 19 Oct, 2018 @ 8:45am 
1.1.5 CHANGELOG
UPDATED : Updated to Rimworld 1.0! In a reasonable time!
CHANGED :
Changed kigu rarity to a flat 7.5% per pawn. Previously, their rarity depended on how many other clothing pieces were in the 'equipment pool', meaning earlier tech levels would cause raiding parties to all be in kigus. Cute but a bit much!
Regular kigus will show up in the following trader/faction equipment groups : Outlander, Neolithic, Tribal, and Basic Industrial.
Ender Free 26 Jun, 2018 @ 5:04pm 
YAY! FINALLY!
CaiganTTV  [author] 24 Jun, 2018 @ 5:24pm 
1.1.4 CHANGELOG
UPDATED : Now on A18 finally!
CHANGED : Greatly lowered commonality. Kigu pieces were still showing up a whole lot on raiding parties, and I want it to be a much rarer thing unless you craft them yourself.
Rin rolf 23 Jun, 2018 @ 3:59am 
you amaze
CaiganTTV  [author] 28 May, 2018 @ 7:43am 
Sorry I haven't updated this yet! I'll try to get to it this week some time. D=
Ender Free 27 May, 2018 @ 1:42pm 
Glad to see that I'm not the only one waiting!
CensoredGrunt 3 May, 2018 @ 3:33pm 
when will it be updated to A18 ???
oiwa 14 Oct, 2017 @ 11:40am 
Thank you!!!!!!!!! I love ferrets (and kigus!) so much so I am so happy to see this rimworld mod!!!!!!! thank you so much !!! :happypug:
AKinkyOmegaWolf 29 Sep, 2017 @ 6:42pm 
you gonna add more animals and the armored ones or is this dead
CaiganTTV  [author] 16 Sep, 2017 @ 9:35am 
The mod has been updated to A17 finally, my apologies for the long wait!

1.1.3 CHANGELOG
UPDATED : Now on A17!
CHANGED : Electric Kigu Workbench now properly requires the Kigu research.
CHANGED : Slightly lowered commonality.
Thelockenessmonster 12 Aug, 2017 @ 3:20pm 
A17 any time soon?
[ ] 21 Mar, 2017 @ 3:40pm 
As soon as I saw the word "Ferret"... I subscribed.
Thelockenessmonster 26 Jan, 2017 @ 12:02pm 
ok thank you for quick reply -many thanks, TheLockeNessMonster
CaiganTTV  [author] 26 Jan, 2017 @ 11:46am 
@Thelocknessmonster I will add most of those as basic animal designs to the future plan list. Can always have something like a dye vat materials for the specific colors. =)
Thelockenessmonster 26 Jan, 2017 @ 10:23am 
can you add a yellow bear, a blue chicken, a red fox and a green dino kigurumi. it is based off of
a youtube channel called stumpt and their gang beast series...or if you do not want it in your mod could you please send me the textures and permission to use them for my own mod and i will give you credit -much love, TheLockeNessMonster
CaiganTTV  [author] 25 Jan, 2017 @ 10:23am 
1.1.2 CHANGELOG
CHANGED : Kigu Pajamas now have a market value of 280
CHANGED : Kigu Hoods now have a market value of 70
CHANGED : Kigu Pajamas and Hoods commonality changed from 0.2 to 0.05

NOTE : These three changes should make Kigus a lot less common occurance as raider/trader wear.
CaiganTTV  [author] 25 Jan, 2017 @ 9:56am 
@brex2594 Whoops, I didn't think they set that high. I will put out an update soon that lowers their commonness on vendors and raiding parties.
Sebai 25 Jan, 2017 @ 9:32am 
Is there any way that you can make it so that raiders and NPCs don't spawn wearing kigus as much as they do? I mean, one or two at a time is okay, but for me raiders are almost always spawning with kigus, and it's a little immersion-breaking. I wanted to deactivate the mod but whenever I do that it won't let me play my save file. Is there a number or rate you can tweak so that non-player pawns and raiders spawn with kigus less often?
Semo 25 Jan, 2017 @ 5:18am 
A raider showed up dressed as a dragon and set my colony on fire! 10/10
CaiganTTV  [author] 23 Jan, 2017 @ 10:18am 
Posted the mod to the Ludeon forums and included a link in the mod description.
CaiganTTV  [author] 23 Jan, 2017 @ 8:57am 
1.1.1 CHANGELOG
ADDED: Tails to all Kigu front images.
ADDED: Image showing workbenches and kigus to Steam page
UPDATED : Preview image
CaiganTTV  [author] 22 Jan, 2017 @ 10:06pm 
1.1.0 CHANGELOG
ADDED : Dragon Kigu

Notes : It's been requested that I add the tail to the front graphic for the Kigus. I will do this in the next update for sure.
LordZarmack 20 Jan, 2017 @ 7:25pm 
V tanks, enclave, and mounted warriors xd ;)
Dez The Dapper Bocchi 20 Jan, 2017 @ 7:15pm 
so now theirs furries?
Avericat 20 Jan, 2017 @ 6:36pm 
What a nice suprise to see you making content to RimWorld too! I love your minecraft modpack and this little mod will go direct to my client! Thanks a lot Caigan :3
CaiganTTV  [author] 20 Jan, 2017 @ 12:34pm 
Updated the description to mention the Kigurumi Research.