Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

Experimental: ACT II - 7 Level Campaign
42 Comments
MR.BOSS 3 Jul, 2018 @ 5:21am 
Sorry. I didn't notice in the subscription that sometimes it was needed to restart the game. Still thank you for your time.
Yaerveth  [author] 2 Jul, 2018 @ 3:30pm 
Hmm I can't really tell. I haven't played the game in weeks. Unsub then sub back. See if that will make a difference.
MR.BOSS 2 Jul, 2018 @ 3:06pm 
i got a problem man. im subscribed to the campaing but it doesen't apear. is this a problem with the game or else?
Vinkle 30 May, 2018 @ 7:53am 
Thanks man
Yaerveth  [author] 26 May, 2018 @ 3:14pm 
It's nice to see a comment after a year. The music that's been used during the scoreboard is Nightdrive by Scmore. You can also find all musics in campaign collection page.
Vinkle 26 May, 2018 @ 1:28pm 
what's the soundtrack in the mission complete menu? It's awesome.
Yaerveth  [author] 26 May, 2017 @ 7:17am 
I totally agree with you there. Making a prison-looking insane asylum had to be that way because there isn't much furniture to put in that kind of level. Other levels were not that open ended, I believe they were balanced but again, it's a personal preference. Some like gun based levels, some like melee action. The reason why I designed gun based levels for this campaign because of the characters I've used. If you're looking for a melee action, I've got a Biker & Tony campaign planned for this summer.
Lecaps 26 May, 2017 @ 6:34am 
I have to say, levels like Release were quite irritating to me, so no I indeed do not like the way HM2 levels look like, and im the type of player who got the "bad" habit of no longer being able to play the game without holding on to shift, so you'd think far away ennemies wouldn't be a problem but no it's just how the game is, but close-quarters appartment like levels like in HM1, should be what the game is, not a shotgun sniping simulator. I have to say I did like Oscar levels, that's pretty rare to see this kind of gameplay (and thanks for not putting Nigel as a playable mask)
Yaerveth  [author] 26 May, 2017 @ 5:33am 
Then you don't like HM2 styled gun based level design. That's understandable. ACT III will have a few open levels too but I can say that they all will be balanced.
Lecaps 26 May, 2017 @ 5:04am 
There is waaaay too many open spaces, I wasn't able to enjoy this campain because of it
Yaerveth  [author] 27 Mar, 2017 @ 9:32am 
I'll add a list of mods I've used in both campaigns in a few hours.
TauroAdventures 26 Mar, 2017 @ 4:35pm 
hey dude where you downland the swat pardo?
Yaerveth  [author] 17 Mar, 2017 @ 8:50am 
You can find the track list HERE .
Also, here's a GUIDE about how to create a music mod.
каникулы 17 Mar, 2017 @ 6:39am 
Can u give me list of the music of soundtrack?
каникулы 17 Mar, 2017 @ 4:37am 
Technobreaker,can u explain how to create soundtrack for my compaign?
turtle 1 Mar, 2017 @ 2:37pm 
https://www.gog.com/ This where I got hotline Miami 2 from, I'd need a dropbox link to play it...
Yaerveth  [author] 7 Feb, 2017 @ 3:29pm 
What?
turtle 7 Feb, 2017 @ 2:44pm 
Sorry GOG?
turtle 7 Feb, 2017 @ 2:44pm 
Gog?
Miguel16310 28 Jan, 2017 @ 7:05pm 
Good Campaing! loved the acts! and i dont know why, but to me, its looks like this is a precuel to Miami Falls!
Yaerveth  [author] 26 Jan, 2017 @ 3:17pm 
I am aware of that glitch. Just have to remove the table but if I do that, level will look... bad. That's a very rare glitch and it's the easiest level of the campaign so, I think I won't fix it for now.
Qayn 26 Jan, 2017 @ 3:04pm 
There is a glitch on "First Date" where when you go down the stairs after the upstairs level you get stuck on the table.
BobbyD55 25 Jan, 2017 @ 4:03am 
@Technobreaker

I guess, still a good campaign though! :Horse::TheRooster:
Yaerveth  [author] 25 Jan, 2017 @ 3:40am 
@Frenchy Fries Yes, ACT III will be the final ACT.

@BobbyD55 Let me explain...

I don't know if you noticed but player has been given a choice to make his own decision there. You can either kill him or let him live. What if he told you everything then you left him like that?
BobbyD55 24 Jan, 2017 @ 11:43pm 
I'll explain the plot hole.

On the mission Lights Out, the old man is explaining that "he knows more than you know".The old man then meantions the "experiments", and the main protagonist asks him what he knows. But then the old man says "If I tell you anything they will tourture me", but then a few lines later he says "Just put a bullet in me, kid. Trust me, you'll do me a favor".

The plot hole is that why doesn't the old man just tell you everything you want to know? He already asked you several times to kill him, so why not share his secrets before you kill him? It's not like he will be getting tortured since he gets shot anyways, so why was he so resistant to tell you what he knows?

If I was that old man I would have told him everything, then asked as a final favour to put a bullet in his head.
Sword 24 Jan, 2017 @ 6:05am 
Perfect...10/10
Yaerveth  [author] 24 Jan, 2017 @ 5:17am 
Plot hole? Where? When?
BobbyD55 24 Jan, 2017 @ 3:23am 
Apart from the hilarious plot hole, the campaign was good.
Yaerveth  [author] 23 Jan, 2017 @ 9:21am 
Just updated John's aka gang member's face sprite! It's white now!
† I ♥♥♥♥♥♥♥ KISKA⛧ 23 Jan, 2017 @ 7:59am 
epic good :steamhappy:
tymon 22 Jan, 2017 @ 11:02am 
Omg Thanks dude <3
Yaerveth  [author] 21 Jan, 2017 @ 12:56pm 
@Lord I'll probably do that before I release ACT III.

@Red Dick Don't expect it so soon because we're working on a comedy campaign with a friend. I'll try to finish it until May or June but it may arrive earlier.

And thanks to those who played this campaign!
ЖИТЕЛЬ РАБСИИ 21 Jan, 2017 @ 11:46am 
Q: Why John's sprite is white but his face sprite is black?
A: I used him like that in first ACT and didn't want to change it later.

You can change him face sprite in first act, and later do it in second act
Gogeta 21 Jan, 2017 @ 11:26am 
WHEN IS ACT 3 COMING?!
Kenny 21 Jan, 2017 @ 9:49am 
Very good campaign with his story! like, subscribe, favorite!
Yaerveth  [author] 21 Jan, 2017 @ 5:52am 
Because he's not Batman.
N3R 21 Jan, 2017 @ 5:31am 
no level with nigel mask
:(
HamsterUltraViolence 21 Jan, 2017 @ 3:55am 
Nice Work !
. 21 Jan, 2017 @ 2:33am 
dank!
Flaming Doritos 20 Jan, 2017 @ 9:31pm 
Amazing campaign! Cannot wait for part 3!!!
ars3nicCatnip 20 Jan, 2017 @ 7:05pm 
AMAZING
mvfoley 20 Jan, 2017 @ 6:00pm 
I enjoyed playing this! I'd say overall the story was pretty good and I like how it connected to ACT I. Small thing: The Oscar level was sort of difficult because I had trouble seeing the reticle. (To be fair it is pretty small). I really liked the soundtrack cause it had this cool 70's retro vibe throughout. My favorite level through playing was Jackpot, it had a very good flow and enemy placement (and a great song!) Keep up the great work.