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=>Fixed the Blocks not all showing in the g-menu or the build menu on PC and Xbox.
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:)
yes that is a game bug with certain graphics settings I cannot control sadly. :(
The collisions mess thing will check when I can. :D
The 1x1x1 'stairs' have a different collision than the ramp version. If you put a door at the bottom and top, you get stuck.
But a ramp of the same profile works fine.
Just bug testing, not complaining :P
I was actually thinking purple, but i used green, given that not everyone likes purple.
If it was me, i'd be tempted to do the whole rainbow: Red, orange, yellow, green, blue, purple, white.
But that's just me.
Still a good mod though :P
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=>Added New Steps/Ramps that have a Green Emissive Light color to the Ramps and Stairs. :D
=>Added custom GUI icons for the Stairs and Ramps for the Green Emissive Light version.
=>Added the new blocks to the Block Categories.sbc to show in the G-menu.
=>Added the new blocks to the Blueprint Classes.sbc so they can be built in the Assemblers.
=>Changed Subtype ID's for the Emissive Lights so they have zero chance of being overwritten by another mod.(No blocks will disappear don't worry)
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But speaking of green, I can make a green emissives version for ya if you like as I already the GUI icons made up. :D
Thanks yeah I figured everyone would like the new update. :D
Is it possible in this game, to link the emissives to the block colour?
So if you paint the stairs green, the lights also are green?
Or is that not possible?
And Thanks, I enjoy modding in SE a lot. :D
And the main part is that it would be a plate rather then a filled block if you know what I mean?
That would be wicked, I love your mods dude