Starbound

Starbound

Larger Bags
47 Comments
AYZENHAUER 24 Jan @ 6:45pm 
Não e compatível com frackin interface
TheArtfulWolf93 6 Aug, 2023 @ 1:22pm 
And yet another useless inventory mod that I have discovered. I guess it's just asking too much to at least be able to make my inventory less tiny in the first place.
alexander22.1 25 Jan, 2023 @ 11:49pm 
Are there any plans to make this compatible with the Frackin' Interface mod?
right now it shows the amount of slots but the places where the armor is is shifted up out of where it should be.
mod I am referring to: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1264107917
Glyph8 19 Aug, 2018 @ 3:29pm 
Does anyone know if it works with multiplayer now, or still nobody tested?
:/
Macharo 29 Jan, 2018 @ 7:04am 
It is a really convenient mod I'd say, especially using it while playing frackin universe fit perfectly considering all those chemical compound and additional ores, not even portable storage's bags can help me out.

Although I've been having one major issue which is for some reason every time I open up starbound and play, my characters' inventories seems to be corrupted or something, to be specific, the armor slots on top are mixed with the inventory below causing me unable to change armors.

My current solution is to unsubscribe and subscribe this mod again and restart starbound, and the ui will be fixed. Doing so will not delete my characters' files but it's annoying to do this every time I wanna play starbound. Is this some kind of bug or it's just my client's problem?
Echo 13 Jan, 2018 @ 8:28pm 
is broke my game.
Bxnbrns 10 Apr, 2017 @ 11:53am 
ö
Xaliber 18 Mar, 2017 @ 10:20pm 
The proposed solution to this problem is by advising users to have a copy of this mod in their Starbound/mods/ folder.

Another proposed solution (by bk3k), is by advising users to edit their sbinit.config. Here's what he said:

I believe another valid option would be editing \starbound\win64\sbinit.config

"assetDirectories" : [
"..\\assets\\",
"..\\mods\\"
],

add your literal path to the workshop downloads here.

---------

Here's the thread in question http://community.playstarbound.com/threads/psa-important-for-those-of-you-who-use-workshop-hotbar-inventory-mods.131416/

You might want to include the info in the mod's description. :)
Xaliber 18 Mar, 2017 @ 10:20pm 
Hello Weyrling, I just want to pass information from Xylia regarding how Steam can possibly mess up inventory mods (such as yours). Here's a word from him:

------

Apparently, sometimes, Steam can fail to load workshop mods on startup. Normally this would not cause issues, UNLESS you are using a Hotbar mod.

Your character will load up fine, BUT, the extra hotbar(s), button(s), and inventory tab(s) will be gone.

When you realize what happened, log out and back on, your hotbar/inventory mods will be restored, BUT your character will be broken at that point and will not show up on your character select.
FirstBornAcorn 9 Mar, 2017 @ 12:24pm 
If anyone could advice me how to reverse the changes made by this mod to savefiles, that would be nice.
is there any way to revese those changes?
themrpiggy22 2 Feb, 2017 @ 9:50pm 
I unpacked it into json and there is an array of slots, however I'm not sure if increasing the slots in the array would update the character or just corrupt it.
Weyrling  [author] 2 Feb, 2017 @ 3:46pm 
@themrpiggy22
As far as I can tell it's based on the player's save file, which is compared against the current player.config when you try to load a character.

If you use a hex editor, you can see that right after mainBag, reagentBag, foodBag, etc. there's the number of slots it has, I tried changing these but Starmade wouldn't read the save file anymore, so you'd need to figure out what else needs to be changed.

There's probably an actual array of the bags' slots somewhere in there, but I'm not good enough to figure out that kind of stuff without a big time investment.


If you can figure it out, I'm sure a lot of people would like to have a tutorial on how to do so.
themrpiggy22 1 Feb, 2017 @ 1:11am 
I looked through all the player and universe files ( unpacked into Jason ) with and without inventory changes for my mod and there doesn't seem to be any flags that decide whether a character can load or not. Maybe it is something to with how many inventory slots are defined in the player files (the big arrays of "null" or item parameters) and if it is different than the modded amount then the character will fail to load. I'm going to have another look on the weekend so if I find a method to convert older characters I'll be sure to send you a message.
Flak37AAA 27 Jan, 2017 @ 9:02am 
40 60 whit mod
Ifs0011 26 Jan, 2017 @ 6:26pm 
It's useful:steamhappy:
beastii 25 Jan, 2017 @ 5:23am 
what original size for the backpack?
beastii 25 Jan, 2017 @ 5:22am 
of*
MathTr4sh™ 24 Jan, 2017 @ 7:25pm 
I respect the creator of this game and the creator about the music
Weyrling  [author] 24 Jan, 2017 @ 12:17pm 
@wolftron3000
I've been playing this with Frackin Universe and it works fine for me, do you have any other mods that change the interface?

@Sligneris
I'm still trying to figure that out, but the player.config is changed when the game initially loads up, and this is the part that make it incompatible.

Either I change the player.config to have larger bags or I don't, and if I DO then any character with a smaller bag will crash.
Modifying the player instance after it's been created requires editing the save file, which I also can't get to work.
-=LCS=- nevermelt. 24 Jan, 2017 @ 11:11am 
wicked.
Flak37AAA 24 Jan, 2017 @ 10:07am 
doesn't work whit frankins universe sadly but true ( I have a ton of mods installed for the game)
蜂蜜橘子 24 Jan, 2017 @ 8:59am 
good
Wanderer 24 Jan, 2017 @ 6:50am 
Have you tried fixing character compatibility issues? Maybe make a way for old characters to be playable with this mod, even if it meant not giving them larger bags?
ovanes_mkhitaryan2005 24 Jan, 2017 @ 1:55am 
класссс
Dalz 23 Jan, 2017 @ 11:10pm 
I see. Thanks!
Weyrling  [author] 23 Jan, 2017 @ 9:57pm 
@Dalz
Nope, as far as I can tell anything that adds more slots to the inventory automatically makes any existing character with fewer slots crash due to a pointer exception.

You can probably go from Even Larger Bags down to Larger Bags, but I haven't tested that.

I've been trying to manually edit a save file to have more slots and getting that to work, but Starbound stops recognizing that character so you can't even try to load it.
If there's a save editing program that works on the latest SB version I could take a look at that and maybe come up with a solution, but it's quite complicated.
Dalz 23 Jan, 2017 @ 9:46pm 
Thanks for the mod and fix. I was wondering, can you "upgrade" from Larger Bags to Even Larger Bags without it wiping everything? (ie have one installed over the other?)
Silencer 23 Jan, 2017 @ 7:17pm 
Thanks for hotfix. :) works fine now
Weyrling  [author] 23 Jan, 2017 @ 6:47pm 
@Cupcake King
Kind of, yeah.
Not really sure what your point is though, there are a lot of mods that are much cheatier than this.

The main reason I had for needing larger bags is the Frackin Universe mod, which adds a bajillion new things and crafting resources and such.

It's just a big hassle to try and juggle 100+ different supplies that all have different combinations from different crafting stations.
Weyrling  [author] 23 Jan, 2017 @ 6:42pm 
Sorry about that, it should be fixed now.
Silencer 23 Jan, 2017 @ 6:32pm 
yea it worked for me for few hours, and it got reverted back to usual 40 size. nothing was changed or mods added in that timeperiod. strange, liked it while it worked
𝒥𝒪𝒱𝐸🎀🍎🐛 23 Jan, 2017 @ 5:29pm 
This mod only ends up bugging my inventory, leaving me with the same amount of bag space and misplaced ui elements.
NerdCuddles 23 Jan, 2017 @ 4:43pm 
this is a cheat :/
Weyrling  [author] 23 Jan, 2017 @ 3:27pm 
@aidynmaster
Yes, but the images have to be manually adjusted, I've already released a mod that increases the bags to 80 instead of this one which does 60.

@Sligneris
I'll make a patch as soon as I can.
CaroChaotic 23 Jan, 2017 @ 10:38am 
Sounds good, but I'm really not in the mood to start a new character just for that :(
Wanderer 23 Jan, 2017 @ 6:42am 
Could you make it compatible with Tatsu's interface mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=729422192
Jack Kenseng 23 Jan, 2017 @ 5:31am 
Could this mod be configured to increase the size of bags even further? (why are there so many darn tree types and furniture objects to be looted?!)
76561198088703876 22 Jan, 2017 @ 8:05pm 
可以 了
Weyrling  [author] 22 Jan, 2017 @ 6:35pm 
76561198088703876 22 Jan, 2017 @ 5:47pm 
是宠物数值显示在种子哪里,好像是我的汉化补丁问题,英文版完全没有任何问题
Weyrling  [author] 22 Jan, 2017 @ 12:55pm 
I can't find any issues that would stem from this mod alone, if you have any mods that change the interface let me know what they are and I'll see if I can make a compatability patch.
Weyrling  [author] 22 Jan, 2017 @ 2:38am 
@1355761788

I had to manually setup the interface changes so I may have made a mistake.

I will test this later and see if I can identify and fix it when I have the time.
76561198088703876 22 Jan, 2017 @ 2:22am 
我的攻击显示在 种子底部
76561198088703876 22 Jan, 2017 @ 2:17am 
My backpack pet atk shows the value of dislocation, to go above the seed.
Saiyan 21 Jan, 2017 @ 11:19am 
Fair enough
Weyrling  [author] 21 Jan, 2017 @ 10:25am 
Every test I've done to use this with an existing character has lead to the game crashing.

It may be possible to modify the save files to make it work, but that's a bit beyond me.
Saiyan 21 Jan, 2017 @ 10:07am 
So it won't work on existing characters even if I empty my inventory first?