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Hi Byzarkandian
Unfortunatly i am a solo player so i never had to make mods work in multiplayer, i know its doable but havent researched or tried it. So i dont have altered file like you wanted, sorry.
I am happy that you enjoy the mods and good luck in your editing !
Hi There !
The closest thing to a written list would be the mod file. You can look at the XML and extract the info you are looking for. This may be a little tedious depending on how you want it arranged.
You can also install the IGE mod (live game editor) make a unit of each type, give it max level like in the screenshots and list your promotion tree by hand from there.
Sorry that i dont have a spreadsheet or list that isnt part of the code for the mod.
Thx for your interest in the mod and have a good day !
There may be few reasons why you have this behavior :
- Not having at least God and Kings expansion
- Mod incompatibility with another mod
- Starting or loading your game from the SinglePlayer menu instead of the Mod menu
- Changing your mod list and trying to load a Save Game that had a different mod list.
I assume you already used the mod with succes from what you tell me. So you must own G&K.
I can guarantee that all my mods are compatible togheter but from your mod list i see that some mods arent from me. There is a chance that one is incompatible (maybe ethnic unit if they change promotions of some units).
The best test is to start a fresh new game with only this mod enabled (or other mods from me) and start the new game from the MOD menu, not the single player menu. It will surely work. After that, if one of your other mod is incompatible, you will unfortunatly have to choose wich one you prefer.
Good luck !
-Starting Scout
-Ethnic Units
-Promotion Expansion Pack
-Trading Posts become Towns
-Fortress Borders
-Barbarians Unlimited XP
Make sure you load your game from the Mod menu and NOT from the single player Menu
Glad you like it! :)
This mod make the promotions works like a skill tree, every level you choose either an unlocker or a promotion of your current level on the tree. All the existing promotions has been integrated in the tree and new ones have been added.
at your first level up ull see: Drill 1, Shock 1 or the Unlocker for higher level promotion.
If you choose the unlocker, next level you will get : Drill 1, Shock1, and all the promotion available in the level 2 of the tree. Also the Unlocker for level 3
If you chose Drill 1,next level you will get Shock 1 and the unlocker for level 2.
So each level : progress in the tree and unlock more skill OR pick a skill from your current pool.
The unlocker also give small benefits, (+ %exp gain, +% attack/defense). Hopes it clear it out
This mod does requires God and King and never worked without it. The game would crash because this mod specificly uses promotion that were introduced in Gods and Kings.
Also there is no such promotion as "Vampirism" in this mod. (vampires !? really :O)
It sound like you are using multiples mods together and arent commenting on the right one.
1) Requires God and King
2) This mod is stable and has been widely tested by thousands of users over the years.
Thats why you need to do a proper test before reporting a bug :
- Make sure it downloaded properly and that it is enabled. Then, start a fresh new game with only this mod enabled and at least God and kings installed. No other mods enabled. Also start your game from the MOD menu, NOT the singleplayer menu.
Do that and it will work as described.
Regards
Thanks you for your positive comments :)
Glad you like it!
I'm curious as well if this is too overpowered vs. the AI. Can the AI utilize this system effectively?
Mod not showing are a classic steam workshop behavior vs Civ 5 not because of mod incompatibility.
It just wont download when thats the case. Follow the step written in the troubleshooting section of the mod as it adress this exact problem.
Good luck!
Does this mod work with Civ5 UEI?
<Row>
<Type>PROMOTION_MOUNTAIN</Type>
<Description>TXT_KEY_PROMOTION_MOUNTAIN</Description>
<Help>TXT_KEY_PROMOTION_MOUNTAIN_HELP</Help>
<Sound>AS2D_IF_LEVELUP</Sound>
<PromotionPrereqOr1>PROM_UNLOCK_LVL_2</PromotionPrereqOr1>
<OrderPriority>4</OrderPriority>
<HillsDoubleMove>true</HillsDoubleMove>
<PortraitIndex>59</PortraitIndex>
<IconAtlas>PROMOTION_ATLAS</IconAtlas>
<PediaType>PEDIA_FATTRIBUTE</PediaType>
<PediaEntry>TXT_KEY_PROMOTION_MOUNTAIN_HELP</PediaEntry>
</Row>
From the notepad? Is this even the right promotion? I believe it is, but ya know. Do I have to delete other stuff? Would deleteing this just cuase more problems making it not worth it? Thanks!
Thx! glad you like it!
The % combat does stacks. I suspect the mouvement bonus does stack too but it wouldnt be a plain 4x depending on wich calculation come first , since hill have a movement penalty. It would need further testing to calculate the bonus.
Good day!
Mt Kilimanjaro has altitude training, which doubles hill movement range and adds 10% combat strength on hills. Does this combine with the hillmen promotion to make 4x range and +40%?
P.s Awesome mod I love it