Banished

Banished

Colonial Charter: Journey (1.76)
509 Comments
Keithb8 19 May @ 10:43am 
cant build anything.
Rohana Ardais 17 May @ 7:42pm 
Aaaaaaaaah, that was the problem in my latest game then? I was puzzled on why some stuff wasn't being built! Thank you for this comment San.
San 19 Apr @ 12:18am 
builders don't build any of the new custom buildings from the mod... there's no issue with the vanilla buildings on the same save
PlanetarianToad 1 Mar @ 12:41am 
doesn't happen to me, most likely it's other mods
Zombie 28 Feb @ 5:15pm 
This mod is dead it causes crashes and impacts graphics
PlanetarianToad 23 Dec, 2024 @ 8:20pm 
No, Muskets and Cannons are used for construction material for military decorations or to sell at the trading post.
ChainmailCowboy 23 Dec, 2024 @ 9:09am 
is there any enemy you have to fight off with your muskets and cannons?
DukeDuckman 11 Jun, 2024 @ 2:52pm 
I remember playing an older version of this mod a long time ago. After some investigation it was most likely Excellent Adventure 1.0.4
Is there any way I can still access that version? It hold a lot of sentimental value to me
PlanetarianToad 4 Jun, 2024 @ 8:55pm 
technically no, but most of the buildings are self explanatory
joeltcrockett 4 Jun, 2024 @ 3:49pm 
Is there a Help (Game play for each building)
menu for this MOD?
tubros 30 May, 2024 @ 8:48am 
I start a new game without problem and game run fine.
But when I load the save for the first time it will crash do desktop after a couple of mins.
This is the only mod installed.

Can anybody offer advice?
PlanetarianToad 22 May, 2024 @ 5:11pm 
check your other mods, restart you computer, pray
DrHemroid 18 May, 2024 @ 11:53pm 
Why does this mod make my screen brightness constantly change? It's incredibly annoying and it varies from intense bright to very dark about once every 30 seconds.
Ryler05 17 May, 2024 @ 7:00pm 
The citizens got stuck in a loop won't stop loading firewood in and out of their houses
RavenFires 15 Apr, 2024 @ 12:03pm 
I keep getting access violations and it crashes. I think it's linked to clicking on the trading post. I tried verifying integrity of files and it still does it. Any ideas how to fix it please?
Shiba Tatsuya 7 Mar, 2024 @ 9:10am 
What a awful downgrade from the last one. Jeesus!
ImpactUnicorn 23 Feb, 2024 @ 2:19am 
Love this Modkit, thanks for that. But for interest... What do I have to do, to implement a Sauna or Bathhouse? Can I just Copy and Paste Data from other Mods?
[KLM]UBS9900 9 Jan, 2024 @ 12:28pm 
I really like this mod, sadly I cannot acces any trading Post, game crashes as soon as I click on the building.
josh.g500 11 Nov, 2023 @ 10:01am 
just wanted to drop in and say that this modpack is still the best one : ) thanks for hours of entertainment.
waffl 18 Oct, 2023 @ 4:00pm 
@malikyte HatefulEmpire. 100% bait.:steammocking:
Malikyte 16 Oct, 2023 @ 7:05am 
@HatefulEmpire - That's called a you problem, dude. I've been using this mod for literal years without issue, as have countless others.
PlanetarianToad 14 Oct, 2023 @ 5:23am 
This modpack is not the problem. So don't throw hate on it
HatefulEmpire 11 Oct, 2023 @ 4:17am 
DO NOT DOWNLOAD THIS. Softlocked me out of my computer, had to scrounge my files to manually delete this garbage to access Banished again. Download at your own risk, hopefully it works for you. personally this is crap to me and was annoying as hell to fix.
Sullust2K 1 Oct, 2023 @ 6:11pm 
Very good mod! Works well, no issues
Cato 9 Sep, 2023 @ 4:13pm 
Once the game has cleanly shutdown once with the new load order imposed the Access Violation stops occuring.
Cato 9 Sep, 2023 @ 4:12pm 
DLL CRASH TIP

You must exit the game and reload after enabling new mods for the first time OR whenever you change your load order. This prevents an engine run-time crash.
katayoku100 29 Aug, 2023 @ 6:55pm 
Recently got banished, really enjoy the game but it clearly lacks creativity. Colonial Charter from what I've seen so far add A LOT more to the game. I can't wait to start actually playing it. I've ran a test save to make sure the pack is actually working and good news, IT IS!
IngoKnieto 4 Aug, 2023 @ 9:30am 
same crash - mod doesnt work for me anymore
Populous 21 Jul, 2023 @ 4:08pm 
Crashed in the first load and then quit... twice. Access violation.
Bogárkabogár 21 Jul, 2023 @ 4:05am 
Thank you for this, it added exactly what was missing from the base game :)
Is there any age modification mod that is compatible with this version of CC? I would prefer a mod like BanishedPlus (2.5 years instead of 5) but that mod seems outdated.
Ari 17 Jun, 2023 @ 11:57pm 
Thank you,LOVE FROM CN
Samuel C. Jackson 23 May, 2023 @ 1:51pm 
Love the mod but where is the Tropical Greenhouse? Can't seem to find it and bone meal is stacking up
sevenof9 26 Jan, 2023 @ 12:48am 
Awesome
PlanetarianToad 7 Jan, 2023 @ 2:06pm 
@TheNightOwl is the other one called "CC Journey 1.76"? You can install both, it won't affect the gameplay.
PlanetarianToad 7 Jan, 2023 @ 2:03pm 
@Mr.pr0fess0r Not really there is a guide that shows from what building certain resources come from. If there is a specific resource you are looking for I could help you there.
TheNightOwl 6 Jan, 2023 @ 9:27pm 
Which one of the 2 mods is the correct one? There are 2 wit near identical names. I'm confused.
Mr.pr0fess0r 5 Jan, 2023 @ 5:54pm 
Is there a tree/matrix that outlines what recourse is needed for what products and what products are needed for ie. buildings, trade, food... etc?
feydras 8 Dec, 2022 @ 12:01pm 
Crashes when clicking on Trading post or Old Trading Post before they are built
The Chosen One 6 Dec, 2022 @ 1:11am 
Ok, seems I have my own answer (I think). Trying to make charcoal for industry fuel. But houses keep taking it for themselves. Any way to turn that off?
feydras 5 Dec, 2022 @ 11:16pm 
Both the small stone quarry and the stone & salt mine (set to stone) aren't producing stone for me. Both have lots of workers and I've set the stone maximum up to 2000. No stone in the storage yards and plenty of buildings waiting on stone. Am I missing something?
The Chosen One 4 Dec, 2022 @ 1:36am 
One of my personal most loved mods was "No Coal In Houses". Always annoyed the !@#$ out of me. But its incompatible with this one. I'm sure there might be tons of different aspects to it but how is coal usage for houses in this mod?
Frumious 26 Nov, 2022 @ 2:41pm 
Less of a mod and more of the expansion pack that every seasoned banished player was waiting for. I would recommend this mod to anyone who may be finding the vanilla version of the game a bit too, well, vanilla... It adds a whole new range of buildings and production chains which really expand the game, adding new depth and making gameplay more enjoyable.
rt_here_rt_now 12 Nov, 2022 @ 1:21am 
This mod adds so much to the game! Does anyone know if there's a way to assign keyboard shortcuts for the unassigned toolbar options? For example, resource gathering does not have a shortcut in this mod, keys from F1 to F9 are only assigned here - perhaps we can also assign F10 to F12 ?
Allen Egon Cholakian 28 Oct, 2022 @ 4:23am 
Rip links just lead to a dead forum :srcskull:
ConnerRudi 8 Aug, 2022 @ 7:04pm 
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Teralitha 3 Aug, 2022 @ 12:31pm 
Yeah i dont see any changelog either.
Walcolo 3 Aug, 2022 @ 6:01am 
could you link the changelog again ? Can't find it on the website
thanks
Clark-o-matic 23 Jul, 2022 @ 8:04pm 
Your mod is like Banished 2.0 (better than just a DLC)! Really well done - thanks!
PlanetarianToad 5 Jun, 2022 @ 4:24pm 
Well the fact that NF has (OLD) in the title is sort of a dead giveaway.
Sona 3 Jun, 2022 @ 9:10pm 
So what's the difference between this and New Frontier? Is NF just an outdated mod?