Total War: ATTILA

Total War: ATTILA

Terminus Total War - Imperium 12 TPY Standalone (BETA)
55 Comments
Octavus 28 Dec, 2024 @ 3:59pm 
Is this mod working still? It was my favorite.
Deinosuchus 11 May, 2024 @ 12:59pm 
the mod works yall just dont know how load orders work. place 12ypt before main mod!
Darkmoor1974 20 Nov, 2023 @ 9:25pm 
No this is not working at all
Olof Plays 22 Dec, 2021 @ 5:45pm 
Is this working?
Ragnar Lodbrok 6 May, 2021 @ 5:20pm 
Please update if you can, or if not at least tell us you aren't/can't update?
The † Faith † 4 May, 2020 @ 4:22pm 
update
Dr.Hench 27 Sep, 2019 @ 11:47am 
Please update with new units and factions.
anthonydemonlane 4 Sep, 2019 @ 9:23am 
update please
DarkRite 8 Mar, 2019 @ 5:58pm 
If you're asking for a mod that does 12TPY than there's a mod that does that, and it works (believe the mod author was dresdan). It also works with Radious. But as for this Terminus one, there's one problem I noticed. The climate change hasn't been properly matched to the new 12 TPY counter (my first climate change occurred in autumn of year 396). This may also mean that the end dates for the campaign may not be right either. A minor problem, and should be easily fixable. Aside from that I do think more unique units for the other roman factions would be nice.
Tæfero 4 Mar, 2019 @ 4:18pm 
can you do the same mod for the normal campaign? maybe even 24 shifts a year. The other similar mods do not work ... Please :)
Sero 27 Jul, 2018 @ 8:07pm 
enjoy the mod but i feel the roman factions lacks unique units with most only adding a few from other factions and special units.
Zap Rowsdower 14 May, 2018 @ 6:20pm 
I really love this mod with all the unique roman provinces and their challenges. However, I almost feel like the provinces aren't unique enough. I feel like it would go a long way to have each faction have their own unique baseline units like Achaea has. Just the minor detail of them having a unique looking unit goes a long way to having them stand out. If Britannia and Africa and the others had their own "Britannic Legio" or "African Cohors" it would be a great addition.
w1985atkinson 1 Apr, 2018 @ 12:35am 
i'd like a x2 buildings time's for this plz because none of the other mods work with this and very good terminus team i like it alot
Vasteria 17 Feb, 2018 @ 8:07pm 
for some reason when we get to turn 150 the game goes to a scene which we can't skip and the second the scene ends the game just crashes (multiplayer)
Habasuttesutte 22 Aug, 2017 @ 1:47pm 
New.
Wyte Knight 22 Aug, 2017 @ 12:04pm 
Hey!

Savegame from the normal version work with this standalone? Or we need to start a new campain?
Habasuttesutte 5 Aug, 2017 @ 7:59am 
It means that the four seasons are 3 turns each instead of fx. 2 or 1.
renjazid 4 Aug, 2017 @ 8:33am 
Hi,

I guess this changes the number of turns per year to 12, but from which defualy value? Does this adds more moves per year or does it decrease the number?

thank you!
togrul savalan 21 Jul, 2017 @ 11:27am 
how to get mods on mac

Biggus Dickus 21 Jun, 2017 @ 1:17pm 
Any chance of a version without the hunnic factions? Its pretty much the achilles heel of having fun on Attila for me. Them swooping in and razing everything in Europe once the ball finally starts rolling ruins every playthough, and I just end up quitting and going back to Rome 2 every time.
replay028 21 Apr, 2017 @ 4:03pm 
thank you Terminus for this great new game you offering us !!! please continue !!!
Pyro8049 16 Apr, 2017 @ 7:19am 
nice mod
AdidasTracksuit 16 Apr, 2017 @ 6:32am 
Hahha I was able to make defensive alliance with Arabian rebels, which I create by having negatice public order. In short I've built all my building so that I won't get any PO bonuses, I keep spawning allies.
Farkas 30 Mar, 2017 @ 8:32pm 
@Terminus just quick question is there any chance we could get a theme of Pontus to be able to play? Sorry more of personal request as I loved Pontus in Rome 2 :P
Marcus Antonius 6 Mar, 2017 @ 6:01am 
How about 24 TPY?
CromX 4 Mar, 2017 @ 12:23am 
Great mod, Ill add suggestions all of which entail more work so they are not considered to be faults by me, I understand you have limited time. I would like to see the existing factions with m ore flavor, all Germanic factions play the same with the exception of a few units, and likewise for other factions.

I realize that historically they were probably pretty similar in fighting styles, but it would add to replayability if there were more than a few cosmetic differences.

Also I'd love to see a more robust mercenary system, with some mercenaries being rather unique and rare and not recruitable elsewhere. I enjoy creating MERC armies, but you are often left would a tier 2 army that cant stand against elite units, some elite mercenaries (not too many) would be great.

So like over time we could add to our armies and acquire some unique and powerful merc units. Its more for the roleplayer gamer but still I think it'd be great. I am not a min maxer or rusher.
Immersaholic 23 Feb, 2017 @ 3:33pm 
Tried downloading the mod but as it gets to the end of the download it will not complete. Even with out of date mods turned on it refuses to download.

Tried removing all mods and still refuses.

No rush though take your time as it is more important to finish the main mod :)
Terminus  [author] 23 Feb, 2017 @ 6:45am 
Btw, just a reminder.

This mod is in the process of being completely rebuilt in order to maximize efficiency and functionality. Alot will be changed and added. New factions, new starting diplomatic relationships for existing factions, new game mechanics and scripts will all be included. Please report any suggestions and bugs in their appropriate discussion boxes.

Cheers
dEadZ 23 Feb, 2017 @ 1:22am 
Imperium Campaign - Teutons(Became Teutonic Kingdom) - 400 AD - 64 Turn

On the turn of the factions, when reach the African Separatists crashes.
sixt 10 Feb, 2017 @ 5:00am 
Sorry, had forgot to tick off another mod, the problem wasn't in terminus.
sixt 10 Feb, 2017 @ 1:41am 
im the only one having 1 men general units, where the general nearly is invincible?? it kills imerssion for me :-(
Elmo Fett 9 Feb, 2017 @ 1:14pm 
sorry, new here. im subscribed but dont see where i download?
_T4DE0_ 30 Jan, 2017 @ 12:46am 
BEST MOD ;)
Thunder9unner 29 Jan, 2017 @ 11:52am 
i cant play this mod new campaing turn 2 all puppets declare war without a message like im so done
Thunder9unner 29 Jan, 2017 @ 11:26am 
Is it normal as rome that my puppet in spain just declared war to me on turn 1 for no reason and no message ? like im really confused
Terminus  [author] 29 Jan, 2017 @ 8:39am 
Also, this mod, like the main mod, is still in BETA and subject to updates that will most likely not be save game compatible.

And this mod is a standalone and does not require the main mod to function.
Terminus  [author] 29 Jan, 2017 @ 8:36am 
Guys this mod is still not a full 12 tpy conversion.
It only changes the amount of turns per year to 12 and nothing else as of yet.
If anyone would like to help me complete the conversion please let me know.
_T4DE0_ 29 Jan, 2017 @ 12:35am 
Cool ;) more units ;) thank yu ;)
North北木 28 Jan, 2017 @ 8:08pm 
hi may i say the mode is very good thanks
phil.chatwin 28 Jan, 2017 @ 5:46am 
hi may i say the mode is very good thanks
the Downed Eagle Burning Eagles 28 Jan, 2017 @ 5:30am 
@Terminus I sent you a FR, So that i could help you in the mod-making. :steamhappy:
Jesus Loves You^_^ 28 Jan, 2017 @ 3:49am 
Yea, I want a full 12 TPY conversion. Thanks man.
Violent 26 Jan, 2017 @ 8:40pm 
@SK-Division.. Don't tell the man how to live bro. You pushy.
Aquila_Nera 26 Jan, 2017 @ 12:20pm 
May you could create a unit for the Western Roman Empire that are similar in consistency and dignity to those found in the Eastern Roman Empire as numeroi and eastern legionnaires with armor? Same goes for spears and cavalry.. It would be great to have a mod like that! giving the wre of the units that do not seem homeless taked off the street and clothes with what is around!
SK-Division 26 Jan, 2017 @ 10:54am 
take your time and finish the main mod first. Ppl can wait. Thx for your mod.
Terminus  [author] 26 Jan, 2017 @ 6:18am 
so if anyone wants to help make this a full 12 tpy conversion please let me know
Terminus  [author] 26 Jan, 2017 @ 6:09am 
it is necessary but right now i just dont have the time to make this fully 12tpy conversion because there is still so much work to do on the main mod...this is why i wanted to wait to release this 12tpy mod but ppl kept asking for it
Jesus Loves You^_^ 26 Jan, 2017 @ 12:53am 
It would be almost necessary.
Akuti 26 Jan, 2017 @ 12:52am 
Thank you so very much Terminus! You are a wonder.
Otogy~ 26 Jan, 2017 @ 12:01am 
Ohh i see. :)