Torchlight II

Torchlight II

Inventory Upgrade
28 Comments
echuaco 28 Jul, 2023 @ 9:29am 
For those using this mod with TL2-ACE, you will be unable to place items in your stash (shared stash in unaffected).
callmeChul 6 Jun, 2019 @ 3:20pm 
Thank you for this mod. It's really great! me too
fabula_rasa 7 Apr, 2019 @ 2:19am 
Thank you for this mod. It's really great!
cvincent1 1 Feb, 2019 @ 4:25am 
Sorted out the vanishing consumables problem when installing this on my wife's game: put armor weapons socketables in pet inventory, put consumables and spells in shared stash.
cvincent1 31 Jan, 2019 @ 5:01am 
It's cool, eudaimonia! I did find how to save/paste them into the modsav file. The downside is that all the consumables and unassigned spells/tomes vanished, but that's all good. I can buy and fish.
eudaimonia  [author] 31 Jan, 2019 @ 4:17am 
@cvincent1
Sorry for that.
It have been 2 years since I created this mod, I can't quite remember the details, but I'm pretty sure this mod is not save related.
cvincent1 31 Jan, 2019 @ 4:01am 
I've tried this mod, and it works, but it does not recognize my characters created in the vanilla game. I did the whole "shift all inventory/stash to pet inventory/shared stash and save" maneuver, but when I open the game with Inventory Upgrade, I can only load the test characters I created with that mod. Help!
-Nomade- 9 Apr, 2018 @ 6:45am 
Just enabled it, and it works perfectly.
Thanks :)
Snow 16 Nov, 2017 @ 6:04pm 
how to disable this mod when its on torchlight essential mod
wolff_laarcen 28 Sep, 2017 @ 10:32am 
This would be absolutely perfect if the stash tabs had more pages. Maybe I can figure out how to do that myself with GUTS. Hope you don't mind me modding your mod for personal use.
callmeChul 21 May, 2017 @ 7:08am 
cool mod! thx. man! ^^
Glock 10 May, 2017 @ 4:32pm 
This mod work with synergies? i have tried but nothing happen in game, my inventory/stash are the same. Thanks
Plasticsurgerydisasters 15 Apr, 2017 @ 12:55pm 
how do you scroll the player inventory to get to the socketables?
frunzo 4 Apr, 2017 @ 8:12pm 
new update is shit
2engies1dispenser 4 Apr, 2017 @ 7:04pm 
This mod is great, but it auto-updated without warning and destroys all of your equipment in your inventory.
eudaimonia  [author] 10 Feb, 2017 @ 9:09am 
@Lone Wolf McQuade
that's in the game code, we cant change that I think.
Lone Wolf McQuade 10 Feb, 2017 @ 12:45am 
Do you know if its possible to get socketables to sort to the top of the inventory instead of the bottom?
eudaimonia  [author] 8 Feb, 2017 @ 6:49pm 
@Long Wolf McQuade
I was very disappointed when I found out that the pet did not have a basefile.
Modding for this game is very limited.
The more I want to do, the more restrictions I get.
Lone Wolf McQuade 8 Feb, 2017 @ 6:28pm 
Good point about modded pets. Probably the only way to fix that would be for you to add each modded pet with your inventory changes lol.

Some older pet mods took the inventory info out of the unit files and had it in a petbase file, for better universality with inventory mods. Unfortunately it never became standard.
eudaimonia  [author] 8 Feb, 2017 @ 6:02pm 
@Lone Wolf McQuade
I'm glad you like it.
If you know my other mods, you will know that I am a pursuit of perfection, I would love to make them consistent, but there are multiple reasons why I didn't change the pets inventory.
1st. As I said, pets inventory are used for transfer items, use along by shared stash may not be enough for those people who has lots of items.
2nd. I can only change the original pets, for those who use extra pet mods, these change won't work.
3rd. If used with mods that modify the original pet, it may cause conflicts, or even unknown errors.
Lone Wolf McQuade 8 Feb, 2017 @ 4:23pm 
Awesome work man. I think the pets should use the same inventory as well though, keeps things more consistent and allows them to carry more stuff.
*Yuki* 5 Feb, 2017 @ 1:41am 
already checked, and thats awesome! (actually, didnt know, that changing normal stash doesnt affect saves)

Added this mod into collection of mods, that wont bind to saves
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=710657313
keep it up!
eudaimonia  [author] 4 Feb, 2017 @ 5:27pm 
@*Yuki*
All of my mods are safe to disable.
*Yuki* 4 Feb, 2017 @ 10:29am 
wait, is it rlly safe to disable it?
StreamWhenGuy 28 Jan, 2017 @ 7:11pm 
FeelsBadMan
Well to be honest I took almost every single mod you've created. And some others here and there. Some of them I compiled together to reach that "maximum of 10 mods and not more". I feel like I don't need anything else, though I have space for 1 more. Good luck to you, then, and ty :embermage:
eudaimonia  [author] 28 Jan, 2017 @ 4:57pm 
@RnF, @KamisamaLolz
I'm glad you like my MODs, and expect more, but this might be my last MOD for this game.
I get this game one month ago, and I can't find the MODs suited my needs, so I start modding.
I think I got "my perfect version" of TL2 now, so it's time to say good bye to GUTS.
May be I'll do modding again, if I need something new.
Thank you very much for the encourage.
StreamWhenGuy 26 Jan, 2017 @ 7:54am 
Yet another amazing mod. Tyvm. I've translated some strings for personal use o( ❛ᴗ❛ )o
I took this as well as Balance Patch and Better Vanilla. Keep it up.
RnF 26 Jan, 2017 @ 6:10am 
You are cranking out some good mods, keep it going!