Turok
Trials of the Warrior
23 Comments
Pat Real 30 Jun @ 10:48am 
Wow, this really was a challenge. I had to spam fusion charges to beat the final encounter.
Behemoth  [author] 5 Mar @ 7:09pm 
Now working with the new Turok update!
Axer 27 May, 2022 @ 7:36am 
Awesome as always BP. The mega boss rush at the end was mega hard but doable with the well placed respawning ammo. I failed like 10 attempts, than got lucky on the last one with a fusion charge spawning right where i needed it, clearing all the bosses except the campaigner.. He took every bit of ammo I had left, epic fight!

Tho will admit played the first level until the boss rush on hard and lowered it to normal for the insane boss rush heh. Excellent challenge for a veteran player on normal.
pawnset 14 Jul, 2021 @ 6:57am 
How many secrets are here? I only found 7
NeatTiger927937 23 Oct, 2019 @ 11:39pm 
I NEARLY BET THE FINAL BOSS ALL THAT WAS LEFT WAS 1 LONGHUNTER!!! :(
Every Jon 23 Aug, 2019 @ 4:23am 
I love it but the Final Boss I can' beat it. It's too damn hard.
The Beatnick 18 Feb, 2018 @ 6:55pm 
I love this but the force field bugged after the final boss gave me a game over and now it won't come down. Real bummer.
Skull Bunny 23 Nov, 2017 @ 8:31am 
Ahaha, one of the coolest workshop maps you can try XD Seems like a real creative effort went into it! liked how the enemies had their health dropped down a bit, allowing you to blast your way through without as much attrition :3 and the finale was worth it, challenging but crazy fun. Excellent bit of work mate! ^-^
Emmanuelexe 5 Nov, 2017 @ 7:29am 
Awesome map, nice stuff!
The final boss battle is really hard, runnnnnn! xD
Very fun :)
EmoLevelDesigner 18 Feb, 2017 @ 10:55pm 
A level with interesting ideas and potential. Hub with friendly tribe, custom camera angles secrets, various locations are entertaining.

If more playtesting, time and effort were spent on designing jungle trial, planning and balancing the boss fight in the end, it would have become a great map.

Video walkthrough with review:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=867350728
fox likes massage 5 Feb, 2017 @ 5:39am 
This is so good, thank you very much!
Sielderg 3 Feb, 2017 @ 8:54pm 
the first stage is excellent and fun, makes you think a little more before leaping into a pit full of baddies. The first half of the boss rush was great, but the second was far too brutal/excessive. needs some balancing, but otherwise very fun ^_^
General Iffy 3 Feb, 2017 @ 8:53am 
Enjoyed it thoroughly. I only wish the longhunters wouldn't respawn on death in the second level.
iddqd13 2 Feb, 2017 @ 3:33pm 
very fun map. Verry different then the original also.
Behemoth  [author] 1 Feb, 2017 @ 11:16am 
Yes. Enemies are weaker because there's a lot of them.

@=DHGC=Korninator: Subscribe, Start the level editor, Go to workshop items, and it should be in your list to play.
KingfossilFER 1 Feb, 2017 @ 10:30am 
Enemies seem to be weaker than usual, is this intentional?
=DHGC=Korni1989=CCC= 1 Feb, 2017 @ 12:01am 
How i start this Map?
riccardomarchetti88 31 Jan, 2017 @ 6:08pm 
its simply an artwork. you ara a fu-cking incredible genius. i have no words.. it is the first time to i dont finish a turok level with normal difficulty..... its wonderfull... n i have not played next map.. THIS IS a great n correct use of editor. THIS IS MODDING!!! this map is the better turok level of all time!! we want 100 of this levels!!!! i public you n your golden work to turok fan page... we support you, we are gracefull to you, we love you... thanks for all... its incredible.... in italy are 3.05 night o-clock n im not able to go bad cause your level... i will play this all night.... you are better than original game desiners..... 100 points... total respect! THIS IS OUR STYLE, THIS IS TUROK, THIS IS THE GREAT GAME WE WANT N WE KNOW, THIS IS GAMES, THIS IS DINOSAUR HUNTER.... this is not call of duty..... less that at all fat n ugly nerds kids!! kill dinosaur, kill new games style! ($$$)
Behemoth  [author] 31 Jan, 2017 @ 5:39pm 
When in doubt always circle strafe. I'll take 3 stars for my first map, not too bad at all. Yeah the second part is where you can tell I said I'd rather finish this today rather than next month so it's missing any kind of polish. But glad that some people had some fun playing it, that's awesome to hear!
Noxat 31 Jan, 2017 @ 12:55pm 
Damn, feel like I just played Turok: Serious Sam edition. Starts out innocently enough but then starts to chuck ridiculous amounts of baddies, culminating in the mother of all boss rush fights. I enjoyed it in a primal, circle-strafe-y sorta way but I wouldn't call it refined by any stretch.
Blueray 31 Jan, 2017 @ 12:47pm 
This was actually pretty okay at first, and I liked the hub structure of the main level. The second part of that level was awful, however, being unfun, with poor level layout and being poorly paced. The second level should have been either one boss rush, or two different boss rushes than those presented; one that could work would be a Mantis hiive with several bugs, flies, and worms; the other could be a Mega Rex, which was fucking awesome, and the Campaigner, accompanied by raptors, dimorphodons, and trikes. Alternatively, a Campaigner/Humvee/Poachers mix would have worked well, but been less monster-heavy than the first two suggestions.

All in all, 3 stars. It has kinda inspired me to make a level and learn the editor.
Chickenminator 31 Jan, 2017 @ 11:22am 
Closest thing to a full campaign on the workshop! Very well done and very fun. Total mayhem.
Badger 30 Jan, 2017 @ 10:24pm 
Give this campaign a shot, very good challenge!