Starbound

Starbound

Bigger Action Bar(20 slots)
63 Comments
Dudeknightz 17 Nov, 2023 @ 7:14am 
we now need a mod that moves statuses slightly below the hotbar as they get covered up partially
(we already have one for quests)
autismtic 18 May, 2023 @ 4:18pm 
@Kurotaku

best person on the internet right here
TimeMaker 18 Jul, 2021 @ 4:16am 
Thx @Kurotaku !
Kurotaku 22 Apr, 2021 @ 12:27am 
You dont have to create a new character when installing/uninstalling this mod

Open the Starbound game folder and go to /Starbound/storage/player, copy the .player file to /Starbound/win32/

Now open CMD and navigate to the directory (you can open it fast in the Address bar of the Windows Explorer when you type in there cmd instead of the path)

Now type in "dump_versioned_json.exe " <-- space is required
Drag the .player file into the Terminal and than drag and drop it again but this time rename the .player to .json [Enter]



Now you have a .json file that you can open with a texteditor
Search now with CTLR + F for ""customBar""

This is your object that defines the object that defines what you have in your hotbar.
You have to replace the whole thing "customBar" but only this! Not customBarGroup!

Replace it with this in my example I use the 10 Slots variant!

[More in the next comment]
Kurotaku 20 Apr, 2021 @ 9:57am 
"customBar" : [
[
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null]
], [
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null]
]
],

This means first 10 Slots and the other page 10 Slots, if you now add , [null, null], [null, null] at each line you can use it for the 12 Slot variant. But watch out not putting an comma at the end of the "null]"




Now save and go back to the terminal and now do the same backwards with make_versioned_json.exe

My example
make_versioned_json.exe B:\Games\Steam\steamapps\common\Starbound\win32\e54e17dcf74bb5f6652d4701f60c29c4.json B:\Games\Steam\steamapps\common\Starbound\win32\e54e17dcf74bb5f6652d4701f60c29c4.player

If there comes an error you have a wrong syntax at a line!
If not put the .player file back to the player directory
PlayerName 17 Apr, 2020 @ 6:26pm 
Is there any way to save my character's progress if I uninstall it?
Red Wizard 15 Mar, 2020 @ 7:06pm 
Looks like the conflict is actually with Frackin' Interface. I suspect it's a load-order thing, because bk3k's Side Action Bar mods do work.
Red Wizard 15 Mar, 2020 @ 6:55pm 
This doesn't seem to work with Frackin. Is there any way to get it to? It's my favorite action bar mod!
◘ Wut? ◘ 25 Feb, 2019 @ 6:36pm 
would it be possible to maybe shrink its size and move it down more?
◘ Wut? ◘ 25 Feb, 2019 @ 6:20pm 
hm, I can only see the bottom half of the action bar, the upper half is above the screen...
EthereanOne 17 Jan, 2019 @ 1:17am 
Any way to move it to the bottom of the screen? I think i can modify local files.
Zyiliana 26 Jun, 2018 @ 1:46am 
I have some questions before installing, if that's alright with you.

First off, is this mod compatible with Frackin' Universe? if not, then I can't install it unfortunately.

Secondly, do you have any plans to make an add-on that could maybe change this to the bottom of the screen instead of the top? I absolutely hate top UI because it interferes with my grappling and I suck at coding. It seems maybe others might want this as well, so if you get on it, I'm sure it would go down well with all of us, plus, the current version kinda overlaps with the HP/Energy bars... (totally not incentivising you to do more work on our behalf or anything XD).

All seriousness, if the answers to both of these are yes, then this mod could have some serious potential in the game and future mods involving the UI.
Serath 15 Jun, 2018 @ 12:53am 
@SwordMcLucky
"any character created before the mod was installed will be inaccessible."
ScrambieBambie 12 Jun, 2018 @ 6:45pm 
Can this and ver with 10 be made compatible (incorporate) with "Better Action Bar & Icons (Numbered Bar & Tiered Blueprints Edition)" ?

Thanks!
superveryfastcar 25 Apr, 2018 @ 10:05am 
does it expand bk3k's action bar witch is located on the left side of the screen? is there any other option which expands upon the 10 you can have there?
Foxhell 7 Mar, 2018 @ 1:29pm 
can have for screen bottom version?
Div_ided 22 Dec, 2017 @ 7:42am 
Hi, so this mod might've deleted my characters...
Somerandomwizard 16 Dec, 2017 @ 6:38am 
i liked the old hotbar for this game, where you yould select two individual items instead of having to keep everything in sets. could you make a mod that brings back the old hotbar?
ZePenuin 25 Aug, 2017 @ 1:18am 
please make a 16 (2 layers of 8) please
jj wang =) 15 Jul, 2017 @ 7:52pm 
reading other comments has made me think twice about installing the mod but is there a way to uninstall and keep my old character?
Ralgerritse 16 Jun, 2017 @ 11:04am 
nvm, this mod has compatibility issues with Cleaner bars for EPI BY ADLUMIA.
Ralgerritse 12 Jun, 2017 @ 12:58pm 
seems to be something wrong when installed and new character, hotbar is missing halfway outof screen, anyone else this?
Foxhell 9 Jun, 2017 @ 7:18am 
Can you put it at the bottom of the screen?
This mod is over hp hud
Rynnex 2 Apr, 2017 @ 4:44am 
(as soon as he installs this mod.... FILLS ALL SLOTS WITH SHIT literally:steammocking: )
xBleedingSoulx  [author] 19 Mar, 2017 @ 2:24am 
I've added a link to the thread in the description. Thanks for letting me know.
Xaliber 18 Mar, 2017 @ 10:33pm 
The proposed solution to this problem is by advising users to have a copy of this mod in their Starbound/mods/ folder.

Another proposed solution (by bk3k), is by advising users to edit their sbinit.config. Here's what he said:

I believe another valid option would be editing \starbound\win64\sbinit.config

"assetDirectories" : [
"..\\assets\\",
"..\\mods\\"
],

add your literal path to the workshop downloads here.

---------

Here's the thread where I got the info from http://community.playstarbound.com/threads/psa-important-for-those-of-you-who-use-workshop-hotbar-inventory-mods.131416/

Might be useful to add the info to the mod's description. :)
Xaliber 18 Mar, 2017 @ 10:33pm 
Hello xBleedingSoulx, I just want to pass information from Xylia regarding how Steam can possibly mess up hotbar mods (such as yours). Here's a word from him:

------

Apparently, sometimes, Steam can fail to load workshop mods on startup. Normally this would not cause issues, UNLESS you are using a Hotbar mod.

Your character will load up fine, BUT, the extra hotbar(s), button(s), and inventory tab(s) will be gone.

When you realize what happened, log out and back on, your hotbar/inventory mods will be restored, BUT your character will be broken at that point and will not show up on your character select.
xBleedingSoulx  [author] 7 Mar, 2017 @ 10:15pm 
Reinstalling it would give back access to the characters.
SierraEightyEighty 7 Mar, 2017 @ 2:26pm 
This mod will fuck your save file if you uninstall it. It's like Frackin' Universe. Reinstalling doesn't help. Don't make the same mistake I made. Don't install this mod to begin with. I uninstalled because it blocked the status effect area and it fucked up my save file, and I had a huge colony too (30+ tenants)
eyesack 10 Feb, 2017 @ 4:20pm 
i like pasta
Super Brasilis 7 Feb, 2017 @ 5:54am 
@Forcedminer do you can give him a hand, break a stick to help him on it, share the scripts, then make old tolbar that was very usefull back to his job
xBleedingSoulx  [author] 7 Feb, 2017 @ 2:01am 
It would technically be possible to put the old bar back, it just wouldn't function the same as before, most of the changes to the hotbar were hardcoded, so it would be near impossible to make it function as it did before.
theusernamefound 7 Feb, 2017 @ 1:43am 
Thank you. I never liked how the new hotbar was and I did try and get use to it, but I just couldn't. Hopefully having more space will help.
Ω Spriggan Ω 6 Feb, 2017 @ 6:40pm 
think you could restore the old toolbar?
haven't go a clue how this toolbar works and since you've been messing around with it.
pokcmvmxckm 6 Feb, 2017 @ 6:24pm 
I wish I could keep my Characters, I would rather not lose the work just for a few more bars.
Super Brasilis 6 Feb, 2017 @ 4:32pm 
@=ʝℒ= year87 now is a total of 40 slots!!!
Bits 6 Feb, 2017 @ 3:32pm 
Its your not yer.
Generic_Squidinoid 5 Feb, 2017 @ 6:11pm 
Nah just sayin man, you press X on yer keyboard it lets you switch between 2 sets of selection bar things via keyboard number selection. Though your program adds 2 on both ends so either way you added more lol. just put something in the selection bar, press x, then put something else in that same slot on the second one if you wanna test it.
MagikDawg 4 Feb, 2017 @ 3:11pm 
11/10
Jin 4 Feb, 2017 @ 7:11am 
@xBleedingSoulx I build alot and prefer to work on several projects at once, thus 2 bars for building, 1 for Adventuring, and one for Weapons. Thx for answering my question! :compa:
xBleedingSoulx  [author] 3 Feb, 2017 @ 9:13pm 
@Hypnotic, 40 slots if you include the 20 after pressing 'X', yes. This is 100% compatible with more toolbar mods, not sure if you'd need more though, I use one that adds 2 extra and haven't needed to use them yet.
Ash! 3 Feb, 2017 @ 5:56pm 
cheers
Jin 3 Feb, 2017 @ 5:15pm 
So there is 40 slots total?
Also Is this compatible with a mod that adds more swappable toolbars? (The X button)
xBleedingSoulx  [author] 3 Feb, 2017 @ 2:00pm 
I think your math is a little off there, mate. You can hold 6 and if you press 'X', another 6.. That's 12.

This adds 14 to each, so 20 and if you press 'X' another 20.
LordAdriøx 3 Feb, 2017 @ 1:49pm 
you can already hold 20 this just lets you see the second bar withought pressing "X" and you have to start over just for it to work -_-
xBleedingSoulx  [author] 3 Feb, 2017 @ 12:45pm 
I think I understand what you mean, keep bar 2 always visible and just let (x) switch the hotkeys to that bar? It's an interesting idea but it's not possible, the script for bar swapping is hardcoded, so no mods are able to effect the mechanics behind it.
*Yuki* 3 Feb, 2017 @ 11:37am 
What Im talking about: instead of making one big bar, you can visually merge 2 vanilla bars (technically they will be still 2 different bars). So - you wont forget, what do you have on your second bar, as it will be always visible.
Also - maybe, this trick will kinda bypass starbound's limitation.
Not sure, actually, is it possible - didnt look, how ui works here
xBleedingSoulx  [author] 3 Feb, 2017 @ 11:32am 
I'm pretty sure that's not possible, not sure what difference it would make to the current way it works though? lol.
*Yuki* 3 Feb, 2017 @ 10:19am 
looks cool!

Maybe there is a way to make it show content of 2nd vanilla bar, instead of having additional slots? No idea, how to describe better, eeeh
All-Seeing 3 Feb, 2017 @ 7:06am 
"Oh ! I haven't got any place in my action bar for my new item" ! HAHAHA !!