Arma 3
G.O.S Leskovets
78 Comments
морская пехота 9 Oct, 2023 @ 12:06pm 
To remove the annoying building in Balyvitsa, place this in a game logic directly where the building is and then add this to the init: (getPos this nearestObject 45586) hideObject true;

You're welcome.
csepi0101 10 May, 2023 @ 5:05am 
This is the most beautiful map but please change the resistance of the big trees to the possible minimum because nothing can decide them, the AI ​​gets stuck in the forests,thanks
us_vu 10 Nov, 2022 @ 7:34am 
How can I install "pja314"?
Longshot133 27 Sep, 2022 @ 5:37am 
map is awesome just uhh no moon so its very VERY dark XD.
AT 4 Jun, 2022 @ 3:19am 
:steamthumbsup:
HoodleCV 19 Apr, 2022 @ 3:53am 
Amazing
Predator14 18 Apr, 2021 @ 8:01am 
J'aurais privilégier des herbe verte pour donner un côter plus << europe est >> allez vous mettre un logo sur votre map ? car sans logo votre map fait un peut "travail baclé ou low cost"
Vipera 77 13 Dec, 2020 @ 1:28pm 
One of the best maps of ARMA 3 is completely free! Cannot be missing from your island list.
Mallekip 1 Oct, 2020 @ 5:19am 
Are you looking for a terrain like the "Contact" DLC, but don't want to pay?

This has *almost* the same level of detail. Is 4x as big. And it's absolutely free.
It's a bit flat, and lacks unique color/ambiance. But this is a free gift from 1 person; be realistic.

Note: load CUP Terrain Core addon, or else you have an empty map.

Bravo, sir!
BRZ3RK3R 5 May, 2020 @ 1:23am 
This map is excellent and performs great compared to other maps with that object density! Good job!
BRZ3RK3R 5 May, 2020 @ 1:21am 
Please link "CUP Terrains" as a dependency.
Seb 4 Jan, 2020 @ 6:14pm 
Please always include a picture of map overview (As in = press m - take screenshot)
ShiaLaBunion5 9 Oct, 2019 @ 11:38pm 
Antistasi?
尘埃Kelston 10 Jun, 2019 @ 9:06am 
Please rename your "PublicKey_GOS_Makhno" folder to "Keys" which is industry standard. :)
Some automated server scripts might not work otherwise.
Zerg 8 Jun, 2019 @ 4:15pm 
My Arma unit and me do like the map and it gave us a lot of good options for games but after using it for about a week and have loved it. With all that said some of us have started to find weird little boo-boos for lack of a better word (that's not a curse word) but I can't send a pic of one i found to the map makers.
Geastrum 13 Jul, 2018 @ 10:35pm 
Good afternoon! Tell me why on this map there is no grass?
морская пехота 30 Mar, 2018 @ 7:47pm 
This is such an excellent terrain. I wonder what would be involved in making a snow map version.
SageNTitled 6 Dec, 2017 @ 5:00am 
Please rename your "PublicKey_GOS_Makhno" folder to "Keys" which is industry standard. :)
Some automated server scripts might not work otherwise.
GOS_Makhno  [author] 6 Dec, 2017 @ 1:54am 
No problem to include this map in a modpack, it's maeant to be shared :)
`Pepe` 5 Dec, 2017 @ 9:50pm 
Hi i was requesting if i could use your mods in my modpack giving you full credit for all of the mod's and anything surrounding it
Oirien 5 Dec, 2017 @ 1:48pm 
would be a nice map shame literally all the towns have just copy and pasted from Chernarus though.
Darkhound 6 Nov, 2017 @ 8:55pm 
Love your Maps. Very Talented my friend.
GOS_Makhno  [author] 2 Nov, 2017 @ 1:00am 
Hi, Sorry, don't know much about that.
Samwise 1 Nov, 2017 @ 6:50pm 
Currently using this map for a private mission. Kind of a post apocalyptic scenario. It would benefit greatly from using a custom skybox to change the atmosphere, any way you could help me there Makhnos? Bit of a stretch, I know. Regardless, always loved your work. Appreciate the effort!
Han 17 Sep, 2017 @ 1:31pm 
looks like england
Cak tOnay 12 Sep, 2017 @ 2:30am 
very good map! I love playing in urban and green forest. but I hope you apply this terrain model to a map that smells afghanistan, big buildings in many cities
Ĕdgor 🩸 23 Aug, 2017 @ 11:45am 
Modder, please, add a proper "Required mods" on the mod page and not hide it somewhere in the description. Thanks :D
Rad 30 May, 2017 @ 5:15am 
Hey Makhno,check out the new malden on dev branch,tons of new textures for buildings that you can use on leskovets.
морская пехота 28 May, 2017 @ 5:00pm 
Did you know your old Arma 2 Varkgard map will work in Arma 3?
Reb 23 May, 2017 @ 1:49am 
anyone know of any servers that use this map? looks really beautiful
condottiere 9 May, 2017 @ 4:25am 
The rolling countryside is gorgeous, and the roads work great (as far as I've seen) for AI -- I just had one of them chauffeur me across the map. No AI hang-ups at any intersections. Used the Real Weather mod to help me imagine going for a leisurely Sunday morning drive in the pseudo-French countryside.
RiN / Rinzler 3 May, 2017 @ 6:49am 
beautiful work!
CAYENNE 17 Apr, 2017 @ 8:04am 
We Japanese big server subscribe your map. So nice!!
You may add some environmental sound in this map, we suppose.
GOS_Makhno  [author] 4 Apr, 2017 @ 6:59am 
No, it's "inspired" from southern Burgundy.
Nico 4 Apr, 2017 @ 3:54am 
So this is supposed to ne in france ?
GOS_Makhno  [author] 29 Mar, 2017 @ 9:16am 
Probably, we'll see what is available then.
Rad 29 Mar, 2017 @ 8:18am 
Hey Makhno,once Malden DLC comes out,will you include the new buildings (and retextures of old ones) in this map to make the cities a little less repetitive?
Rad 4 Mar, 2017 @ 9:37am 
Oh ok,i tought you did. It should be fine then but could you increase the lenght a bit in order to operate slower ones too
GOS_Makhno  [author] 4 Mar, 2017 @ 8:58am 
I don't plan to add a complete airfield. THe grass ones are not enough to operate airplanes from ?
Rad 4 Mar, 2017 @ 5:24am 
Any more progress on the Airfield? I saw that you added just a runway in a grass field,will it be ready in next update maybe?
GOS_Makhno  [author] 20 Feb, 2017 @ 10:32am 
G.O.S Leskovets 004 available.

Changelog :
-Added a secondary roads network. Now you can try to bypass the villages.
-Added many small settlements ( more will be added later).
-Redone the Satelite image for better color unity (still some work to do)
-redone/removed/cleared vegetation where applicable.
GOS_Makhno  [author] 18 Feb, 2017 @ 12:40am 
The next one which will make use of the smae layout will have more water ( shores, river, maybe some lakes), with different layout for everything except buildings and roads.
It's rather complicated to integrate lakes in hilly terrain, so that's why I'm going for not one map but a serie of maps.
Sam 17 Feb, 2017 @ 10:40pm 
Love the map! Even better than Dariyah. The FPS is great, it looks great, nice and dense forest with great terrain. Looking forward to the addition of the air strips. Just wondering if you would ever consider adding some water. Not only do we love water operations, I think it's a good way to remove even more assets from the map, maybe resulting in even better performance. Not looking for anything intricate, just a few lake shaped bodies of water would be wonderful to have.

Thanks again Makhno. Excellent work.
Maxya 11 Feb, 2017 @ 10:28am 
Are you planing to fix the issue with different grass color and grass texture color? (screenshot #4)
千夏𝘾𝙃𝙄𝙆𝘼 9 Feb, 2017 @ 5:55am 
good
Pebbles 9 Feb, 2017 @ 4:12am 
Vous avez rien inventé c'est Dayz ça><...
honk 8 Feb, 2017 @ 7:12am 
Great map, though I'd prefer if you'd use the european houses from CUP instead Altis ones.
2013 8 Feb, 2017 @ 6:22am 
tour de france russian hooligans
Benzalkonium622 7 Feb, 2017 @ 5:20pm 
Moi qui chercher une Map trés grande ;)