Take On Mars

Take On Mars

Material Fix Botanist ResCable BarrelStorage
10 Comments
Vas  [author] 24 Feb, 2019 @ 7:16pm 
I may be deleting this mod soon as it appears to no longer be needed.
Fenris 23 Aug, 2017 @ 4:13am 
Thank you for your work Buddy! :D
Vas  [author] 22 Aug, 2017 @ 12:30pm 
Mod has been updated to work with main branch.
Vas  [author] 21 Aug, 2017 @ 2:28pm 
Yea, I'll try in a day or two to update this to use main branch resource cables.
Morty Jhones 21 Aug, 2017 @ 11:26am 
Hia this mod breakes the game atm if used on main branch, even if you have al the others bits, the problem seems to be it's using test branch stuff on main.
Fenris 21 Aug, 2017 @ 4:29am 
Hi, can you make an Version for the Main Branch of Resource Cables, or can you explane me how i can Change it by myself so that this version will work with it?
Vas  [author] 9 May, 2017 @ 3:47am 
Ah. Well it sucks I can't make it either or. Maybe I'll change this over to the main branch, its just set to test branch because thats what I use, to have the latest stuff before others do. At this point I figure the test branch is the same as the main branch anyway.
SyBozz 9 May, 2017 @ 12:37am 
No i tested and the game need the test branche to activate this Mod. And running main and test branch doesn`t worked.
Vas  [author] 9 May, 2017 @ 12:20am 
This should work with the main branch version as well, its just that I set the required items differently. You don't actually require the test branch.
SyBozz 8 May, 2017 @ 2:35pm 
Very nice Mod but i use Resource Cables (Main Branch) on my savegame.
I changed your mod for me (hide in workshop) but i think there more People like me they used the other Cables Mod.
Sorry for my bad english skills :D