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i post a new version here ;)
string refinery_naming_tag = "(RotateInv)"; // Any Refinery containing this tag in its name will be managed by this script.
void Main(string argument){
List<IMyTerminalBlock> refinery_list = new List<IMyTerminalBlock>();
IMyRefinery refinery;
GridTerminalSystem.GetBlocksOfType<IMyRefinery>(refinery_list);
if(refinery_list.Count != 0){
for(int i = 0; i < refinery_list.Count; i++){
refinery = refinery_list as IMyRefinery;
if(refinery.CustomName.Contains(refinery_naming_tag)){
IMyInventory refinery_inv = refinery.GetInventory(0);
Random random = new Random();
int s = random.Next(7);
refinery_inv.TransferItemTo(refinery_inv, 0, s, true, null);
}
}
}
}
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1171596940
https://pastebin.com/cxAWP9yc
Yes it works on modded refineries :)