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Again thank you for your hard work and time in this mod.
i've just found these weapon mods and they are by far my favorite when it comes to the look of them and i would be very very happy with an update, would even donate some money if that would help <3 the same goes if anyone in the community can help like WHS_hitman said
i just cannot stand using weapon mods without sound :(
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1499152025
I would like to start off by saying this is my absolute favorite weapon mod and to see it in a broken state hurts the soul. That said, would you be willing to allow the community to take up the mantle until you are able to return? A few bug fixes and this mod could return to greatness.
Thank you for your time, WHS_hitman
Thanks!
Why dont you just try and test it?
i7 4770 3gb 290x Saphire and 32gbDDr4 on a WD black standard drive. Running 197 mods at 2.6gb and just dealt with an encounter involving 10 ships all ai 8 of which were large small ships vs my 30k block station with arround 16-20 turrets large and small. My frames dipped a little but only during the engagement
I have said it once and i will say it again even though most dont believe me. Nvidia ia a joke, they have nothing to prove while at the top and their cards show it. My 5-6 Year old 290x still performs close to that of a titan in benchmarks and out performs the everyday in actual games.
Sorry for using your mod as a platform Painted Target :(. Hoping its up to date soon cause i ove the models but it doesnt seem to want to run for me very well atm.
asus 4gb gtx1050ti
8gb kingston ram 1666ghz
ssd 512gb 500mb write/read
144hz monitor which is not important but ..
30 fps normal at high
35 at low settings
if you ram a small block strikecraft game goes 1 fps simulation speed
its pretty much dead
this category is dying
they cant make money with singleplayer only and they are still refusing to make multiplayer playeable
or for some reason high end pcs lagging in planets / oxygen enabled / or when a ships single block gets destroyed
I still have the models, maybe another game will find use for them.
even if you try to stay alive
the game you are running on is dead
What IRL 25mm you basing this information on?
Because there has been A LOT of AA guns troughough history.
Overall though it's a fantastic mod, especially the Railguns
Note: the scripts are working properly, at least in regards to vanilla ammunition
but you might wanna change 150mm since it has no connection to any other models
same goes for 55mm heavy aa it looks like ww2 cannon instead you can make it look like prototype railguns from real life
I'm probably going to revisit this when I have time and university isn't trying its hardest to kill me and redo some models. Primarily the 250mm and some others.
Here's my ship I'm using with your mod!
Keep making awesome stuff!
Not intirely sure what information you are exactly looking for, but i did some testing about half a year back, and this is the outcome.
https://docs.google.com/document/d/1bAlFXJ7vI3vC61Kbuh8-FC5eDInpd2vd0NcarWnCcsA/edit?usp=sharing
like a dev diary
and can you give us weapon descriptions here bec i still dont know that heavy aa cannon is better against smallgrids as an AA or against big ships
damage values of salvo rockets comparod to vanilla
also heavy missile and torpedo launcher ranges are too small compared to cannons when we try to build long range missile ships
and last pls make this guided issiles compatible excluding salvo :D