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Dropped wahke knoppix from server (object(TeamSpeak3_Adapter_ServerQuery_Exception)#24 (10) {
["return_code":protected]=>
NULL
["raw_code":protected]=>
int(513)
["raw_mesg":protected]=>
string(26) "nickname is already in use"
["message":protected]=>
string(26) "nickname is already in use"
["string":"Exception":private]=>
string(0) ""
["code":protected]=>
int(513)
["file":protected]=>
string(95) "/var/www/vhosts/xxxxxxxxx.net/httpdocs/bridge/ttt/TeamSpeak3/Adapter/ServerQuery/Reply.php"
["line":pr)
vielleicht könnte jemand mir helfen
Ich gebe ein +1 zu dem Kommentar unter mir, ich habe den gleichen Fehler, obwohl der API-Key überall gleich ist
Hier die Fehlermeldung:
Disconnect: object(TeamSpeak3_Adapter_ServerQuery_Exception)#24 (10) {
["return_code":protected]=>
NULL
["raw_code":protected]=>
int(513)
["raw_mesg":protected]=>
string(26) "nickname is already in use"
["message":protected]=>
string(26) "nickname is already in use"
["string":"Exception":private]=>
string(0) ""
["code":protected]=>
int(513)
["file":protected]=>
string(171) "/var/www/vhosts/xxxxxxxxx.plesk08.xxxxxxxx.com/server.xxxxxxxx.net/gos_server_stuff/
Oder kommt doch noch ein Guide? :)
ich habe ein Problem mit dem Skript, als ich das am ersten Abend mit meinen Kollegen verwendet habe hat alles reibungslos funktioniert... aber am nächsten tag konnte keiner mehr dem Server beitreten und haben 2 Fehlermeldungen bekommen:
Undefined index: ip_address in ...\TS3Bridge.php on line 581
Undefined index: user_name in ...\TS3Bridge.php on line 581
Die Frage die ich mir jetzt stelle ist wo das Problem liegt
Ich hoffe das mit dem Gegebenen Informationen der Fehler gefunden werden kann,
Danke im Voraus
Hast du vielleicht die Anführungszeichen in der Config um die URL und/oder den Api-Key vergessen?
httpclient.cpp (2374) : Assertion Failed: pHost && *pHost
Woran könnte das liegen?
Dort gibt in der PHP-Datei musst du einen Key definieren. Dieser kann egal was sein. den gibt es damit nicht jeder, das PHP skript aufrufen kann. Die URL muss auf die PHP Datei per HTTP oder HTTPS zeigen. Und der key muss denselben wert haben wie Der Key in der PHP.
Beide Convars gehören (wie jede Convar) in die server.cfg damit sie funktionieren.
ttt_ts3_bridge_url (URL Format: "http://example.com/ts3bridge.php")
ttt_ts3_bridge_key (anything; just some key for security purposes, so that noone else can abuse the web script)
In welcher Datei muss ich das ändern? In meinem Addonordner ist das Plugin nicht gespeichert. Wo finde ich es?
You can, if you like, also add me. I guess that would lead to faster problem solving.
http://ts3bridge.mightful-noobs.de/TS3Bridge.php as convar.
Joined and got moved. guess it's a problem with ssl not completly supported. Also tested death, roundstart and disonnect. So it's working quiet fine now for me. Thank you for your help :)
If I open it its all fine. I get moved and the browser tells me "ok". Kick, mute, unmute working also fine via browser.
I am dump or I don't know why.
I defined in server.cfg following
ttt_ts3_bridge_url "https://mightful-noobs.de/TS3Bridge.php"
ttt_ts3_bridge_key "kZYJVPDDHsVDBj2VftnzMpLlDHvZ541U"
I will change my key since i posted it.
Console says also:
ttt_ts3_bridge_url
"ttt_ts3_bridge_url" = "https://mightful-noobs.de/TS3Bridge.php" ( def. "" )
game replicated server_can_execute lua_server
- The URL for the TS3 bridge
ttt_ts3_bridge_key
"ttt_ts3_bridge_key" = "kZYJVPDDHsVDBj2VftnzMpLlDHvZ541U" ( def. "" )
game replicated server_can_execute lua_server
- The API key for the TS3 bridge
But still, it isn't working in the PHP Skript over Gmod.
Nothing is done on death, spawn, disconnect, connect.
No Errors from PHP and no Errors from LUA.
Variable on the PHP script is also wright
$apiKey = "kZYJVPDDHsVDBj2VftnzMpLlDHvZ541U";
only over the PHP script if i comment the api check, the comments are working.
It works fine now.
Maybe you should mention the little comma for the new line somewhere for people coming here, and wondering.
{
"STEAM_0:0:40121098": "h51hYEWUpfBDnb4Cg8EPcNiHLB8=",
"STEAM_0:0:59954691": "b3PYddnA2WosUmw61MjUDUgUeAk="
}
-> no linked user account, guess i am filling the json still wrong :/
Get following No linked user account
Links.json looks like this:
{
"STEAM_0:0:40121098": "h51hYEWUpfBDnb4Cg8EPcNiHLB8="
"STEAM_0:0:59954691": "b3PYddnA2WosUmw61MjUDUgUeAk="
}
First Row is my SteamID which is right and my TeamSpeak UID which is also write.
If you want to retrieve the unique id of another player (as an admin on the TeamSpeak server), you go under Permissions -> List All Clients. There is a table with the column "Unique Identifier".
But still. Started a round, I am not moved and set $autoChannelMove = true.
ServerLog: TS3 Bridge URL not valid
But i set:
ttt_ts3_bridge_url "https://mightful-noobs.de/TS3Bridge.php"
and if you go there, its a valid link. Don't know if it works with https.
filled links.json like this:
{
"STEAM_0:0:401210": "h51hYEWUpfBDnb4Cg8";
"STEAM_0:0:599546": "b3PYddnA2WosUmw61M";
}
I shortened the ID's
Took the SteamID and and the TeamSpeak UID, or do i need the Database ID of TeamSpeak?
For some reason, the script kicks every user trying to connect, which isnt in the links.json for "No linked user account".
How can I fix this ? Do i really need to insert every players Steam-ID into the links.json ?
I developed a similiar plugin a year ago and version 2.0 is in beta!
I have plenty of testers and it is already running 24/7 on some servers without any issues.
You can download it here: https://github.com/grimsi/gamelinker
If you have any questions, feel free to send me a message on Steam!
In sachen von Skrip habe ich keine arnung es wäre schön
wen wir vieleicht kontackt aufbauen könnten damit sie mir es
Erklären könnten oder einrichten könnten schritt für schritt D:
I'm running the gmod server locally, on Windows 7.
The server is not installed on the same drive as the OS to prevent any potential issues with that.
The ttt_ts3_bridge_url is https://halfway-evening.000webhostapp.com/ttt/TS3Bridge.php , I'm just using a free web host.
I'm able to get results in the TS3 server by using the appropriate parameters in my browser's address bar, so at least I think I have the web and TS3 servers configured right.
Without further information it's quite complicated to help you on this issue. Do you maybe have further information or an error log containing PHP errors, so that I can see what is wrong?
httpclient.cpp (2442) : Assertion Failed: pHost && *pHost
Assert( Assertion Failed: pHost && *pHost ):httpclient.cpp:2442
The first appears whenever something happens that would have the addon change a player's talk power, i.e., round start, player dies, player disconnects. The second only seems to appear once, when the server starts up.