XCOM 2
[Non-WOTC] Shaken Scars are Back!
63 Comments
3dahs 20 Mar, 2018 @ 1:52pm 
Anyway to make the scars appear on only critically wounded? Also, cant a soldier become shaken from another soldiers death? or how does shaken work I forget. Thanks for the awesome mod btw
BigRowdy 19 Dec, 2017 @ 10:20pm 
HMMM my original version if this mod works just fine, I have all DLC's cept Wotc.
Mr. Nice  [author] 31 Aug, 2017 @ 3:40am 
As promised, a WotC compatible version is now available
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1124507705
FIrst mod I ported because it was the easiest.
Mr. Nice  [author] 30 Aug, 2017 @ 5:04pm 
@Gulthalot: That makes sense, the function which is overriden by this mod essentially deals with all the changes to soldiers on return from a mission. As I said in the discussion thread on one of my other mods, it will almost certainly require a project fork between vanilla and WotC compatible versions. So that leaves the conundrum whether this forked project is the vanilla or WotC version, I've noted other modders go both ways on that one already.
Thegn 30 Aug, 2017 @ 4:42pm 
I've done a bit of testing and it seems that (at least for me) this mod causes the bonding and fatigue system to not work. My soldiers only gained cohesion from covert ops and would lose will but never go into the "tired" state or regain will.

Not sure if its something the mod does to the shaken state or anything and I'm not entirely sure if it is this mod. But I ran some new games, and only on the ones where this mod was disabled, did cohesion work. I doubt anymods I have would conflict with this mod as they are all cosmetic apart from some namepool additions and free camera movement.

If you could look into this if you update, it would be very much appreciated.
Nasarog 29 Aug, 2017 @ 11:55am 
Awesome, thank you. I love this mod! Great job!!!
Mr. Nice  [author] 29 Aug, 2017 @ 11:53am 
It will be, just playing WotC a bit before checking whats changed under the hood for mod compatability.
Nasarog 29 Aug, 2017 @ 11:37am 
Willl this be updated for War of the Chosen?
LoneDigger 3 Aug, 2017 @ 8:36pm 
I also crash on load with an earlier save of my playthrough, but on a test new save file, it can be removed freely (presumably because I haven't had any shaken soldiers yet). This might have killed my current playthrough, but such is the price to pay for modding...
LoneDigger 3 Aug, 2017 @ 8:33pm 
I found the same issue as @Soundaholic. I added a stack of new mods today, and when in the Geoscape view as well as squad select menus, my framerate goes insane and looks like a slideshow. I removed all of my mods and individually added every one, and singled out this mod (all 120ish work without frame lag, but with this one added, the lag happens). What could be causing this? A conflict with a recent update? A conflict with another mod (that happens to work fine on it's own)?

Until it doesn't murder my framerate, I guess I'll have to give scars automatically :(
Star¤Dagger 18 Jul, 2017 @ 6:50pm 
I make sure to give all my troopers cosmetic surgery when they reach join up, also give them cloned eyes to avoid the piratey looking eye patch people.
So no scars!

I do wish someone would make more heads, we need more!
iSynden 7 Jul, 2017 @ 10:19pm 
The scars were removed? The soldiers I had pre-patch still rock the scars given to them but I have wondered why no one else has gotten scars recently.. Thanks you for this fix!
Arkan 2 Jul, 2017 @ 11:17am 
omg! :Kenny:
miguelmonte2005 19 May, 2017 @ 1:30am 
and i have the alien hunters dlc, lair mission activated and all... what am i missing?...
Mr. Nice  [author] 17 May, 2017 @ 1:30pm 
The particularly nasty scars were included in the Alien Hunters DLC (IIRC).
miguelmonte2005 17 May, 2017 @ 12:54pm 
sorry but after a while playing with this mod activated, i've never got the badass scars, bandaids and the whole shabang, just the simple scars, already selectable... what am i doing wrong?... thkz in advance!
Glacialis 15 May, 2017 @ 10:34am 
+1 vote for Mod Config Menu! Fantastic mod, btw. :D
Dragon32 25 Apr, 2017 @ 11:36am 
It's *so* good to have this functionality back, thanks Mr. Nice.
Bullyhunter77 4 Apr, 2017 @ 2:56pm 
Does the scars disappear after the soldier recovers from shaken? Cuz if it doesn't I'd like to see something like that. I wouldn't like the aesthetic appeal of certain characters to be permanently ruined by a bad day.
Slivicon 25 Mar, 2017 @ 8:17am 
I really love this mod for immersion. For whatever reason in my current LW2 campaign, nobody ever gets shaken, though, not sure why - last one it happened all the time. Anyway, I have no idea how it works but it would be even more amazing if the scars selected were based on the bulk of the damage received (but I'd be surprised that would actually be possible). For example, if the soldier is shot a lot with energy weapons, they get a burn rather than a slice.
Brakkey Gurdy I 12 Mar, 2017 @ 3:08pm 
There's a good chance this will be fixed with the patch before XPACK/Milestone comes out, but this is nice in the mean time.
Mr. Nice  [author] 4 Mar, 2017 @ 3:11am 
@calypsojimbo: I'm more inclined to add Mod Config Menu support, so that settings can be changed in game. In the mean time, .ini files are just text files, XComShakenScars.ini will be in the "steamapps\workshop\content\268500\859601422\Config" sub-directory of your steam directory, which itself is "C:\Program Files (x86)\Steam" by default for 64 bit windows at least.
The Kraken 1 Mar, 2017 @ 9:17am 
Can you release a seperate mod that does the scars on grave and normal wounds becase I have no idea how to do any of that ini stuff
Ebithril 1 Mar, 2017 @ 12:43am 
Wow! Anotehr mod for my new favorite song... made by me! :P

Again we got a fucking mod
Made to fix what we fucknig bought
I'm so sick of this shit
Why don't they playtest their shit
I am dooooone...!
Thanks you for the fucking mod!
Cornelian 24 Feb, 2017 @ 2:48am 
Good to see it again, thank you!
Cato 23 Feb, 2017 @ 4:48pm 
Forgotten how good this feature was. THANK YOU!

Started using on a new campaign with instant bad-ass results: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=870746454
Mr. Nice  [author] 22 Feb, 2017 @ 3:34pm 
Interesting, I might have a look at "Just a scratch" and see if I spot what's going on...
Dragon32 22 Feb, 2017 @ 2:40pm 
@Soundaholic:
Really? Wow. I've only ever encountered that with It's Just a Scratch (and It's Just A Spark v1).

Are you loading a tactical save or an Avenger one? In my experience the latter are a little more forgiving.
Soundaholic 22 Feb, 2017 @ 6:57am 
Anyone has any idea how to remove this mod? I'm trying to figure out which of my mods are causing performance issues but I can't remove this from the mod list without crashing upon load
Kaz Ghost 14 Feb, 2017 @ 4:45pm 
Thanks so much for this! I got the game a few weeks ago and had no idea this was even previously a feature.
Mr. Nice  [author] 14 Feb, 2017 @ 2:23pm 
@Manda_of_the_6: Well very little is "impossible", but it wouldn't be trivial. For a start, there is no categorization system with the scars, like all customization options, they just have a "name" and that's it. It's a similar issue with "longer hair after being captured", an idea a few people tossed around in the comments here, but I didn't respond to because it would be pretty much the same answer I just gave you.
Mr. Nice  [author] 14 Feb, 2017 @ 2:16pm 
Yes it does, I mentioned it earlier, but it's buried a bit under all the comments! I'll add it to the description. I wasn't 100% sure at first mod launch, so didn't comment either way in the original description.
Dave Johnson 14 Feb, 2017 @ 1:32pm 
Is it Long War 2 compatible?
Manda_of_the_6 13 Feb, 2017 @ 6:50pm 
It ther a posibility of setting what type of scar the soldier gets based off of the type of wound?
Budoshi 12 Feb, 2017 @ 1:19pm 
OMG thx. i reposrted this bug many time over but the mods always said they tested it and nothing is wrong...i thought it was my mods. and nice on the side fixes as well.
Peanut Hadhod 12 Feb, 2017 @ 4:51am 
I think that it would be pretty annoying and wierd to have to cut my soldiers hair. I mean I know that they blindly follow what I tell them to do, but they can at least have some control.
3dahs 10 Feb, 2017 @ 7:46pm 
Wait no not just wounded or more importantly captured soldiers :P
3dahs 10 Feb, 2017 @ 7:46pm 
I upvote talemore's request. That would be amazing.
talemore 10 Feb, 2017 @ 5:19am 
Mod request: wounded soldiers gains beard and longer hair
Christian 9 Feb, 2017 @ 6:12pm 
Looks cool. Thanks dude
3dahs 9 Feb, 2017 @ 12:36pm 
@Oddball_E8 haha thanks I knew I must have read that wrong. Would be cool to see a mod do that.
Oddball_E8 9 Feb, 2017 @ 7:39am 
@3dahs: no, he said HE does that sometimes.
3dahs 9 Feb, 2017 @ 3:37am 
stfu... lol does it really give them beards and longer hair? That's pretty awesome but I dont know if I should believe it.
ctrl-z 9 Feb, 2017 @ 1:47am 
I really like this! I sometimes give soldiers longer hair or a beard if they were captured or in the infirmary.
Mr. Nice  [author] 9 Feb, 2017 @ 12:39am 
Yes it works with LW2
GassyTaco 8 Feb, 2017 @ 8:09pm 
Thank you so much!
3dahs 8 Feb, 2017 @ 6:22pm 
work ok with Longwar?
Dick Justice 8 Feb, 2017 @ 5:51pm 
Knew I wasn't going crazy about scars not showing up on shaken soldiers. Thanks for this mod.
Swords 8 Feb, 2017 @ 3:57pm 
Was wondering what happened to these, thanks for this!
Arkhangel 8 Feb, 2017 @ 1:59pm 
SPARKs are totally worth it though, and there is some nice customization mods for them.. like.. say.. turning them into Titanfall Titans, or using the old MEC bodies from EW.