The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Delirious Void
49 Comments
zacc 4 May @ 10:33am 
once i found a delirium host and it wouldnt open and when i killed it my game crashed :steamhappy:
ImpoverishedPrune 23 Feb, 2023 @ 10:35am 
rip
Jackaboi 12 Feb, 2022 @ 1:47am 
Hey just thought I'd let the creators know that having skatole and entering any kind of room with hostile flies in the void will crash the game. Very niche thing but had to disable the mod to beat one of my runs
nobleXenon 18 May, 2021 @ 12:57am 
It might be a good idea to link it here, the new version
ink toodles  [author] 3 Jun, 2018 @ 2:58am 
...yes

I made that version
♥Pyroscar♥ 3 Jun, 2018 @ 1:03am 
Someone made a workin version of this mod btw, so just use that one-
GaussTheWizard 24 Mar, 2018 @ 3:03am 
The visual effect still works, but Delirium himself gets duplicated repeatedly during the fight for some reason.
Nao 20 Nov, 2017 @ 2:43pm 
i hope this gets fixed
Waffles From Nowhere 31 Oct, 2017 @ 5:52am 
loved this mod, but unfortunately crashes whenever an item appearn now :/ wish it would be fixed so i can use it again!
otsu 12 Oct, 2017 @ 12:36am 
same
pory 10 Oct, 2017 @ 12:06am 
This was really cool, but some enemies are unkillable. Had to use the console to finish my run by spawning Emperor cards. Uninstalling until fixed.
otsu 20 Sep, 2017 @ 9:54am 
isaac-ng.exe has stopped working...
Madelyn 19 Sep, 2017 @ 1:34pm 
When using this mod the void was very glitch for me. I had issues with rooms crashing upon entering, enemies being unkillable, and rooms not ending when I'd cleared them.
banana 19 Sep, 2017 @ 7:40am 
Wow, thats very nice mod!
otsu 17 Sep, 2017 @ 4:00pm 
keep crashing
incompetent and incontinent 3 Sep, 2017 @ 8:09pm 
God, this mod is great! The best part is the imperfections, which make sense, as it's Delerium getting things wrong making enemies more interesting. Loki spawns Red Boom Flies, Teratomas spawning maggots, and Larry Jr. and buttlickers using the movement pattern of the hollow. Great job guys.
Doomnack 29 Jul, 2017 @ 2:48pm 
Getting glitched enemies, like black globin's body is invinicible and unmoving, and fatties are moving but invincible. Still, I like this mod, and appreciate the effort put into it.
SprSnpr_ 6 Jul, 2017 @ 6:26pm 
Very cool mod :B1: i agree that the void is pretty boring...
demetrious jackson 4 Jul, 2017 @ 6:06pm 
this should be in the next booster pack
Life4Nintendo 25 May, 2017 @ 12:30am 
Tethered enemies are glitched and don't move at all. Interesting concept, but needs some work.
Bustin 18 May, 2017 @ 9:15pm 
I would rather make my own.
Bustin 18 May, 2017 @ 9:15pm 
Oh I understand alright.
ink toodles  [author] 17 May, 2017 @ 12:21am 
No, the sprites were made by VideoGameNews, ask him if you can use them.
Bustin 16 May, 2017 @ 3:02pm 
So these are unused sprites, the community is free to use them?
ink toodles  [author] 16 May, 2017 @ 4:54am 
Slowly :I As you can imagine it is not very easy changing the AI of 100+ enemies
Liljas 泣き虫 15 May, 2017 @ 1:20pm 
How's the development going? Really wanna add this mod now that mods don't block achievements anymore.
o'night 15 Apr, 2017 @ 6:27am 
Good luck with 2.0, I really like the concept and sprites.
ink toodles  [author] 15 Apr, 2017 @ 6:23am 
Thats because of the...odd...way I coded this...masterpiece of code. I am working on a 2.0 version which shouldn't crash as often. For now there's nothing I can do...
o'night 15 Apr, 2017 @ 6:01am 
This is a great mod but it crashes a lot when used with other mods (AlphaBirth for example)
It often crashes upon killing small blastcyst (spawn 76)
Anahkiasen 1 Apr, 2017 @ 3:28pm 
Not sure what's causing this but I've got some enemies (the ones chained to a wall) that are all bugged. Every piece of the "bit" that holds them to the wall looks like a Gaper's body for some reason, the enemies don't move and when you kill them sometimes the room doesn't open itself
Mallow 31 Mar, 2017 @ 1:46pm 
I bet the developers were like "oh crap we should of done that."
ink toodles  [author] 27 Mar, 2017 @ 4:14pm 
Yes indeed, but that will take a long time to do for all of them. Though I guess it would be an interessting touch...
Moonwalker 27 Mar, 2017 @ 2:32pm 
Is it possible to add to these white enemies the properties of such enemies from the "The binding of isaac wrath of the lamb eternal edition" ? This would be great.
Sorry if this question is already asked.
ink toodles  [author] 26 Mar, 2017 @ 6:55am 
Yes you can. Its an NPC_UPDATE, though you need to check for the variant and subtype too.
Bustin 26 Mar, 2017 @ 6:06am 
Also do you think I can update a current monsters mechanics like have it spawn a modded enemy after death or something ? Is it just an NPC_UPDATE
ink toodles  [author] 26 Mar, 2017 @ 2:01am 
I used subtypes for the most part, with their own anm2 files. If an enemy than worked diffrent from how it should I added some extra code and replaced the spritesheet and yes, this is possible for other floors, though it takes a long time to do the textures.
Bustin 25 Mar, 2017 @ 10:53am 
Hey how did you do this? Did you enemy variants with the the same code as the normal enemies but with the new appearance or did you just change the sprite sheets of the normal enemies on the floor. If so could it be possible to do to other floors?
Carbo 17 Feb, 2017 @ 11:19am 
This SHOULD be added to the game, The Void now it's just a copy-paste of al the game (Without Delirium)
Mr. Headcrab 12 Feb, 2017 @ 12:50pm 
If it's possible to change specific parts of the void, is there any way to change the textures of rooms in only the void?
ink toodles  [author] 12 Feb, 2017 @ 3:54am 
The mod only changes enemies in the void. @ΦωΦ
ΦωΦ 11 Feb, 2017 @ 2:44pm 
does this affect monsters that aren't in the void?

[as in, when you encounter them earlier on, do they still look delirium-esque?]

I like the concept, though. sub-like-fav'd.
ink toodles  [author] 11 Feb, 2017 @ 10:35am 
Thanks for all the replies, got the bugs all fixed now ^^
God's Drivest Drinker 11 Feb, 2017 @ 8:28am 
walking boils have no head
God's Drivest Drinker 11 Feb, 2017 @ 8:18am 
Also just a sudjestion but can you make beggars in the void look like the enemies? Sorry for the comments
God's Drivest Drinker 11 Feb, 2017 @ 8:14am 
Double flies dont have a new skin
Kaice 9 Feb, 2017 @ 8:08pm 
Bug: Whenever It lives spawns in it crashes the game. please fix, this mods actually awesome.
An Innocent Kitten 9 Feb, 2017 @ 6:30pm 
i'd be cool if some or all of the wall and floor variants (such as drawings on the floor or walls, cracks captches of different stuff and all that) in the void were delerium tendrills, vains, goop, or somthin more creative and cool
An Innocent Kitten 9 Feb, 2017 @ 6:11pm 
i believe it crashes when you enter a either mom's heart or it lives fight in the void (you can test with "goto s.boss.1080" and "goto s.boss.1090")
also, idk why but this mod at least for me is incompatible with this one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=840640979
(ㅇㅅㅇ” ) 8 Feb, 2017 @ 11:18am 
This is what Nicalis should have done from the start.