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And there is a second map, to get a first impression of the wall the easy way by just flying through it: "Eiger North Face Teaser E1 Update".
The hard version will not have many fans, which is why I postponed it indefinitely. But I will polish and maintain the existing one.
>>> http://i.imgur.com/4vx5ruO.jpg <<<
Obstacles:
- difficult routes need much more time for testing than easier routes
- decision about the degree of difficulty (The skill range of players is very wide; there is a fine line between boredom, entertainment, and frustration.)
- mild performance issues because of the many spikes in the level
Current ideas / roadmap
+ two separate maps - for casual players and challenge seekers
+ hence, first polishing the hard route, then fork to an easier version
+ performance issue: not sure yet, it seems there is only a problem for me while uploading, not so much for the players. Tests will show.
+ ETA: a couple of weekends… dont pin me down on this!
Climb save!
+ “Direttissima” – straight line to the summit
+ through the “Red Fluh” to the Mushroom
It will take a while, since I wont do it in rush as last time. The first public version took me 40-50 hours over 2-3 weeks.
As far as I know and have observed:
* 40+/- min is the average time for players who are familiar with Climbey but new to the map AND want to enjoy the experience
* 60+/- mins beginners or freshmen of Climbey should reserve
* 15 min and less one can expect for competitive runs with good jumping skills
I have seen beginners struggling with simple things and a badass who flew up the wall. My focus was not a “race track” but a mountaineering experience that many should be able to enjoy.
Tip: Try to find the hidden and easier variant in the “Ramp”. From the standard point of view your line of sight is blocked but the grips are actually all visible. It is like with real climbing – often you have to look for the best grips with “climbers instinct” ;-)**. And there is a very hard option >into< the “Ramp” too, however it does not have an advantage.
**Maybe one day I extend this “concept” to other parts of the wall.