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I'm curious though, I'm currently testing how well the "Canon Avatar" mod works with a few others, and was curious: does this mod affect any unit with the Ruler Reaction ability, or does it edit each Ruler individually?
This mod is the only one touching ruler reaction. So there's a question mark for me about the reliability.
I love this mod...
These Creatures are Jerks!
Been using this mod for about 500 hours gameplay.
Regardless, I'm very thankful for this mod and consider it 100% required when Alien Rulers are enabled. Very much recommend this one.
I don't think they are immersion breaking... We are talking about a turn-based game here to begin with.
I think the mechanic of reactions is supposed to represent that rulers are extremely agressive AND extremely fast, way faster than any other enemy. Its like a scene from a movie where a squad of soldiers meets an enemy so fast they can barely understand what is happening.
That being sad, rulets are overpowered simply because they can accidentally combine with normal enemy forces, which is an overkill.
Fighting a ruler dead on seems to be fun enough. It stops being fun when a bunch of mutons join the scene mid-fight when half of your soldier already used their turns.
If rulets were supposed to bring a concept of a boss, they brought the wrong kid - the gank squad one.
Well, then we could argue that that's exactly what is happening. Super-powered bastards who are just a litttle bit too fast for your soldiers.
Although, by default its like they are Sonic fast. No thank you...
Confirmed through trial and error that it is only this mod, it does not seem to be an issue of compatibility with other mods.
Repeaters are redundant most of the game, but goddamn are they good against rulers (if they work, that is).
I recommend using mods to be able to put 3 or even 4 weapon upgrades onto your guns. Then you can put repeater on almost every gun without sacrificing other mods.
Heh. What's the mod called?
I remember tempering with percentegaes in mod-config... What on earth is going on here?
Explains why viper king oppened the rift when my heavy moved.
With LW 2 you want this one - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1126730240