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i think someone in the WOTC section comments said what to do
if youre handy with photoshop, its actually not incredibly difficult to create the color mask, just like i said time consuming especially with the large texture size getting the lines to remain crisp will take a lot of patience and time
I never got around to creating the Mask map for the armors so they are not colorable, im unsure if i will ever create them as they are time consuming to make look good and ive lost most interest in XCom2
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1124400436
ill have to ask him whats changed and see how to fix that up. as for the armor mods this may take a bit longer than i though since i have to reparent and relink my hundred textures on the helmet mod and multi-piece armor mods, this mod will be up later tonight i believe........
Thats what ive been hearing, so thats the route ill go, the biggest time sink will be collecting all the files and rejigging them into a new mod file. Going to roll out one or two of my mods today for wotc. Most likely cosmetic mods first since im unsure of how guns are behaving
Thank you guys for you continued support and patience and Spartan A291 for gifting wotc
There is a way, and it will take me a long time to produce the required textures to make it colorable and still retain proper quality due to the size of the textures, eventually i may do it but its not near the top of my list of things for Xcom2 at this time.
The mod comes with invisble limbs, you must use the torso, if the torso is making you invisble then something is most likely weird on your end and i would recommend unsubbing, deleting the folder in which the mod is located and then resubbing. could be a corrupted download.
and @dark theyre seperate
Its planned i just need to figure out how to do that again after i finish the titanfall armor im working on
?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=874249653
just feel like sharing this from my BR testing