RimWorld

RimWorld

More raids (NOT UPDATED)
53 Comments
The Guy in Your Closet 17 Feb, 2021 @ 12:58am 
Just use the Igor the Invader story teller if you need more raids.
AEeveeNamedPika 6 Jun, 2020 @ 6:27am 
Okay this seems like a fun way to spice up your game after you literally become the strongest faction on the planet.
Torbaz 9 Mar, 2019 @ 11:14pm 
What the heck?
Not_Normal_Jesus 24 Dec, 2018 @ 11:37am 
ok just thought i would have asked cause its been a while since the last comments
Brassqund  [author] 24 Dec, 2018 @ 9:44am 
No.
Like I had say below, I didn't know how to make it work anymore.
If someone want to use the same idea or update this mod, they can
but other then that... this mod (and my other mods of this kind) can be
consider as dead.
Not_Normal_Jesus 24 Dec, 2018 @ 1:10am 
is there a updated version?
Skarsnik 3 Nov, 2018 @ 5:46am 
Atleast you tried to update it, better than the other modders who are too lazy to even try.
Brassqund  [author] 23 Oct, 2018 @ 11:07am 
I tried to update it but somehow, that doesn't work.
The game doesn't crash, no error... it should totally work
but the game just ignore my setting and I can't force the raid
to come.

Like I said before, I got no motivation about doing stuff for this game anymore...
So I am just going to abandon this mod.
I can't make it work anyways....
If someone want to take this mod or the idea.... they can.

Sorry to people who were waiting for the update.
Have fun anyways.
Gwenhyfer 18 Sep, 2018 @ 5:43am 
I would be really happy, if you would update it. It was so much fun to play with this mod included :-)
Brassqund  [author] 5 Sep, 2018 @ 11:07am 
I may started to update my mods next week but I didn't promess anything.
I am sorry for people waiting for the update but I didn't even play this game anymore.
Trying to find what the dev changed can be a pain... specially when you are not interested
by it anymore.
Eom 4 Sep, 2018 @ 4:54am 
update pls!
GuNs 1 Sep, 2018 @ 4:28pm 
Great mod. Can we get an update pls.
Brassqund  [author] 30 Jan, 2018 @ 8:46am 
@quickerthanlight
If you mean: Can I add it to an existing save?
then yes.
Lizarda 29 Jan, 2018 @ 8:25pm 
safe for saves?
Skarsnik 22 Dec, 2017 @ 7:55pm 
thanks the storyteller only wanted to do machines and bugs which are easy to beat but now i can turn this mod back on
Brassqund  [author] 18 Dec, 2017 @ 1:10pm 
Updated!
When using this mod with the right story teller,
you should get raid everyday after day 2 or 3.

The story teller thing is still "random" so this is POSSIBLE the game
skip a day sometime but if you didn't get raid for a long time, tell me.
Brassqund  [author] 16 Dec, 2017 @ 7:29pm 
Sorry for the wait but I stopped playing this game since 0.17
BUT, I got a lot of my mods with people asking for an update so I will do it.
Probably this monday.
Eom 16 Dec, 2017 @ 3:05am 
update want
Skarsnik 14 Dec, 2017 @ 2:32am 
needs to be updated again
Brassqund  [author] 18 Jul, 2017 @ 11:21am 
Updated.
I made some testing and that should work.
Some feedback would be appreciate. :)
RD 17 Jul, 2017 @ 7:16pm 
Hi Brassqund,

I use many other mods; I did selecte the RAID story teller, tried a few levels and let the games run for several days each. Nada.
Brassqund  [author] 16 Jul, 2017 @ 12:37pm 
Also, did you slect the story teller the mod add?
Brassqund  [author] 14 Jul, 2017 @ 7:31pm 
I will do some testing pretty soon.
Do you use any other mods?
RD 14 Jul, 2017 @ 2:08pm 
If I use either of your mods, I don't get any raids at all. Using this one or the Big Threat version. I have waited on three diff games, about 30 days in, with quite a bit of wealth (mined gold and silver).

I have even tried chaning Load order a few times; place your mod at the beginning, or right near the end. I am not loading both at the same time, just one.
Brassqund  [author] 20 Jun, 2017 @ 10:33am 
Bug fixed and I also changed some little things...
That should reduce the risk of days without raids.

Thanks for the bug report.
Pancakes 20 Jun, 2017 @ 3:38am 
I think that this storyteller is creating errors when I try to recruit a prisoner.

Error log can be read at https://pastebin.com/zRP54mxg

What happens is that my pawns talk to prisoners to build rapport, but never actually try to have a recruitment conversation.
Marcondy 8 Jun, 2017 @ 10:05am 
Thanks :D
Brassqund  [author] 7 Jun, 2017 @ 9:22am 
It should be updared pretty soon too.
Marcondy 7 Jun, 2017 @ 9:09am 
GREAT Mod and SO glad updated to A17. Thank you loads. One question - Any chance of an update to the 4 day raid mod too? :) Thanks again for all your effort!
Sator 6 Jun, 2017 @ 10:23am 
yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeessssssssssssssssssssssssssssssssssssssssssssssssss!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
Brassqund  [author] 6 Jun, 2017 @ 9:24am 
Updated for a17
Old version in the description.

Thanks to report if there is any bug.
Have fun :p
Sator 1 Jun, 2017 @ 7:41pm 
ok thanks mate!:steamhappy:
Brassqund  [author] 1 Jun, 2017 @ 7:09pm 
Yes, I will update this mod.
When? This week... or maybe next Mondays.
Sator 1 Jun, 2017 @ 3:20pm 
are going to update this to A17? cause this is awesome!
Belial03 10 May, 2017 @ 12:08pm 
I didn't but for now the mod is working fine, in case of any problems i will turn on dev mode and message you the error
Brassqund  [author] 10 May, 2017 @ 8:45am 
Did you try to set the dev mode on see if there is any error
log when there is no raid spawning?
Belial03 8 May, 2017 @ 8:21am 
So here is how it goes,half of the time it works perfectly but sometimes i need to wait 2 or 3 days and in rare occasions i need to reload to get raided
Brassqund  [author] 7 May, 2017 @ 10:08pm 
If you didn't get raid and wait one more day, did you get a raid or you reall need to reload to
ever get one?
Belial03 7 May, 2017 @ 2:28pm 
yes 7 years into gaem (a LOT of mods and my colony is richer than our olar system)
Brassqund  [author] 7 May, 2017 @ 11:41am 
Is that really soon in the game ?
Belial03 7 May, 2017 @ 9:52am 
Sometimes i dont get a raid and i need to reload my game to get one!
Brassqund  [author] 27 Mar, 2017 @ 9:25am 
@broluigi Some people like impossible challenge... and see how far they can
go. You can also activated that mod only once your base is done
to test your defenses.

I also made a 4 days version to people less hardcore:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=864077438
Laine 27 Mar, 2017 @ 7:46am 
...isnt this mod a bit too vicious? One raid a day... what if your all sick with malaria? What if everyones sleeping? How the heck do people do it!
Gnox 21 Feb, 2017 @ 11:30am 
Thanks \o/
Sand Dog 13 Feb, 2017 @ 9:01am 
@Brassqund
Thank you!
Just sent a friend request to send the message
Brassqund  [author] 13 Feb, 2017 @ 8:26am 
Of course you can.
Sand Dog 13 Feb, 2017 @ 2:04am 
@Brassqund
Oh, thank you for such detailed responce! :o

I wrote almost an A4 sheet of text about your question, but Steam won't let me send a comment more than 1000 chars long :\

Could I send it to you as a private message?
Brassqund  [author] 12 Feb, 2017 @ 1:19pm 
@Wemd I did that mod mostly for people who want a challenge every day
but I understand that's not for everyone.

Maybe I will do a "light" version...
but there is some questions on what I should do:
Should I make 1 raid every 7 days...
or at least 1 raid every 7 days (so still a possibility of more)?
Should I put only raid or let the other big events activated?
Should I do one mod or multiple? (one with only raid, the other with all big events)
In the same time, I don't want to flood the workshop with 20 mods which
are more or less the same thing XD

And for the possibility of options, I am not sure how to do that actually.

Anyways...
I am going to think about it.
If you or anyone else got opinion about it, don't hesitate!
Sand Dog 12 Feb, 2017 @ 12:42pm 
Oh yes! Raids is what I'm not enough in the vanila game! Looks like a great mod, thank you!

But could you make a version of the mod with raids each 7-10 days, please?
Or just add an option to change the number of days between raids manually?

One raid each day seems a bit too much :o
Brassqund  [author] 11 Feb, 2017 @ 8:28pm 
@JackedUpSailor
I got no numbers but I know this is pretty low.
With the basic 3 colonists start, just taking everything you start with + all the iron/meal
laying around and putting it in a stockpile seem to be enough wealth...
but still, I know this is possible... If you didn't get everything and waste a lot
of time... or if you do a custom start with nothing and you didn't progress well.

A normal player in the normal circonstances shouldn't have the error message,
two days being more then enough. In the worst case, just close the error
and continue to play. The game will still try to do raid each day (after day 2)
so there is NO problem.