Take On Mars

Take On Mars

Mars One Expedition SP/MP - v1.5
66 Comments
Kerry 27 Sep, 2018 @ 9:37pm 
Kerry 25 Sep, 2018 @ 1:41pm 
Understood. Will release when time permits.

Note: It is intended to be the second set for my movie series "Dragon in Space".

The first set in the series has already been released. They are all labeled as DRASA.
Best4Gamers  [author] 25 Sep, 2018 @ 8:33am 
i like that Kerry Freeman :) np
Kerry 24 Sep, 2018 @ 6:13pm 
Request permission to post modified version of this mod.

Changes:

New title
New description
New goals
Start date and time changed
Time scale changed
Creative mode 3D printer added

Title changed to "DRASA (2/2): Marsbase Alpha"
New start date: July 4th, 4014
New start time: 8 AM UTC
New time scale: 1:1

You'll be credited and a link to this original will be in the description.
Kerry 21 Aug, 2018 @ 8:05pm 
I get the same error but the issue seems to be a non-issue.
spaceenwalker 12 Jan, 2018 @ 3:11pm 
The same hier.
---------------------
Entity is already deleted
Class: 'WaterZone'
Entity name:''

Function: 'TestArea'
---------------------
Synapt 30 Nov, 2017 @ 7:46pm 
Update: it appears that the 1st save always works, any attempt to save after that DOES successfully save however it causes the crash with the below error. I'll try to debug it myself if I get a chance, I thought originally maybe it was something related to planting potatoes in the lander but I tried again without doing it and got the crash again on the 2nd save.
Synapt 30 Nov, 2017 @ 3:09pm 
Anyone else getting crashes upon saving with the following;

---------------------
Entity is already deleted
Class: 'WaterZone'
Entity name:''

Function: 'TestArea'
---------------------

I get them any time I save with this scenario.
hasenfuzz 28 Nov, 2017 @ 1:26pm 
BEST4GAMERS [Autor] 18. Feb. um 22:42 Uhr
sure you can

Max Attax 18. Feb. um 17:09 Uhr
Would It be ok for me to Edit this for My Self for time Scale 1:1?

Thanks


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When I go to the Editor I can not change the values. All I got is the notification "different author". I would also like to see this scenario with a 1:1 time scale. Please upload a copy in 1:1 time scale to the workshop. Thank You!
Bohdan 29 May, 2017 @ 12:59am 
A big thumbs up and a favorite! A very well thought out scenario with enough stuff to get you up and running. Maybe a tad OP for some,but after being away for a while it was perfect to ease me back into the game. Thanks for sharing and looking forward to more! :steamhappy:
Best4Gamers  [author] 19 Feb, 2017 @ 11:20pm 
inside the drop crates , there is 2
roguepossum 19 Feb, 2017 @ 3:55pm 
is there a 3D printer in this secerio? cant seem to find one
Best4Gamers  [author] 18 Feb, 2017 @ 1:42pm 
sure you can
Max Attax 18 Feb, 2017 @ 8:09am 
Would It be ok for me to Edit this for My Self for time Scale 1:1?

Thanks
Best4Gamers  [author] 17 Feb, 2017 @ 12:52am 
its generates with the map , random
Emperor potato 16 Feb, 2017 @ 11:16pm 
um how did you add the materials to the ground i mean where you have put the tents
Best4Gamers  [author] 14 Feb, 2017 @ 11:39pm 
yes ... otherwise i would call this scenario a "sandbox" :)
AC_Black 14 Feb, 2017 @ 6:18pm 
Hi So far every thing works great, love the lake BTY :) But I do have problem.. The small seperator does not have ANY Mars elements. I cannot seperate soil, air or rock for building with 3d printer :( Does this mean I need to make the large seperator to get the Mars elements?
Best4Gamers  [author] 14 Feb, 2017 @ 12:59pm 
Emperor potato 14 Feb, 2017 @ 9:38am 
Not bad, but it looks to OP for a start, try making a hardcore version
Aurora 14 Feb, 2017 @ 7:33am 
Probably to do with conditions related to weather between the two? If not, the actual mission ones are modified that means.

Also on a note.
Don't bother the missions, when you hit mission 6... well, Lets just say, I hope you wont miss your frame rate..
Cofran 14 Feb, 2017 @ 6:13am 
Only been playing this scenario for a day but loving it. Was just wondering why the MAV and space suit flood/lights are not as bright as they are in the campaign game. (just subbed Cydonia will play that next :KOh: )
Mr. Monochrome [Hood Certified] 14 Feb, 2017 @ 6:03am 
The dude with the red eyes on your logo makes me think of Dune. Everytime I see it I think "THE SPICE MUST FLOW!".
Best4Gamers  [author] 13 Feb, 2017 @ 2:07pm 
Expedition Cydonia is much more fun and much harder
Aurora 13 Feb, 2017 @ 2:05pm 
Hey. Up for making a hardcore survival type one? Those are usually the ones I play.
In general, most are too easy heh.
Best4Gamers  [author] 13 Feb, 2017 @ 2:00pm 
Check out my new scenario called Expedition Cydonia !!!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=863578563
Aurora 12 Feb, 2017 @ 3:27pm 
Technically, you could also stack more ontop of those if you do not plan to move the crate (say like just outside your habitat or as temporary or long term storage for barrels)
A futher 6 barrels could be added to the pile bringing the total per-crate up to 18 barrels and 2340 of barrel space with a very small footprint the size of one crate.

Try storing that many barrels on the floor... ha!
Aurora 12 Feb, 2017 @ 3:17pm 
Oh by the way, If you look in my profile in my TKOM screenshots, I was showing someone what I meant about the barrels stored inside the crates. I fit all those into that crate like that and was able to pickup and move it, Also on a positive side. If you do this on the tray of the cargo truck, those barrels will not move or roll around.

4xwide, 3xhigh, 12 barrels total, 1560 worth of any material\s is inside those barrels.
Best4Gamers  [author] 12 Feb, 2017 @ 9:07am 
added the "Lost base" at x40 y30 you will like it there
Best4Gamers  [author] 12 Feb, 2017 @ 8:13am 
Updated , as asked fuel and oxi tank deployed
Best4Gamers  [author] 12 Feb, 2017 @ 5:11am 
Yeah some people may think its broken , il try to deploy them in next update , just hope it not gonna mess up the resources drop , cuz i had an issue with it before
Aurora 12 Feb, 2017 @ 5:10am 
Besides, Most know rule number one of TKOM. Never leave the hab without your builder, even if you don't think it'll be needed. Sometimes you just want to move something a little.
Aurora 12 Feb, 2017 @ 5:08am 
Eh.. Able to just deploy them in their place anyways, So it's all good.
Best4Gamers  [author] 12 Feb, 2017 @ 5:07am 
When i planted them in script it made some bugs , so better this way
Best4Gamers  [author] 12 Feb, 2017 @ 5:05am 
Building tool*
Best4Gamers  [author] 12 Feb, 2017 @ 5:05am 
They cannot be seted without the builer tool , just use the tool to plant them in place , all works fine then ;)
Aurora 12 Feb, 2017 @ 4:22am 
Yeah. They're not setup properly, But you can just use the construction tool to "Deploy" them in place so they can be used.
Joergitech 12 Feb, 2017 @ 4:18am 
have fix it self in 1.0 kann construktool withfull tanks use.
Joergitech 12 Feb, 2017 @ 4:14am 
at storage can not the big tanks not use for methane and oxygane not set with tool.
Best4Gamers  [author] 12 Feb, 2017 @ 3:14am 
Mission extention for single player will be available this week ;) hope you enjoy this scenario
Best4Gamers  [author] 11 Feb, 2017 @ 10:05pm 
just dont look him in the eyes too long ... LMAO
Aurora 11 Feb, 2017 @ 10:04pm 
Oh wait. nevermind, Just checked heh.
Best4Gamers  [author] 11 Feb, 2017 @ 10:04pm 
*edit*

4 small opened crates & 2 large opened crates added to storage house
timescale changed to 1:12

Have fun with it !!!
Best4Gamers  [author] 11 Feb, 2017 @ 10:03pm 
exactly the one with the open tops :)
Aurora 11 Feb, 2017 @ 10:02pm 
No no. I meant the (broken) ones with the open top so you can use them for barrel storage.

The normal ones can be made with printers.
Best4Gamers  [author] 11 Feb, 2017 @ 10:01pm 
4 small crates & 2 large crates added to storage house
timescale changed to 1:12

*you may have to start new game for thoose updates to work
Aurora 11 Feb, 2017 @ 9:43pm 
With time scale edit and add some of those crates eh ?
Jeremiah Johnson 11 Feb, 2017 @ 9:43pm 
What about time scale change?
Best4Gamers  [author] 11 Feb, 2017 @ 9:41pm 
I will push another update later today with some missions maybe ;)
Aurora 11 Feb, 2017 @ 6:37pm 
Yeah. 1:1 is a little too slow, while 1:24 is usually to quick. I think 1:6 would be best maybe.