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I don't have the funds to spare on coming back to XCOM at the moment.
Otherwise maybe in December?
Maybe if I find some free time (and enough demand for such a version to warrant the development overhead...) I'll cook up a fork. Or someone else can. My single block of source code is included in the download, free for fair use.
due to this mod give a new tree from zero (learned perk is gone), i think it wouldn't hurt to show a new tree that we just got after the reroll. you can turn it in XComLW_AWCPack.ini and change ALWAYSSHOW to true
or just list some commands in the mod description that would reduce supply/intel/elerium core by x amount, so people could police themselves.
Thanks for the mod though ^_^
Nobody's done that because 1) There's no UI for it and 2) It'd be overpowered as all hell.
@Blakx
Crazy as it seems because of the nature of this mod, I ran into the exact same problem. I did hours of troubleshooting my mods, because my AWC reverted to the vanilla version (no extra slots, only could slot scientist and one soldier to reset entire skill tree). Long story short, even if I only have LW_Overhaul and this mod active, my AWC resets to vanilla. Very weird stuff.
But, to be fair, there's a handful of other mods that should work with LW2 that are borked when I try to enable them with LW2 on my system. I'm wondering if it's a faulty LW2 installation on some level. I'll redownload LW2 and try going fresh and report back.
It seems like it reversed the AWC system back to the original game. What did I do wrong? :(
in armoury i type; soldierlwforceawcreroll jack ryan
no error command, but checking the awc nothing has changed?
am i typinf it wrong?
I'm not sure it even responds to PopulateArmoryData, which would mean you wouldn't be able to see changes immediately, making a button a bit pointless.
If you want to repeatedly reroll the same unit, just hit up arrow, enter from the prompt. Don't have to retype the entire thing.
- clickable button that says something like "Reroll"...
- with a mouseover tooltip that warns you that it will wipe all current progress, but generates new random AWC skill tree for that individual soldier only.
- and maybe a red warning popup "are you sure" confirmation for misclicking / safety measures.
otherwise, also good to note in mod description:
to enable command console in xcom2, you must edit xcom2 launch options in steam library.
(right click xcom2 in steam library) click "properties" > set launch options > type "-allowconsole" w/o quotes.
You can always use Grimy's Console Mod to add a 2nd skill if you're desperate. That's fully compatible with both mods.
LWGiveAWCDefenseAbility Soldier Name
LWGiveAWCOffenseAbility Soldier Name
LWGiveAWCPistolAbility Soldier Name
It functions identically to the regular all-soldier one from LW, which is to say, you don't get a refund. If you use it on someone with learned skills, they'll start back at zero.
If you already have taken a skill, I'm guessing that that skill will be changed as well?