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>its also saying out of bounds
don't forget to disable bounding box first, it's one of the option on the top right when in editor mode.
GIVE ME THE LINK IF ITS A MOD
But i must say it's a bit hard to control.
I think the wrong thing is the propellers on the plane. I gess that when someone is in ZG, believes that the movements will be continuous without aerodynamics, but with that propellers when you turn or pitch etc, the planes tend to autostabilize itself and that means you cant shoot properly. Not sure but, just saying
Also this is a spacecraft, there's almost no drag involved so you have to stop all movement by turning the other way.
My strategy for taking out each fighter was to position myself just inside of its circular path, so I could shoot directly at it at close range for the longest time. I used the crossbow for its lower recoil. Even still, it took a lot of patience, and any miscalculation could destroy my ship.
The difficulty made it really satisfying when I finally won though. Congratulations on the cool game! 😎
@VermillionBoulderIndividual been doing this from the other minigame. It's so time consuming I think I will just do this for minigames only.
@Ferrand It can't do VTOL nor flying in normal gravity yet, I don't think it's worth uploaded.