Total War: ATTILA

Total War: ATTILA

Ostrogoths <3 Roman Buildings
33 Comments
Profilowy 27 Jan @ 5:48pm 
Has this been updatet?
Ursan 4 Aug, 2024 @ 3:08am 
Question, if you do decide to build Roman cities, will you get a proper Roman city map, and High Walls when attacked? Or will every settlement battle still be Barbarian cities?
Rebel Marksman 2 Mar, 2024 @ 3:57pm 
Update Please !!!!!!!!!!!!!!!!!!!!!!!!!!!
Rebel Marksman 2 Mar, 2024 @ 3:57pm 
Update Please !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Rebel Marksman 25 Feb, 2024 @ 9:05am 
Can you uptade the mod?
Fitzkrieg 11 Sep, 2022 @ 12:38pm 
Mod is released, thank you!
Fitzkrieg 9 Sep, 2022 @ 3:11pm 
Fantastic, I'll credit you of course. Thank you!
Professor Oak  [author] 9 Sep, 2022 @ 3:06pm 
yes loot as you please
Fitzkrieg 9 Sep, 2022 @ 7:54am 
Hello, can I have your permission to incorporate this mod into my future mods?
anve 12 Aug, 2022 @ 12:44am 
Please update
Gorgonzilla 5 Jan, 2021 @ 10:07am 
Launcher calls it outdated and game frequently freezes, This is a really neat mod, so is there any way to access it?
El_Güero.210 2 Mar, 2020 @ 7:16pm 
Do this for visigoths as well please
Anisvara 17 Jun, 2019 @ 8:17pm 
Great, you teached me how to fix the names of the new buildings in the game. Important for my new Burgundian Overhaul Submod, wich I released today in the Beta Version, only for my friends playable. You all can add me if you like the Burgundians.
DarKnightsfall 14 Apr, 2019 @ 5:52am 
Great mod! If it is possible to allow the Franks, Suebi, Vandals and Visigoths be able to use the same Roman buildings as the Ostrogoths but not necessarily recruit roman units that would be amazing.
Alekznamia 16 Mar, 2019 @ 2:35am 
add this to the visigoths pleeeease
Ahsoka Tano 20 Dec, 2018 @ 4:20pm 
Eh, I feel this is balanced enough as is, honestly, if they could BE rome, that would become OP as hell fast
Dracxus 13 Nov, 2018 @ 4:35pm 
Is it possible to include the Elite Palatina unit ?
pack.83 12 May, 2017 @ 11:11am 
why not change city look in battle??
Alvin Phesus 24 Apr, 2017 @ 1:05pm 
Very good, just one tiny problem not longer get aggressive stance option for auto resolve, any way of fixing this?
Wolf King 27 Feb, 2017 @ 8:29pm 
why not the franks? especialy how they proceed after conquering some of gaul
RetrousseRaptor 26 Feb, 2017 @ 3:52pm 
Should be able to do this for the Visigoths, Vandals, Ostrogoths and maybe the Suebi but not for Franks or Anglosaxons (a la the first comment)
Wolf King 26 Feb, 2017 @ 12:36am 
Can you make a version like this for the visigoths, suebi and franks?
Finessin[Amor De Sosa] 24 Feb, 2017 @ 11:16am 
Does this change the way the settlement looks on the campaign map?
eray_harman 24 Feb, 2017 @ 2:50am 
I want visigoths, franks, vandal, alan, langobards, alamani, burgund version
타그마타 23 Feb, 2017 @ 8:04pm 
please make visigoths, franks, vandal, alan, langobards, alamani, burgund version
JaegerDan 22 Feb, 2017 @ 3:41pm 
Superb mod! You sir, made exactly what I was looking for since February 2015!
Congratulations, this mod is worth much more than those "12565983 new units" or "Ostrogoths with Lightsabers against Huns" nonsense mods! Keep up the good work!
replay028 22 Feb, 2017 @ 1:18pm 
I totally agree with Jonarus_Drakus, so many time that we wait to leave our prehistorical settlement for something civilised as our new kingdoms !!!
Jonarus_Drakus 21 Feb, 2017 @ 7:35pm 
I was going to mention sanitation buildings... ALL of the 'Romano-Germanic' factions were well know for restoring and making use of Roman facilities - Baths (town sanitation), Sewers & Aqueducts (City Sanitation - both trees), and to a less extent, cultural facilities like Amthitheatres and the like.

My suggestion to you would be to allow up to tier3 sanitation (both city and town), and have that be for ALL of the 'Romano-Germanic' factions (Ostrogoth, Visigoths, Franks, Suebi, in particular).
Have anything beyond that be faction-specific - Only Ostrogoths get any military building like in this mod already. Maybe Franks and/or Visigoths can get partial access to the 'forum' and its variants (theatre, etc).

The final suggestion I would add would be to adjust where you unlock them in the tech trees, so they are unlocked later than they would be for actual Roman factions.

But even as it stands right now - A *very* good mod!

~JD
Professor Oak  [author] 21 Feb, 2017 @ 1:26pm 
They can now build level 1 and level 2 city sewers.
Atlas 19 Feb, 2017 @ 2:18pm 
I love this mod!
akhpov 19 Feb, 2017 @ 9:20am 
Can you do it with Vandals?
pack.83 19 Feb, 2017 @ 6:45am 
great job!!!!!!
Professor Oak  [author] 18 Feb, 2017 @ 7:06pm 
Some Ostrogothic units can be recruited from the military buildings as well.