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https://www.youtube.com/watch?v=QUd4ZH5116w
1. https://grabcad.com/library/pirelli-pista-p22-365-80-r20-tire-1
2. https://grabcad.com/library/tractor-tire-1
3. https://grabcad.com/library/tractor-tire--1
4. https://grabcad.com/library/13-dot-00-24-g2-tire
Now is good. Can still flip if I do a mistake, but is more stable.
I'm not expert of Spintires modding, but if the centerofmassoffset is calculated from the center of the truck, than 0 (or a negative value) in the middle is better than a positive value, because even if the truck is tall, its weight (engine, seats, passengers, objects inside) is mostly on the middle line and below that. A positive value (if I've understood correctly how Spintires works) moves the weight on the level of the windows and above, with the result that there is too much side roll and the car flips on its side even when it shouldn't (like I've experienced). Anyway I prefer it this way and I'll modify like that also the F150 (more weight also to it, because the mod is using its kerb weight: 2040Kg)
Now I have just to figure out how to add garage points to the Suburban. :)