Source Filmmaker

Source Filmmaker

The All_Class - DEAD OF NIGHT - Enhanced
141 Comments
ILikeLight 4 Oct, 2023 @ 2:21pm 
it still doesnt load for me
Clipperz 9 Sep, 2023 @ 4:56pm 
it showed up but like, clips with medic. painted fine, just clips. im using the player mdoel
Clipperz 9 Sep, 2023 @ 11:01am 
For some reason not showing up, but this is more of a problem im having in general with workshop items
c4nnibalparty 21 Apr, 2022 @ 11:56am 
for some reason when i paint this it paints the entire jacket including the sleeves and tints it to whatever colour i use rather than just painting the paintable parts, any idea how to stop that?
BrownieDreamer 27 Mar, 2022 @ 8:18am 
Putting it on before locking the bones is what is the problem. I don't think there is a fix for it anymore
Pte Jack  [author] 27 Mar, 2022 @ 7:53am 
Brownie Dreamer,
When locked the bones, did you make sure that only the bones that were locked were selected before you zeroed them into place?

Zeroing unlocked bones will pull those bones into their parent bone and cause clipping.
DippyDapper 26 Mar, 2022 @ 1:05pm 
once again pte jack has saved my animations
BrownieDreamer 17 Mar, 2022 @ 4:25am 
I am using the player model. After an hour, I tested on the HWM model too, it also clipped (of course)
Pte Jack  [author] 15 Mar, 2022 @ 12:31pm 
If you're using the HWM model, yes, it is going to clip. Use the player model instead because misc items are made for the player models for use in TF2, the SFM HWM models are different.
BrownieDreamer 14 Mar, 2022 @ 6:37am 
I usually keep quiet about my problems but both the original and this version won't go on demo without clipping. I spent over an hour trying to make it fit over and over and it won't work. Any help? I know that it was a year since the last comment but still
sonicriver 25 Dec, 2021 @ 5:23pm 
I'll try that now
Pte Jack  [author] 23 Dec, 2021 @ 9:24am 
Just killed all my files and resubbed this WS item and all of them work fine for me. Did you click yes to all when the replace materials pop-up appeared when you downloaded the workshop items?
sonicriver 22 Dec, 2021 @ 8:52pm 
all of them work well except the demos, which shows up as an error
Pte Jack  [author] 24 Nov, 2021 @ 6:17pm 
not without complete recreating the model and calling it something else. I would have to add materials.
Feeling Zesty Ecstasy 24 Nov, 2021 @ 11:05am 
Is there anyway to paint the fur? not the shirt underneath for the Spy?
Mightyfidif 25 Oct, 2021 @ 6:58pm 
Whats with the pyro one
👽InvaderGator 3 Oct, 2021 @ 9:29am 
It turns black.
pablo.hernandez.2008 7 Aug, 2021 @ 7:53pm 
For some reason, the Dead Of Night on the Engineer is darkened, or tinted. Can anyone help?
Pte Jack  [author] 15 Apr, 2021 @ 11:53am 
If you're using my mdl files, only the part associated to the material being painted will react to the change, not the whole model.
SnowyBooni 14 Apr, 2021 @ 9:13pm 
I'm currently struggling with coloring the body, cause when i add a paint, it colors the entire thing, and when I try to change the color of one part, it mixes the colors. What do I do?
Crowchaser 8 Nov, 2020 @ 11:28am 
Ah, alright then. Sorry to bother you.
Pte Jack  [author] 8 Nov, 2020 @ 7:38am 
Dr. Yvrasil, because of the way SFM handles the paintable skins, these fixes will never be 100% the same as what you see in game. We can only get them as close as we possibly can. So you may find that there are inconsistencies caused by lights in maps or piping issues around the edges of the colour changes. There isn't much we can do to fix these issues. We try our best to produce these repairs, but none will be 100% the same as what you get in the actual TF2 game.
Crowchaser 7 Nov, 2020 @ 3:55pm 
So, apparently it's only broken when I use it on koth_king... what?
Crowchaser 7 Nov, 2020 @ 3:52pm 
The part of the Medic version, where there's a bit of model to cover up the buttons on his coat and replace it with the Dead of Night ones, it's darker than his actual coat. Is anybody else having the same issue as me?
Sa1goN1 31 Oct, 2020 @ 8:43am 
You have youtube tutorial?
Sa1goN1 31 Oct, 2020 @ 8:42am 
im sorry but im a newbie on sfm
Pte Jack  [author] 31 Oct, 2020 @ 8:40am 
The same way you lock any other misc item onto the scout body.
Sa1goN1 31 Oct, 2020 @ 8:35am 
How to i lock this on scout body?
Swoopfty 27 Sep, 2020 @ 4:33am 
Oh okay thanks man
Pte Jack  [author] 26 Sep, 2020 @ 3:56pm 
See the Includes list above, I had to rename the models in order to get them to work. You would type xms2013_jacket_demo_enh in the model browser to find this model for the demo, xms2013_jacket_pyro_enh to find the one for the pyro, etc
Swoopfty 26 Sep, 2020 @ 3:36pm 
prob not, i'm pretty new to the community xD
Pte Jack  [author] 26 Sep, 2020 @ 1:40pm 
Then your not loading the correct model
Swoopfty 26 Sep, 2020 @ 1:26pm 
It doesn't work for me
Awkward 21 Aug, 2020 @ 10:09pm 
How would I change the color of the Jacket Collar? I am able to change the color of the Cuffs and the Turtle Neck but not the Jacket Collar (Even with Scripts).
Pte Jack  [author] 9 Aug, 2020 @ 10:31am 
Search for jacket_demo_enh in the model browser, if it doesn't show up, then you either may not have clicked yes to all when the download popups appeared or your workshop folder is not enabled. (or you're working SFM in -nosteam mode and the models haven't downloaded)
Sharknado 5 9 Aug, 2020 @ 1:04am 
it isn't showing up in the mdls
Pte Jack  [author] 4 Aug, 2020 @ 9:26am 
Don't use HWM models. Misc items are designed for Player models. These are just repairs to broken existing models to get them to work in SFM.
Arthur 4 Aug, 2020 @ 12:24am 
Theres some clipping on snipers back
Stinkster 28 Apr, 2020 @ 4:11am 
i can't find the dark ones? im trying to make a poster of my character but i can only find the light style
Pte Jack  [author] 31 Mar, 2020 @ 6:35pm 
Just remember that bones you don't find in the known control groups and located in the Unknown group or edit the sfm_defaultanimationgroups.txt file to include them in existing or new groups.

Here's the guide to do that.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=167909948

My Name is Nitrox 31 Mar, 2020 @ 3:15pm 
What do I do for the "unknown" section of the model?
Ellis 5 Jan, 2020 @ 4:30am 
is this just me? well dead of night scout is broken
GreaseMolder 29 Dec, 2019 @ 12:21pm 
Oh Thank You SO MUCH! I Use The Dead Of Night Cosmetic Alot Anyhow In TF2,This Is Really Helpful!
ChillyTheDog 23 Nov, 2019 @ 2:40pm 
oh
Pte Jack  [author] 23 Nov, 2019 @ 2:39pm 
No, SFM is based on a source engine that was pre-VPK, so it will not open them and extract like they should. Assets have to physically exist in modfolder structures to work.
ChillyTheDog 23 Nov, 2019 @ 2:27pm 
So all of the files are vpks maybe I can get SFM to load VPKs
ChillyTheDog 23 Nov, 2019 @ 2:00pm 
Still does not show the mdl in the folder
ChillyTheDog 23 Nov, 2019 @ 1:45pm 
What ok Thanks
Pte Jack  [author] 23 Nov, 2019 @ 12:56pm 
Hang on, Wait a minute... I re-did the models here, they should be available to you if your workshop folder is activated. (Pretty bad when the author doesn't remember that he re-worked the actual models and uploaded them, eh? LOL)