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-Rohirrim Camps can be targeted before they change to p3's control
-The Black Ships can be targeted before they arrive
-Some of the powers incorrectly apply to certain units (mostly for grey)
-Some of the hints refer to the wrong player
-Some kings do not disappear when used to select a bonus
-P1/grey units have no name unless they are part of a repeating rename trigger
-P3/green will receive more funds when the Rohirrim arrive
-Evil powers and bonuses will be completed
-Stone/Fortified walls will be removed for evil side
Please let me know of any other known issues I may have missed, or if you have any suggestions for improving the map on V2.
-Ed
1. The map is for the expansions, so check the expansions tab when you create your lobby.
2. You are looking under the "Custom" tab rather than the "Scenario" tab. Look in "Scenario" and it should be there if you also created the lobby under expansions.
Let me know if this helps!
Once you try out a full game or two on MP, let me know what you think about the balancing. We've seen good and evil both win a number of times, so if anything it just needs tweaking. :)