Space Engineers

Space Engineers

VCZ Gravity Plates and Catwalks
32 Comments
Skallabjorn 31 Oct, 2021 @ 10:32am 
Any plans to revisit this mod and update it to accept skins and maybe emissive adjustment's? Cheers !
Vicizlat  [author] 3 Apr, 2020 @ 2:33am 
Oh good, cause I couldn't make any errors appear.
kandrinchae 2 Apr, 2020 @ 12:19pm 
Problem solved. Reinstalled SE.
kandrinchae 29 Mar, 2020 @ 3:55pm 
Yup and thanks. this is one of my most used mods
Vicizlat  [author] 28 Mar, 2020 @ 3:00pm 
What? For the gravity plates?
Oh well, I guess I'll have to take a look at them as well. This should be known as "Break all the things" update... :(
kandrinchae 28 Mar, 2020 @ 2:49pm 
With the new release there is a series of critical errors of the following type:
"object reference not set to an instance of an object"
Peekofwar 9 Mar, 2020 @ 6:13pm 
I'd suggest if they haven't changed gravity generators, or anything to do with models, then it probably still works.
Vicizlat  [author] 9 Mar, 2020 @ 1:27pm 
Sure. It's basic block mod. Nothing too complicated.
[MM] Toasterific 9 Mar, 2020 @ 7:55am 
3 years in... is it still working?
Peekofwar 28 Nov, 2017 @ 2:24pm 
@737 Garrus My Sony® DualShock®4 controller has the same style directional pad.
737✈Garrus 14 Oct, 2017 @ 5:41pm 
Looks loke a PS2 D-pad lol
Vicizlat  [author] 5 Oct, 2017 @ 7:27am 
Ah not exactly. I have forgotten to add the info about the large blocks. :)
It's 1x1x1/2
woostyboy 5 Oct, 2017 @ 7:24am 
Cool 3x3x1 and 3x3x1/2?
Vicizlat  [author] 5 Oct, 2017 @ 4:59am 
Exactly why it was made. And now it also fits in with the half armor block. ;)
woostyboy 5 Oct, 2017 @ 4:56am 
Thank you, perfect to build into the floor!
Vicizlat  [author] 5 Oct, 2017 @ 4:55am 
Yes, it is airtight.
woostyboy 5 Oct, 2017 @ 4:53am 
Love the look of this mod, not used it yet. Can you tell me please, is it airtight? Many thanks.
Vicizlat  [author] 30 Apr, 2017 @ 2:13am 
I could try. :)
Korvatus Klok 29 Apr, 2017 @ 7:30pm 
Just wondering, could you make a light block with the same dimensions and appearance?
Vicizlat  [author] 4 Mar, 2017 @ 12:41pm 
Update 2:
- Added Gravity Catwalk for Large Ships;
- Changed the highlight meshes for all blocks;
- Changed the construction components.
Skallabjorn 1 Mar, 2017 @ 12:05pm 
Thumbs up, much better than the whole thing glowing when highlighted like whats normal for most blocks :) I like the circle only idea :)
Vicizlat  [author] 1 Mar, 2017 @ 5:43am 
Do you mean the blue contour or to go around the edges of the model? I was also thinking of highlighting only the circle in the middle?
Skallabjorn 1 Mar, 2017 @ 5:04am 
Vicizlat  [author] 1 Mar, 2017 @ 12:25am 
Update 1:
Added large ship version;
Slightly increased maximum field size;
Added 1 more Gravity component to the required components.

The second and third changes are in preparation for a "true" plate - as thin as a catwalk.

I am trying something with the terminal highlight on the large block. Please let me know what you think of it.
Basically the whole block is 1 big terminal. You can select it from any side you look at it. I am not decided on the highlight though. Is it too intrusive?
CapitanDart 28 Feb, 2017 @ 1:31am 
Would love this for large ships, but just one block sized. It would be perfect for my space station airlocks where I don't have gravity in large parts. It would make sure my boots are engaged without thinking about it.
Postwar Vandal 27 Feb, 2017 @ 4:23am 
Ooh, looks handy indeed!
Skallabjorn 24 Feb, 2017 @ 10:52am 
LOVE IT!
Vicizlat  [author] 23 Feb, 2017 @ 3:17am 
Haha, not soon. :)
I already told you, I was having some strange behavior from conveyors last time I touched them and I am not quite ready for that again.
Cheetah 22 Feb, 2017 @ 8:03pm 
VCZ Slim Cargo Containers. When?
lylesonders 20 Feb, 2017 @ 9:29pm 
you should make a 1x1x1 large version of this with a limited field of 2.5x2.5x2.5 that way I could use it as a walk way lol Love this idea just what my troop transport needs
Vicizlat  [author] 20 Feb, 2017 @ 5:21pm 
So true...
Time is never enough.
Marco Schepper 20 Feb, 2017 @ 4:58pm 
interesting idea. have to test the elevator still. so many interesting mods, so little time :steamsad: