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Hi, I just ran a quick test to check with just this mod and the game + latest patch and had no issue. The full set of religions loaded as expected.
Are you sure you had the mod enabled in the menu before starting the game? Otherwise, are any other mods you use causing a conflict that would prevent this mod from loading?
If you can tell me if any errors show up in the ~Documents\My Games\Sid Meier's Civilization VI\Logs\database.log file "after" you start the game with the mod that will help me track down the issue.
Good to hear it. For beliefs, it’s the same issue where Civ VI’s beliefs are almost all Christian themed, so when you move away from Christianity there aren’t as many options besides like Sacred Places, but there’s a few that kinda work if you sort of ignore the name and look at them thematically.
So, for Smarta, Cross-Cultural Dialogue kinda works if you understand it more as inter-denominational instead of cross religions or cultures. Then maybe Feed the World and Holy Waters.
Amanaiism would be Sacred places and Burial Grounds. It doesn’t really have an appropriate Follower Belief, maybe Choral Music if you really stretch the idea of just music being appropriate.
Can I just ask do you have any suggestions as to what Pantheon and sets of beliefs would most closely represent the Smartism Hindu denomination and the traditional Berber religion Amanaiism in Civ V?
Glad to hear you’re enjoying the mod. Yeah, the Roman emperors usually go for either Numenius, Imperial Cult, or Christianity depending on their date. So, Imperial Cult’s a good choice for Hadrian. Robespierre is interesting because he tried to make up his own religion for France during the revolution. The mod doesn’t include his religion (it’s the sort of niche I would only include if Robespierre himself was in the game). His philosophy has some similarities to Neoplatonism in terms of his idea of the godhead and civic virtue, though obviously not directly related. It’s probably best to use one of the custom icons.
Hi, thanks for the feedback. I’ve already added a few new Buddhist icons to the Civ VII version of the mod I’m working on at the moment. I don’t know when I’m going to go back and update the VI version. It probably won’t be for a while as my time is limited and making the version for the new game is my current priority, but I’ll keep them in mind for when I eventually get to it.
@Eykonal
Hi, unfortunately you can’t without directly adding an entry in the religious preference file of the mod. There’s no way for me to offer a true dynamic option where you can easily set the leader to any religion, I have to individually code every preference. It’s why I only focused on historical options in the configuration file. Sorry.
Hi, it’s a limitation of the game itself and there’s really nothing I can do. At some point you just have to choose between various mods because the game can’t handle mods adding too much stuff.
@ianandsue5
Yup, already working on the Civ VII version, which is why I haven’t been on here lately. Mesoamerican religion would probably use Sacred Places, Feed the World, Defender of the Faith. Catholicism can probably choose most of them but Papa Primacy, Reliquaries/Jesuit Education, and one of the missionary bonuses, like Zeal, Preachers, or Holy Order.
I’ll look into the issue with it not starting in other languages next time I do an update. Unfortunately, I probably won’t be able to do it for a while. If you go into the mod folder -> Data -> Foreign and delete the foreign language files, it should at least be able to start up albeit still with English text.
@D_av3
It would only be the _PL file. Some additional text is handled in the SQL and can’t be translated, but almost everything else would be in the _PL.
@Tomatekh what pantheon and set of beliefs in Sid Meier's Civilization V would most accurately represent the Aztec Tlateomatiliztli faith and the Roman Catholic denomination of Christianity? I am also curious if you are planning to make this mod for Civ VII; I haven't bought Civ VII yet as the price is too high for me from the Steam store, but maybe I will do so later in the year. For now, I'm sticking with V and VI.
First of all - thanks for this great extension.
If I would like to translate it to polish do I have to just edit the HR_Religions_Text_Pl.xml file or the main one, HR_Religions_Text.xml? And how about HR_Religions_Text_Edit.sql file - do I need to translate it too?
Some places already have their Christmas decorations up, and while they're pretty to look at, I can't help feeling it's a bit silly since Christmas isn't supposed to begin until the first day of advent [1st December] in my mind.
I'm hoping to get Sid Meier's Railroads! on Steam over the Christmas period and I'm going to be playing Stellaris for the first time in my life this week. Other games that caught my eye recently were a remastered version of Goat Simulator, and a game entitled Realpolitiks 3, which certainly looks very interesting.
Glad to hear it worked out and you enjoyed your game!
@StarboundFinch
Mazdayazna is Zoroastrianism. It's just the native name for the religion which the mod will default to using if the Zurvan branch of Zoroastrianism is also present. The mod doesn't overwrite/remove anything. The achievement also still triggers no issue.
@A.Z.Eastern
Since the mod adds new entries to the religion table, it needs to be enabled when you start a new game and can't be added into existing games without messing up everyone's chosen religions.
Also no way to custom-name vanilla religions? This would have fixed my issue too.
You either have a conflict with another mod that's overriding this one or it's an old Steam Workshop bug where Steam downloads the mod but then never actually installs it. I don't know if the direct download links I posted still work, but if they do you can try manually downloading it and placing it in your ~Documents/My Games/Sid Meier's Civilization VI/Mods folder.
You can do something like:
Polynesia:
Oral Tradition/Ancestor Worship
Ceremonial Burial
Religious Center
Reliquary
Sacred Sites
Druid:
Fertility Rites/Goddess of the Hunt/One with Nature
Initiation Rites
Asceticism/Religious Art
Religious Unity
Sacred Sites/Underground Sect
I haven't played Total War: Pharaoh yet, but I've been meaning to get it soon.
Yes, I've noticed that trend, too; it does seem to favour Christianity in Civ 5. hopefully, they'll address it in Civ VII. Right now I'm just waiting for the new Dynasties update for Total War: Pharaoh, while making a huge fuss of my friend's new puppy, which we did last week as well.
Looking over them again, I'm reminded how most of the included beliefs are really biased towards Christianity. So, there's no real easy choices for pre-modern non-Christian religions. If I had to choose for them, I'd go with something like:
Viking:
God of War
Ceremonial Burial
Holy Warriors/Religious Center
Defender of the Faith/Missionary Zeal
Sacred Sites/Heathen Conversion
Aboriginal:
One with Nature/Fertility Rites/Desert Folklore
Initiation Rites
Religious Community
(Honestly none of the Enhancer Beliefs really fit)
Sacred Sites
https://civilization.fandom.com/wiki/Religion_(Civ5)#Beliefs
The Religions I am curious about are the Viking Forn Siðr religion as well as the Australian Aboriginal Tjukurpa faith.
I think about 4 of the symbols are technically variations of the swastika; it’s used in a lot of different religions. The specific Nazi design of the symbol is not used and you can use the configuration file to disable any of the symbols from appearing in your game.
@ECHO
At this point in Civ VI’s life it’s not really worth it in terms of the time required to do that sort of update, especially as there would be several difficulties making it work for multiplayer that I’d have to figure out and I haven’t coded in a while to do it quickly. If your friends don’t want to edit the config file, I’d suggest just sending them a copy of your edited config file and having them overwrite theirs with yours.
Yeah, sorry. It’s impossible for me to include everything. I mostly added religions based on requests and new mods that were made when I was developing this mod early in Civ VI’s life. I’ll keep them in mind when/if I make the Civ VII version of the mod.
@jesmith199
The mod calls ancient Mesopotamian religion “Chaldaeanism”.
@ianandsue5
Hey! Glad to see you’re still around and enjoying Civ! I’ve been well, but I’ll be honest and say I haven’t really touched Civ or moding in a few years at this point, so I don’t even remember what beliefs and pantheons are in the game anymore to give a suggestion. Sorry.
I'd mainly like to use this mod as a library of custom icons that can be renamed which requires a non default config.
I know I've been away for a while [I've had a lot going on in my life] but I thought I'd stop by first to ask how you are doing, and also if you have some thoughts as to what set of beliefs and pantheon in Sid Meier's Civilization V would most accurately represent the Viking Forn Siðr religion and the Sami Noaidevuohta religion?
I follow the doctrines of Arius (Arianism)
and there are no Churches or denominations today that really follow that.
So seeing it in one of my favorite games is great
This means a lot to me. Sincerely, thank you
Russian translation is here - Game and mods - Russian translations
Dear Tomatekh, you can attach a link to my mod with translations into Russian and then more users will be able to enjoy your work.
The mod includes a religion that represents various shared beliefs across the plains peoples. That's not to imply there are not significant distinctions, but at a certain point it no longer became feasible for me to add so many religions and I had to prioritize similarities where they existed. I named it after "Wakan Tanka" because I added the religion to the mod long before the Cree were added to the game (and named it in the mod files based on likely additions from past Civ games). However, you can use the mod's config file to change the religion's display name to "Kishe Manitou" instead if you prefer the Algonquian cognate. (Basically, I made the mod gradually over a few years but didn’t have as much time to mod when the expansions released compared to the base game, so there are a few well-intentioned compromises with some of the expansion civs).
The mod includes Norse religion under the name "Forn Sidr". You can use the mod's config file to change the display name to "Asatru", "Wotanism", or "Heathenism" if you prefer.