Sid Meier's Civilization VI

Sid Meier's Civilization VI

Take your Time Legacy - Technology x3
26 Comments
joshmanisdabomb  [author] 25 Jul, 2020 @ 6:15am 
If anyone subscribed to the comments is looking for a version updated to the latest patch and expansion packs, please take a look at Take your Time Ultimate .
Scribe of Nekoti 19 May, 2020 @ 5:40pm 
Does anyone have a working version of this?
Supremax67 15 Mar, 2019 @ 9:44pm 
Please see my version, for a complete working GS version. Thank you.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1684010848
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Please note this version, even when it was working still had bugs. It wasn't multiplying all the tech and civic items, a few were still miss.
Sleazy831 2 Mar, 2019 @ 11:42am 
its working for me, i play online speed and its seems to be working
but still would like and update to be safe, this mod is one the best one out there
Supremax67 23 Feb, 2019 @ 6:55pm 
I do not. But slower research is much needed. I kinda of upset this is not a default option in Civ VI
Matthias 22 Feb, 2019 @ 3:24pm 
Doesn't seem like this will be updated. Anyone know of a good replacement?
kevnthomas23 16 Feb, 2019 @ 12:28pm 
Any status for update w Gathering Storm? "works" as in it doesnt crash the game, but some features become obsolete, ie volcanoes no longer erupt, floods work but dont give bonuses to tiles, other things probably but havnt played long enough to test.
伝説のゼロ 25 May, 2018 @ 3:44am 
This mod makes China become very strong. Technology or civic development mainly depends on Eureka or inspiration,and every civilization have enough chance to trigger it. China can further boost. As result, China can got at least 2 turn for every tech. What's more, since tech develops slowly most players and al will spend more time expanding, building or battling. Remember China's workers can be used how many times and how can the be used in ancient age.
VektorMKD 3 Mar, 2018 @ 6:49am 
Great mod - really love it! Unfortunately not working with the latest expansion - any chance of a fix?
Morgalion 10 Feb, 2018 @ 8:58pm 
Can you make "Take your time X" for the World Era's mechanic added in rise and fall? Thank you!
Sig (Von Luck WT) 29 Aug, 2017 @ 4:01pm 
My game is broken also
Auko 29 Aug, 2017 @ 12:53pm 
Hello, is it normal that the mod stops working if I save the game and relaunch it ? For example I just started a game 4 hours ago with the x3 tech, I saved it and then relaunched it after quitting civilisation and technologies aren't slowed anymore.

Does it mean I have to finish the game in one try if I use this mod (I can't save it and finish it later) ? Anyway, thanks a lot
ofuufoette1 15 Aug, 2017 @ 5:35pm 
Thank you very much! Superb mods!
Kurnn 13 Jul, 2017 @ 9:15pm 
Thanks alot for this mod! By far the best mod for civ. Makes the game sooooo much better!
joshmanisdabomb  [author] 24 Mar, 2017 @ 6:49pm 
@nichalos.allen708 Pretty sure you have to click "No Turn Limit" in the drop down box as well. This is how the base game works.
nicholas.allen708 24 Mar, 2017 @ 6:21pm 
Is there any way to stop "out of time" from happening. I removed the checkmark from "TIme" but i just got to WW2 era and it timed me out. Otherwise its awesome. Thanks
[ATK] Bam 肉 19 Mar, 2017 @ 10:02am 
@Nevermiss There is currently an "era lock" mod for the Medieval era on the workshop. You might try giving that author a comment too!
MaX-NOR 8 Mar, 2017 @ 12:57am 
Perhaps this 2.5 scaling could be solved if you had a 0.5 scaling as well.
That would give 0.5 x 5 is 2.5.
MaX-NOR 8 Mar, 2017 @ 12:53am 
Great mood. I think 2.5 is almost perfect speed for me also.
Keep up the good work.
[ATK] Bam 肉 6 Mar, 2017 @ 7:58pm 
Thanks!
joshmanisdabomb  [author] 6 Mar, 2017 @ 12:08am 
@[ATK] Bam 肉 I'm working on a new version of these series of mods at the moment, which should include what you're asking for. You'll have to wait for now, unfortunately. Sorry!
[ATK] Bam 肉 5 Mar, 2017 @ 8:12pm 
Can you make a 2.5x version please? I've found the almost perfect cocktail of pacing mods, which is 8 Ages of Pace plus this (at 3x); 8 Ages of Pace provides era-by-era multipliers for longer tech (like 1.25 in ancient, 1.75 in classical, etc), and this mod reinforces the longer duration. My cocktail is just slightly - SLIGHTLY too slow, and I'm convinced 2.5x would perfect it. Cheers!
joshmanisdabomb  [author] 5 Mar, 2017 @ 2:13pm 
I would download some mods off the workshop to get a feel of how modding works. That's how I learned! Although I think there's already a mod that does that on here somewhere.
Nevermiss 3 Mar, 2017 @ 10:47pm 
Hay im a total newb when it comes to modding or else id attempt to make a mod myself but do you know how one could go about making an "Era lock" mod? I know in Civ V there were various. Id like to ideally just shut the tech tree off say after all medieval techs were researched.
joshmanisdabomb  [author] 27 Feb, 2017 @ 6:24am 
@Mortal_Wombat You're welcome dude, glad I could help!
Portal_Wombat 27 Feb, 2017 @ 2:13am 
This is the best one, out of all his mods, in my opinion. The fact that you research 3 times slower (in combination with take your time civic x3) makes the game highly enjoyable. I finally make use of Heurekas again, after I pass the first two eras. (Never happend before, my technology was always way far ahead, I wasn't able to build the buildings in time, cause I researched so fast). I finally can enjoy civs like the Romans, or Skyths with their special troops lasting way longer and finally serve a purpose for me. I am now 250 rounds in a game on the king difficulty and it works brilliantly. I finally enjoy the late game content, cause it still feels like I'm working towards my goals instead of turning into a 3-4 turns research clickfest followed by building all the new stuff randomly. Clearly this mod makes the games longer - but for me, it makes every part of the game more enjoyable. Thanks for that.