Sid Meier's Civilization V

Sid Meier's Civilization V

Great Britain (Winston Churchill)
258 Comments
SoSpravkoy 5 Jan @ 11:12pm 
Я бы хотел посмотреть на морду того, кто заставочные картинки рисует для серии модов с лидерами. Наверняка урод-некрофил. Ну, а то, что это дебил, тут уж ни каких сомнений.
Jugulador 21 Oct, 2024 @ 4:15pm 
Is it normal that Churchill AI is about 2x better than other non overpowered civs at Prince difficulty? It's abnormal the rate it expands city quantity with very high culture, science, techs, politics, happinness and wonders. With double the points from the second better civ (that is basic on pair with the third (from six) place... that already in Industrial Age, when I usually get closer to the top competitor. I happened to try it trice, changing other civs (mine included) doing different strategies and having the same result
kensw 13 Sep, 2024 @ 12:49pm 
Update on my last post - while I never saw the WLK day popup the production bonus seems to be working.
kensw 13 Sep, 2024 @ 11:39am 
Unique trait - we love the king day did not trigger when an enemy declared war on me ?
Duckman 21 Jun, 2023 @ 1:56pm 
Guys am i crazy or did this mod used to work with leader traits mod?
CompMakarov 9 Apr, 2022 @ 5:21pm 
This is very prone to crashing.
Span Oddity 17 May, 2021 @ 7:32am 
Do these work with Ethnic Units?
ARollofCarpet 1 Apr, 2020 @ 7:58am 
Just updated this and now it won't work on the big earth map packs. Any ideas?
Akamewow 21 Dec, 2017 @ 7:03am 
He looks like stitich from lilo and stitch
Derdakse 4 Dec, 2017 @ 6:08pm 
Arkadaş ben modu abone ol dan alıyorum oyun içinde mod a giriyorum aktif hale getiriyorum ama seçim ekranında gelmiyor delirmek üzereyim biri bana konuyu anlatsın
SuperPershing1945 4 Nov, 2017 @ 7:23am 
@chefboyardee83 according to the wiki it is
RickyBobby1787 28 Jun, 2017 @ 5:20pm 
Hello, can someone please advise if this mod is compatible with Vox Populi community patch?
Pyh 19 May, 2017 @ 6:36pm 
theh lmap should be orangeea:brownchicken:
trans rights 24 Sep, 2016 @ 3:15pm 
hammer cost isnt what changes. It's your production output. Hover over the little hammer icon and youll see what effects it. The bonuses do increase.
poxpower 31 Aug, 2016 @ 10:54am 
Production bonuses don't actually seem to increase based on pledges. I don't know where it would show if it did, but I look at the hammer cost of things and it's the same whether I pledge to protect 2 or 20 city-states.
Norton 16 Jul, 2016 @ 9:24pm 
@OrbitFortyEight Did you use 7zip to extract the files?
OrbitFortyEight 12 Jun, 2016 @ 2:05am 
Hi JFD. I have installed your civ mods via manually and steam and they just wont show up in the mod single player set up. What is wrong? Surely it isn't a windows 10 thing?
DarkKnight 7 Apr, 2016 @ 10:44am 
Hi JFD. I noticed something. When I have both Victoria and Churchill included, Elizabeth is underpowered. Can you rectify this so that Elizabeth has the same UA as she does when only Victoria is included?
blackarmyjacket 14 Feb, 2016 @ 7:10am 
V YES
A Servant 16 Jan, 2016 @ 3:39am 
Could you add Britian under George V (for wwi) and Ireland under Mivhael Collins
ziplock9000 13 Jan, 2016 @ 4:19am 
This should have been part of the base game. The little speach it gives about England when you select it is actually about Great Britain.
ENTJ 14 Nov, 2015 @ 1:24am 
good job!
maskejode 7 Nov, 2015 @ 8:48am 
I was using this civ and it had the ability of the FDR mod... i was asked for a merchant or engineer bonus under the New Deal when I got a policy.
The Grand Architect 5 Sep, 2015 @ 6:37pm 
Witch is better this one or the england one
Rook 24 Jul, 2015 @ 2:29am 
*Cues the Elgar and looks patriotic*
Ben_D⚜ 1 May, 2015 @ 9:45pm 
Does anyone have a problem with the bonus that gives +1 to production to sea resources with the Lighthouses, Harbours and Seaports? I'm interpreting this as each one gives you +1 individually, while having all three would give you +3 all together. My problem is that I'm not getting the bonus at all. Please correct me if I'm wrong (if it's all three together that give you +1).
kerrigan1603 10 Mar, 2015 @ 3:32am 
when you do make the constantine mod could you make so that we chose between a rome led constantine & a Byzantine led constantine like Kingdom of Sardinia-Piedmont
kerrigan1603 8 Mar, 2015 @ 5:47pm 
hay jfd long time no see hows the background music for the mod going since i last post
Unorignallyoriginal 11 Feb, 2015 @ 8:43am 
Dreadnoughts were indeed a class of ship that became functionally useles when compared to battleships post ww 1 but this isnt a fucking realism mod. Therefor leave history out of this.
このヘンタイ! 24 Jan, 2015 @ 2:09pm 
In my Opinions Dreadnought is OP because Higher Str ignores enemy ZOC and low maintenance make me can spam it.
But in Histrory Dreadnought are drop out after ww1 and become to Battlecruiser or Battleship , it mean Dreadnought must stay between Cruiser and Battleship , Fire power should lower than BB but faster.
But in game Dreadnought have higher firepower more than vanila Battleship with ingores ZOC ability , make this ship so OP please fix it
deathdroid29 23 Dec, 2014 @ 8:09am 
I found out, when I play with the mod Civ Names by Policies, When I play as Churchill, I think its redundant, when the name is, the United Kingdom of the United Kingdom, I got to the point, of changing the short name of the civ at the game setup, to Great Britain, so it would be more fitting. I would have to do that every time I play with the WWII mods. But other than that, its fine.
PKMacD 20 Dec, 2014 @ 11:10pm 
Can't wait to try this
bvoice360 21 Nov, 2014 @ 10:35am 
Could you add a feature that lets you upgrade Dreadnoughts to Missile Cruisers, I hate having to decomission my entire super-promoted fleet when the MC comes out (I don't think that mods which let you upgrade to the vanilla MC are compatible)
leonjosland 12 Nov, 2014 @ 9:12am 
Does this require BNW or Gods & Kings?
kerrigan1603 24 Sep, 2014 @ 3:58pm 
hay jfd long time no see hows the mod going & may i request EMPEROR HIROHITO for japan when you can do it as soon as you can
Foxxedhound 12 Sep, 2014 @ 6:59pm 
I remember there was a mod that added Redcoats to the game, do you know where I can find this? I love revolutionary war era (And WWII Era) stuff.
DarkKnight 8 Sep, 2014 @ 10:33am 
my game still won't load with Churchill.
DarkKnight 6 Sep, 2014 @ 9:43am 
I fixed the problem below by ditching the first version and taking the new version. I see the Churchill artwork now, but the sound ceased and it wouldn't load. I waited fifteen to twenty minutes for it and had to give up. Any ideas?
DarkKnight 6 Sep, 2014 @ 8:11am 
Hi. The Churchill mod doesn't seem to work. I keep getting bonus window and just a black background with a bit of red light in the loading screen.

Could it be that I am unable to play the previous Churchill version anymore? because I was trying that one

[If possible, could you add the longer trade routes at another time?]

Also, I see that you list references to historical religions mods.

What does that mean?

Spensky 27 Aug, 2014 @ 9:21am 
I can't see the mod in my mod folder, my steam downloads says it was done downloading and I restarted the game sevril times. Help please! :Uranium:
mawoodstock76 17 Aug, 2014 @ 12:51pm 
Hi, i'm running on a Mac Mini with 10GB Ram & OSX 10.9.5, I keep getting a pop up saying virtual memory is low and i should save the game, then restart it, I ignored i, but it kept appearing then crashed the game. This has never popped up on Civ V (with or without) mod's before - any idea's? I wasn't running any other mod's at the time.
JFD  [author] 13 Aug, 2014 @ 8:57pm 
@xconifer Sure thing.
Wrath-Man 13 Aug, 2014 @ 6:57pm 
I've enjoyed all of the versions of this mod. I notice that the most recent one at least doesn't remove Elizabeth. Is that something that could be added to the next version?
Reny the Fox 26 Jul, 2014 @ 2:33pm 
@JFD Sweet, can't wait to see it! And I totally understand about it being time consuming, I once tried my hand at making a simple house mod for TES IV Oblivion.....I ended up spending a very long time and was more confused at the end then I was at the beginning. But enough about that, I'm excited for the time when a redone FDR is released, and to see what you put out next.

Thanks for replying to me ^~^
JFD  [author] 26 Jul, 2014 @ 4:10am 
@NinaMina I do intend to revamp it, but modding is aways a slow process. Janboruta - who contributes art for all of my mods - must also find the time to redo the art for Roosevelt, which is quite outdated.

I do still intend to update it (with new effects and the like, as my skill with coding has far exceeded what I was capable back then), but I can't say for certain how long it'll be. Bottom of the list, but I definitely have interest in seeing it updated.
Reny the Fox 23 Jul, 2014 @ 5:20pm 
Cool, you have any plans to revamp it or is it pretty bottom of the list for awhile/not of any interest anymore? I realize the games been out for awhile, I just got it and the DLCs this past Steam sale and I know theres a new Civ game coming out so I understand Modding interest for this game might start to peter out.
JFD  [author] 23 Jul, 2014 @ 7:15am 
@NinaMina I actually already have one, it's just been out of commission for a while, as it needs some serious updating.

You can find it on CivFanatics, but here's a direct link to it: https://www.dropbox.com/s/zgb1ryh6ska1dfg/The%20United%20States%20of%20America%20%28Roosevelt%29%20%28v%202%29.civ5mod
Reny the Fox 20 Jul, 2014 @ 3:54pm 
Love your factions :D, would it be possible to do a US Faction with FDR as the Leader? Iowa Class Battleship and some sort of Factory as the special unit/building(s). And the faction special would probably be something like increased production in times of war. Just a thought anyway. Love your mods.
Paragon 15 Jul, 2014 @ 1:41am 
All good mate im glad some one can make improvement to this great game. Wish i can make mod as well but being programing iliterate i can only cheer u modders up. Keep up the good work.
JFD  [author] 14 Jul, 2014 @ 7:49pm 
@Paragon It comes from a building - but I assure you, it'll be there. The Stalin issue is noted, and I apologise for it - it's a small oversight that I'll fix as soon as I can.