Cities: Skylines

Cities: Skylines

Parking Lines (White)
45 Comments
nfg25 1 Feb @ 10:54am 
Can't place on roads, only on the ground; which makes it really useless. Tried to use it on the 60/90 Parking Large Road asset and it won't let me. I can turn prop anarchy on, but then they're just decorative and nobody uses them.
BrowncoatTrekky  [author] 12 Jun, 2021 @ 4:00pm 
You can use something like this @BevansDesign but plenty similar out there.
BevansDesign 11 Jun, 2021 @ 7:10pm 
I just started using the functional parking spots, and they're pretty useful. Is it possible to make a version that's invisible?
BrowncoatTrekky  [author] 9 Apr, 2020 @ 4:57am 
These assets @Dawill likely need an update. Not much you can do except using the park and/or prop assets instead of the decals or overlay several decals to darken a bit. Consequentially there have since been similar uploads in the workshop more recently and suggest exploring the workshop for those. Happy Building. Wishing everyone be well and safe during these trying times.
Deka 9 Apr, 2020 @ 3:27am 
Firstly thank you for contributing with assets to the workshop. However, I have the same problem mentioned here - I find the decals to be too thick in comparison to the vanilla lines. Could you please share what exactly can I do to make their size match the vanilla lines? I have Decal Prop Fix (requirement) mod enabled as well as Prop Anarchy. Is there anything else I need? Thank you in advance.
BrowncoatTrekky  [author] 3 Aug, 2019 @ 6:42pm 
6th Spot in Park Menu @Plazmic Flame. Decals faded. There are mods to adjust that but do not come to mind as personally do not play as much as I used to. Props less faded and recommend using those instead of the decals.
Plazmic Flame 3 Aug, 2019 @ 10:57am 
Anyone else find that these lines are very faded and large in-game?? I also can't find the 6-spot decal.
viper_srt 1 Jul, 2019 @ 10:48am 
I am actually quite surprised no one has created 'faded' or 'worn' parking lines.. it isn't even that often i see fresh and prominent parking lines in my city. Mostly they are quite faded and worn.
Husky 747 10 Apr, 2019 @ 9:45am 
Hi, i have little problem. I can draw lines only on ground. If i try to draw on road, i can't see it. It drew it on the ground, below the road. Thank you for the information
propermike 21 Nov, 2018 @ 8:24pm 
I can't seem to find the functional 6 parking spot in the editor. I have the 1 and 3, but not the 6, Same thing with the yellow. Anyone know anything I can do to to fix this or if there is another prop with lots of functional parking spots I can use?
garfield007 13 Jun, 2018 @ 4:26am 
Hi, I have problemw with functional parkings - since they are parks they attract loads of tourists and park services which looks really weird. Is there any planned parklife update? I think turning the functional parkings into buildings would solve the issue?
HookerHeels 24 May, 2018 @ 5:15pm 
I do have the required mods. Thats why I don't get it.
DeCzaah  [author] 18 May, 2018 @ 11:45pm 
Because you havent installiert/activated the required mods.
HookerHeels 13 May, 2018 @ 2:27pm 
Why are these so freaking huge in my game..
Sat0nn3 24 Oct, 2017 @ 3:46pm 
I have error with functional parking 3 & 6 : Broken assets:

Custom Assets: 1136448037.white line 3x parking func_Data: Duplicate prefab
name
Custom Assets: 1136448037.white line 6x parking func_Data: Duplicate prefab
DeCzaah  [author] 3 Oct, 2017 @ 6:17am 
Nope. Placing props with more beautification in the game disables the functionality.
Humanius 3 Oct, 2017 @ 3:20am 
I don't know whether this is technically possible in Cities Skylines, but I'm just asking:

Would it be possible to have the functional parking spots, but to be able to place them like props in-game. That would make building large parking lots with the PLT super easy :D
BrowncoatTrekky  [author] 8 May, 2017 @ 1:28pm 
All park AI assets generate seagulls @ne0n. You can sub and activate the No Seagulls by thale5 to remove them.
ne0n 8 May, 2017 @ 11:30am 
Why are the parking lots generating seagulls?
DeCzaah  [author] 27 Apr, 2017 @ 12:35am 
tbonecadet1 26 Apr, 2017 @ 6:22pm 
how do you place them on the road. I keep getting the error that says there is something in the way. I have all the required mods how do i stop the error message
DeCzaah  [author] 20 Apr, 2017 @ 10:46pm 
@Gravage Thank you very much!
gravage 20 Apr, 2017 @ 5:51pm 
Excellent concept getting such conformity together as such ... simple but very useful.
Avanya 16 Mar, 2017 @ 6:20am 
:D I'll look forward to it then!
DeCzaah  [author] 16 Mar, 2017 @ 5:53am 
@Avanya I think you will like my next workshop upload. ;)
Avanya 13 Mar, 2017 @ 4:20am 
I'm so enjoying these. I could really use half a square. The rounded one works in many cases, but sometimes I just need a triangle. Also a even shorter white line. Just if you ever feel like adding that, it would be very useful. ^^
DeCzaah  [author] 4 Mar, 2017 @ 1:26pm 
@SilverWind Thank you very much for your constructive comment! My idea on the wooden one was: let the people subscribe to this, what they really want to, and make a collection for all, if they want all decals. But, like you said, this is way less complicated. Good thing to hear, you like this solution. I really apprechiate your reaction! :)
AngryDragon 4 Mar, 2017 @ 1:21pm 
I like this idea of packaging all theses together a lot more than your previous wood decals where each part is a separate item you have to subscribe to.
DeCzaah  [author] 2 Mar, 2017 @ 6:09am 
@Froggy_NL I am currently thinking about a second, additional version to the yellow and white parking lines. Things like: BUS-decals, yellow arrows, and much more. Don't want to reveal too much.
Thank you for the compliments!
Josetty 1 Mar, 2017 @ 6:35am 
super! Besten Dank!
Froggy_NL 1 Mar, 2017 @ 4:52am 
Nice work :) Could you please make also a decal for roads that says BUS and TAXI. In game there is a vanilla decal that have both.. But it is nice when you can make only a lane for bus and only a lane for taxi (with traffic manager president edition) and have also both decals separate :)
UniverseMasterer 28 Feb, 2017 @ 9:38pm 
heh i see this AFTER doing lots of work on parking lots :(

looks nice tho :)
DeCzaah  [author] 28 Feb, 2017 @ 1:41pm 
Our pleasure guys. :)
AmiPolizeiFunk 28 Feb, 2017 @ 12:22pm 
yes please and thank you :medkit:
core79 26 Feb, 2017 @ 2:46pm 
Very nice , thank you !
BrowncoatTrekky  [author] 26 Feb, 2017 @ 1:55pm 
My understanding @¬_¬ tank you is that a prop can be placed over a decal. Two decals may not produce the effects you want. As props can be elevated with the Move It mod in-game I believe you could toggle Move It to raise over the decal asphalt in question.
SogDexFogDucker 26 Feb, 2017 @ 12:04pm 
is this compatible with the asphalt tile? Does it hide it? The game's mechanics have been pissing me off lately.
DeCzaah  [author] 26 Feb, 2017 @ 5:40am 
The problem should now have been solved!
HeadKillah 26 Feb, 2017 @ 4:07am 
Plz fix this:

white line 1x parking decal.white line 1x parking decal_Data
white line 3x parking decal.white line 3x parking decal_Data

Workshop asset requires private content, seems like asset bug
HeadKillah 26 Feb, 2017 @ 3:45am 
Fantastic Awesome WOW Thx :)
DeCzaah  [author] 25 Feb, 2017 @ 11:07pm 
@Macronomicus @gfv1974 @dreesedatalink @Avanya Thank you so much! :)
Macronomicus 25 Feb, 2017 @ 6:38pm 
nice! :steamhappy:
girlfromverona 25 Feb, 2017 @ 5:50pm 
This is amazing! Thank you so much for creating and sharing this. :)
DreeseDatalink 25 Feb, 2017 @ 1:41pm 
SWEET!
Avanya 25 Feb, 2017 @ 11:48am 
Awesome! :steamhappy: