Sid Meier's Civilization VI

Sid Meier's Civilization VI

Starting Scout
152 Comments
NoShotz  [author] 28 Jun @ 7:17am 
I currently don't own 7, and likely won't own it till it goes on a massive sale as I'm not a fan of some of the changes to the gameplay.
N7Zebracakes 26 Jun @ 2:32pm 
If the mod creator sees this, can we get this ported to 7? :)
JackCandem 4 Jan @ 10:27am 
Still works, even with several other mods (just if anybody was concerned because of last change date)
MGSFAN27 14 Apr, 2024 @ 12:24pm 
how can you change the amount of starting units? cant find way into scripts or location of mod? please if you can help.
kp577295 27 Mar, 2024 @ 9:50pm 
开局增加一个侦察者,就这?
fat ♥♥♥♥ boone 29 Dec, 2023 @ 7:19pm 
works selectively
mikko.lukas 11 Aug, 2023 @ 7:56pm 
For everyone in doubt:

This and the "Starting Builder" mods works! :steamthumbsup:

TESTS:
DLC leaders and non-DLC leaders: ✔
Starting in Ancient Era: ✔ (later Eras gives both a builder and a scout even without the mod)

What DID make a difference was:
If I started the game from an earlier saved game setup configuration. Apparently those configurations also save the list of mods chosen at that moment.
That means, that if you save a configuration at a time where a certain mod is not activated in the game, then that mod will not be active in a new game if you use that configuration. This is true even if you actively have selected that mod as active in the settings in the main menu.

It took some digging and a whole bunch of new game starts to figure this out.

NoShotz: Thanks for a great mod :steamthumbsup:
Hestia 23 Jul, 2023 @ 4:03pm 
Such a fantastic mod. :steamthis:
patrioticparadox 9 Jun, 2023 @ 7:55am 
Works for me
NoShotz  [author] 8 Jun, 2023 @ 3:59pm 
Well, I just tested it with just my two starting units mods enabled, and it works fine, so idk what to tell you, https://i.imgur.com/VZcHvi0.jpeg
Inguma 8 Jun, 2023 @ 1:36pm 
I have disabled all mods except this one and it still doesn't work.
NoShotz  [author] 8 Jun, 2023 @ 12:43pm 
Then you've got a mod that isn't compatible with it, cause it works for me.
Inguma 8 Jun, 2023 @ 12:21pm 
Doesn't work. :steamthumbsdown:
patrioticparadox 3 May, 2023 @ 6:15am 
Works fine here. I'm using YNAMP also.
NoShotz  [author] 27 Apr, 2023 @ 7:27pm 
You are likely using a mod that doesn't work with the mod, one mod that seems to be incompatible based on what other people said is the YNAMP mod.
raii 27 Apr, 2023 @ 6:25pm 
not working, why is that
patrioticparadox 11 Feb, 2023 @ 3:46pm 
Thanks for the reply. Must have been another mod I've been using forever or them just rushing it before I meet them.
Cool mod!
NoShotz  [author] 11 Feb, 2023 @ 11:29am 
According to the civ 6 wiki, none of the difficulty settings has the AI starting with a scout.
patrioticparadox 11 Feb, 2023 @ 1:11am 
Since the AI already starts with a scout, does this mean they get ANOTHER scout?
igor140 6 Feb, 2023 @ 3:28pm 
Update! I downloaded NoShotz Starting Builder as well, and both mods seem to be working just fine now!

I also created a new game directly, rather than loading a previously saved settings configuration... so maybe that's related?

Not sure what did it, but everything seems to be working fine now.
igor140 6 Feb, 2023 @ 3:15pm 
Hmm... this doesn't seem to be working for me either. What does "temporarily prevent" mean? Does the mod author need to update it, or does Firaxis need to unbork it?
Kenny 20 Jan, 2023 @ 1:30pm 
The latest update may temporarily prevent some mods from working, I know it stopped this and builder from working.

Give it a minute and everything will work again
Danno 20 Jan, 2023 @ 8:39am 
this mod doesnt work.
Sailor Cat 13 Dec, 2022 @ 9:52am 
I use Starting Scout every game and it still works for me.
NoShotz  [author] 8 Nov, 2022 @ 1:21pm 
Well, I just started a game with both of my mods enabled, and it works, so I don't know why it isn't working for you. https://i.imgur.com/ZaHO4eL.jpeg
Cosmic Fox 8 Nov, 2022 @ 11:40am 
Same here I have used your mods for a long time, they no longer work. I start without a builder or a scout. Real strange lol
NoShotz  [author] 11 Sep, 2021 @ 11:52am 
Hmm, those mods should work fine with this one, I'd double check that it is enabled, also loading preset game settings can change what mods are loaded depending on what mods you had loaded when you saved a game preset.
troubled_offspring 11 Sep, 2021 @ 11:18am 
enhanced mod manager, removable districts, and gold resource are the only mods i have other then this one
NoShotz  [author] 11 Sep, 2021 @ 10:18am 
Do you have any other mods installed?
troubled_offspring 11 Sep, 2021 @ 10:10am 
fairly new to civ 6, but i have this mod downloaded and enabled in the additional content screen but when i start a new single player game there is no scout anywhere to be seen. what am i doing wrong lol
suicidal 2 Sep, 2021 @ 12:34am 
Thank you :)
NoShotz  [author] 1 Sep, 2021 @ 5:24pm 
Considering no mods turn off achievements, no.
suicidal 1 Sep, 2021 @ 4:05pm 
Does this mod turn off achievements?? I'm sorry if this question was answered before, I don't have time to read 12 pages right now
NoShotz  [author] 28 Aug, 2021 @ 9:07am 
It's likely just a mod conflict, as every single time someone has said it no longer works, it infact does still work.
Joboji 28 Aug, 2021 @ 8:28am 
It is August 29 2021 and this mod does not work
Secuter 25 May, 2021 @ 1:04pm 
Just me being forgetful was what caused it.. so nevermind ;) Thank you for some nice mods! :D
NoShotz  [author] 25 May, 2021 @ 12:50pm 
That's odd, I don't know what could be causing that.
NoShotz  [author] 15 Feb, 2021 @ 9:19am 
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vanu.lann 15 Feb, 2021 @ 7:15am 
it doesnt
Killzone2006868 24 Dec, 2020 @ 12:22am 
:aztec_icon:
Killzone2006868 24 Dec, 2020 @ 12:22am 
Thanks
NoShotz  [author] 22 Dec, 2020 @ 8:05pm 
It does.
Killzone2006868 22 Dec, 2020 @ 8:03pm 
Hey does this still work? I want to make sure it works before I download it. Let me know.:aztec_icon:
FuriousGreg 27 Nov, 2020 @ 4:09pm 
Ah, well I guess that's it then. Too bad, Play the World is probably the best Earth map out there and it needs YAMP to run. So it goes. Thanks again.
NoShotz  [author] 27 Nov, 2020 @ 3:51pm 
Someone else in previous comments also mentioned issues with YAMP, so it likely is the cause.
FuriousGreg 27 Nov, 2020 @ 3:47pm 
That might be it. If other's are having the same issue can let you know if they are running those two mods maybe we can track down the conflict. Thanks for responding :)
NoShotz  [author] 27 Nov, 2020 @ 3:38pm 
It's possible that it may just not be compatible with those mods due to them modifying AssignStartingPlots.lua. My mod doesn't touch that file, but changing how that file works may be changing how my mod is being read by the game.
FuriousGreg 27 Nov, 2020 @ 3:32pm 
Don't know what to tell except neither this one or the Builder one seems to work. The only other Mods I have running are two map mods YAMP & Play the World. I'm not trying to give you a hard time it just doesn't work for me.
NoShotz  [author] 26 Nov, 2020 @ 11:20am 
There's literally no reason for it to stop working.
FuriousGreg 26 Nov, 2020 @ 10:04am 
Not working :(