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/▌ ︻╦╤--
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/▌ ︻╦╤--
░░░███████ ]▄▄▄▄▄▄▄▄ - - - ☻AGAINST BOB AND SAVE THE WORKSHOP!!!!!!!!!!
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◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
/▌ ︻╦╤--
░░░███████ ]▄▄▄▄▄▄▄▄ - - - ☻AGAINST BOB AND TAKE OVER THE WORKSHOP!
▂▄▅████████▅▄▃▂
I███████████████████]
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Note testing done with 100 archery (since I can't set archery to 0 for base damage) after I noticed that the dwarven crossbow was a downgrade from the crossbow (steel smithing required)
My Reasoning for this is.
Steel Crossbow (the most basic one named crossbow) does 47 damage
Dwarven does 35
Elven 30
Orcish 32
Glass 32
Ebony 35
Dragon 37
Daedric 47
I am just wondering if it was your intent to have the steel crossbow match the highest damage crossbow in this particular mod. In addition I wonder why there is such a large leap between Dragon and Daedric. Especially since Dragon requires a higher smithing skill it should in turn provide more damage. I am just looking for some insight into this and if this damage scale was in error I am glad I could help you out!
/▌ ︻╦╤--
░░░███████ ]▄▄▄▄▄▄▄▄ - - - ☻AGAINST BOB AND TAKE OVER THE WORKSHOP!
▂▄▅████████▅▄▃▂
I███████████████████]
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
/▌ ︻╦╤--
░░░███████ ]▄▄▄▄▄▄▄▄ - - - ☻AGAINST BOB AND TAKE OVER THE WORKSHOP!
▂▄▅████████▅▄▃▂
I███████████████████]
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
Other then that I love this mod and see no problems in it. :)
you forgot to uncheck the mod in the data files
What do I do to fix this?
One minute my bow does 24 damage. I kill someone who has a bow, and look at hit on the ground, it does 37. Then look at my in my inventory, and it dos 37.
The damage is fine when using the Crossbow Collection mod that your weapons come from, but for some reason your versions are broken.
With a further look into the damage it would appear that the damage displayed by the crossbows in your mod is infact the BASE damage of the crossbows, unaffected by archery skills, I dont have the skill to fix it but like the poster below me said, it seems like a simple thing to fix, so please fix it for us. :)