Crusader Kings II

Crusader Kings II

[CK2+]Stronger tribalism
15 Comments
No, just no 9 Sep, 2018 @ 4:54am 
Ok thanks
byzsla  [author] 9 Sep, 2018 @ 3:39am 
@Why_NOT - I always use CK2+ from Pplaza. Never from Steam
No, just no 9 Sep, 2018 @ 12:20am 
Is ck2 + still there in the workshop
byzsla  [author] 18 Jul, 2018 @ 11:53am 
Yes.
BingBadaCOOM 17 Jul, 2018 @ 8:54pm 
This mod still working?
Lance-Head 20 Mar, 2018 @ 10:33am 
does this still supposed to work? tried it and saw no difference in anything
byzsla  [author] 4 Sep, 2017 @ 9:05am 
@fisto the robo - in history many regions was tribalic in "late game" (XV century). Eg. Garjat, Manipur, Perm, Hejaz, Circassia.
haloixix 3 Sep, 2017 @ 7:54am 
okay
byzsla  [author] 3 Sep, 2017 @ 7:53am 
@haloixix - probably the mod is outdated (when he was published - tribes was very weaj). I will remove it after taking tests.
haloixix 3 Sep, 2017 @ 6:44am 
I have no Idea why you think this mod should exist, tribalism can be horribly overpowered (2nd to nomads) late game, with a massive hoard of light infantry, you win the skirmish almost every battle.
byzsla  [author] 1 Jun, 2017 @ 12:40pm 
@fisto the robo - should be.
byzsla  [author] 14 Mar, 2017 @ 12:10pm 
I don't have this DLC, but probably if CK2+ is compatible this mod also be.
Еуромантик Z 13 Mar, 2017 @ 2:56pm 
Thank you for making this. Is it compatible with vanilla Monks and Mystics?
byzsla  [author] 2 Mar, 2017 @ 12:00pm 
@Lord Peter - It seemed to me that the DLC is required.
Lord Peter 1 Mar, 2017 @ 8:44am 
Good idea, a submod can change what the devs don't want to.
I personally don't need it, but I am sure others appreciate it :)
One question though: Why does the mod require the Charlemagne DLC? Tribal holdings were part of the patch, so if you only edited these, you don't need the DLC.